include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_BINARY_DIR}) set(GLSL_FILES mesh.vert mesh.frag simple.vert simple.frag) ProcessGLSLFiles(GLSL_FILES) add_library(CG1Common STATIC src/gui/AbstractViewer.cpp src/gui/Camera.cpp src/gui/GLBuffer.cpp src/gui/GLShader.cpp src/gui/GLVertexArray.cpp src/gui/SliderHelper.cpp src/gui/ShaderPool.cpp src/util/GLDebug.cpp src/util/UnionFind.cpp src/util/OpenMeshUtils.cpp glsl.cpp)