CGI/exercise2/include/Viewer.h

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// This source code is property of the Computer Graphics and Visualization
// chair of the TU Dresden. Do not distribute!
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// Copyright (C) CGV TU Dresden - All Rights Reserved
#pragma once
#include <gui/AbstractViewer.h>
#include <gui/GLShader.h>
#include <gui/GLBuffer.h>
#include <gui/GLVertexArray.h>
class Viewer : public nse::gui::AbstractViewer
{
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public:
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Viewer();
void LoadShaders();
void CreateGeometry();
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void drawContents();
bool resizeEvent(const Eigen::Vector2i &);
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private:
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void RenderSky();
Eigen::Matrix4f view, proj;
nse::gui::GLShader skyShader;
nse::gui::GLVertexArray emptyVAO;
nse::gui::GLShader terrainShader;
nse::gui::GLVertexArray terrainVAO;
nse::gui::GLBuffer terrainPositions;
nse::gui::GLBuffer terrainIndices;
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nse::gui::GLVertexArray referenceVAO;
nse::gui::GLBuffer referenceVB, referenceIB;
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GLuint grassTexture, rockTexture, roadColorTexture, roadNormalMap, roadSpecularMap, alphaMap;
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GLint grass_texture_location;
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GLint rock_texture_location;
GLint alpha_texture_location;
GLint road_texture_location;
GLint road_specular_location;
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nse::gui::GLBuffer offsetBuffer;
GLuint backgroundFBO, backgroundTexture;
};