// This source code is property of the Computer Graphics and Visualization // chair of the TU Dresden. Do not distribute! // Copyright (C) CGV TU Dresden - All Rights Reserved #pragma once #include struct ShaderPool { private: static ShaderPool* _instance; public: static ShaderPool* Instance(); void CompileShaders(); nse::gui::GLShader meshShader; nse::gui::GLShader simpleShader; };