CGI/exercise1/glsl/shader.vert

26 lines
No EOL
544 B
GLSL

// This source code is property of the Computer Graphics and Visualization
// chair of the TU Dresden. Do not distribute!
// Copyright (C) CGV TU Dresden - All Rights Reserved
#version 130
in vec4 in_position;
in vec4 in_color;
uniform mat4 view;
uniform mat4 proj;
uniform vec2 julia_positions[3];
out vec4 fragment_color;
out vec2 vertex_pos;
out vec2 julia_position;
void main()
{
vertex_pos = in_position.xy;
gl_Position = proj * view * in_position;
fragment_color = in_color;
julia_position = julia_positions[gl_VertexID % 3];
}