// This source code is property of the Computer Graphics and Visualization // chair of the TU Dresden. Do not distribute! // Copyright (C) CGV TU Dresden - All Rights Reserved #include "SurfaceArea.h" #include "triangles.h" #include float ComputeSurfaceArea(const HEMesh& m) { Triangles triangles(m); float area = 0.0f; area = triangles.surface_area(); return area; }