CGI/exercise4/include/GridTraverser.h
2018-11-13 09:22:16 +01:00

51 lines
1.2 KiB
C++

// This source code is property of the Computer Graphics and Visualization
// chair of the TU Dresden. Do not distribute!
// Copyright (C) CGV TU Dresden - All Rights Reserved
#pragma once
#include <array>
#include <Eigen/Core>
class GridTraverser
{
//ray origin and direction
Eigen::Vector3f orig,dir;
//grid cell extents
Eigen::Vector3f cellExtents;
//current cell index
Eigen::Vector3i current;
/* you can additional attributes for incremental calculation here */
public:
//default constructor
GridTraverser();
//constructs a grid traverser for a given ray with origin o, and ray direction d for a grid with cell extents ce
GridTraverser(const Eigen::Vector3f& o, const Eigen::Vector3f&d, const Eigen::Vector3f ce);
//accessor of ray origin
Eigen::Vector3f& Origin();
//const accessor of ray origin
const Eigen::Vector3f& Origin() const;
//accessor of ray direction
Eigen::Vector3f& Direction();
//const accessor of ray direction
const Eigen::Vector3f& Direction() const;
//set cell extents
void SetCellExtents(const Eigen::Vector3f& cellExtent);
//init at origin cell
void Init();
//step to next cell along ray direction
void operator++(int);
//return current cell index
Eigen::Vector3i operator*();
};