2018-05-17 13:50:03 +00:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <cgv/data/data_format.h>
|
|
|
|
#include <cgv/data/data_view.h>
|
|
|
|
#include <cgv/render/context.h>
|
|
|
|
|
|
|
|
#include "lib_begin.h"
|
|
|
|
|
|
|
|
namespace cgv {
|
|
|
|
namespace render {
|
2018-05-17 14:01:02 +00:00
|
|
|
|
|
|
|
/** the texture class encapsulates all functionality independent
|
|
|
|
of the rendering api. */
|
2018-05-17 13:50:03 +00:00
|
|
|
class CGV_API texture : public texture_base, public cgv::data::data_format
|
|
|
|
{
|
2018-05-17 14:01:02 +00:00
|
|
|
protected:
|
|
|
|
mutable bool state_out_of_date;
|
|
|
|
int tex_unit;
|
|
|
|
bool complete_create(context& ctx, bool created);
|
|
|
|
public:
|
|
|
|
/**@name methods that can be called without context */
|
|
|
|
//@{
|
|
|
|
/** construct from description string (which defaults to rgba format)
|
|
|
|
and most commonly used texture parameters. The description can define a component
|
|
|
|
format as described in \c cgv::data::component_format::set_component_format()
|
|
|
|
or a data format as described in \c cgv::data::data_format::set_data_format(). */
|
|
|
|
texture(const std::string& description = "uint8[R,G,B,A]",
|
|
|
|
TextureFilter _mag_filter = TF_LINEAR,
|
|
|
|
TextureFilter _min_filter = TF_LINEAR,
|
|
|
|
TextureWrap _wrap_s = TW_CLAMP_TO_EDGE,
|
|
|
|
TextureWrap _wrap_t = TW_CLAMP_TO_EDGE,
|
|
|
|
TextureWrap _wrap_r = TW_CLAMP_TO_EDGE);
|
|
|
|
/** destruct texture, the destructor can be called without context
|
|
|
|
if the destruct method has been called or no creation has
|
|
|
|
taken place */
|
|
|
|
~texture();
|
2018-05-17 13:50:03 +00:00
|
|
|
/// change the data format and clear internal format
|
|
|
|
bool set_data_format(const std::string& description);
|
|
|
|
/// change component format and clear internal format
|
2018-05-17 14:01:02 +00:00
|
|
|
void set_component_format(const component_format& cf);
|
2018-05-17 13:50:03 +00:00
|
|
|
/// change component format and clear internal format
|
2018-05-17 14:01:02 +00:00
|
|
|
void set_component_format(const std::string& description);
|
|
|
|
/// set the texture wrap behaviour in s direction
|
|
|
|
void set_wrap_s(TextureWrap _wrap_s);
|
|
|
|
/// set the texture wrap behaviour in t direction
|
|
|
|
void set_wrap_t(TextureWrap _wrap_t);
|
|
|
|
/// set the texture wrap behaviour in r direction
|
|
|
|
void set_wrap_r(TextureWrap _wrap_r);
|
|
|
|
/// return the texture wrap behaviour in s direction
|
|
|
|
TextureWrap get_wrap_s() const;
|
|
|
|
/// return the texture wrap behaviour in t direction
|
|
|
|
TextureWrap get_wrap_t() const;
|
|
|
|
/// return the texture wrap behaviour in r direction
|
|
|
|
TextureWrap get_wrap_r() const;
|
|
|
|
/// set the border color
|
|
|
|
void set_border_color(const float* rgba) { set_border_color(rgba[0],rgba[1],rgba[2],rgba[3]); }
|
|
|
|
/// set the border color
|
|
|
|
void set_border_color(float r, float g, float b, float a = 1.0f);
|
|
|
|
/** set the minification filters, if minification is set to TF_ANISOTROP,
|
|
|
|
the second floating point parameter specifies the degree of anisotropy */
|
|
|
|
void set_min_filter(TextureFilter _min_filter, float _anisotropy = 2.0f);
|
|
|
|
/// return the minification filter
|
|
|
|
TextureFilter get_min_filter() const;
|
|
|
|
/// return the currently set anisotropy
|
|
|
|
float get_anisotropy() const;
|
|
|
|
/// set the magnification filter
|
|
|
|
void set_mag_filter(TextureFilter _mag_filter);
|
|
|
|
/// return the magnification filter
|
|
|
|
TextureFilter get_mag_filter() const;
|
|
|
|
/// set priority with which texture is kept in GPU memory
|
|
|
|
void set_priority(float _priority);
|
|
|
|
/// return the priority with which texture is kept in GPU memory
|
|
|
|
float get_priority() const;
|
|
|
|
/// set the texture compare mode and function
|
|
|
|
void set_compare_mode(bool use_compare_function);
|
|
|
|
/// get the texture compare mode and function
|
|
|
|
bool get_compare_mode() const;
|
|
|
|
/// set the texture compare function
|
|
|
|
void set_compare_function(CompareFunction compare_function);
|
|
|
|
/// get the texture compare function
|
|
|
|
CompareFunction get_compare_function() const;
|
|
|
|
/// check whether mipmaps have been created
|
|
|
|
bool mipmaps_created() const;
|
|
|
|
/// ensure the the texture state is synchronized with the GPU settings
|
|
|
|
void ensure_state(context& ctx) const;
|
|
|
|
/// check whether textue is enabled
|
|
|
|
bool is_enabled() const;
|
|
|
|
/// return the currently used texture unit and -1 for current
|
|
|
|
int get_tex_unit() const;
|
|
|
|
//@}
|
|
|
|
|
|
|
|
/**@name methods that can be called only with a context */
|
|
|
|
//@{
|
|
|
|
/// find the format that matches the one specified in the component format best
|
|
|
|
void find_best_format(context& ctx, const std::vector<cgv::data::data_view>* palettes = 0);
|
|
|
|
/** create the texture of dimension and resolution specified in
|
|
|
|
the data format base class. If no type is given, determine it
|
|
|
|
from the format. If dimensions are given, they overwrite the
|
|
|
|
dimensions in the texture format. */
|
|
|
|
bool create(context& ctx, TextureType _tt = TT_UNDEF, unsigned width=-1, unsigned height=-1, unsigned depth=-1);
|
|
|
|
/** create the texture from an image file. If the file_name is not
|
|
|
|
given ask the user interactively for a file name. The image dimensions
|
|
|
|
are written to the optionally passed pointers image_width_ptr and
|
|
|
|
image_height_ptr. In order to support mipmapping, the width and height
|
|
|
|
of the texture must be powers of two. If the clear_color_ptr is given,
|
|
|
|
the texture is automatically extended in size to powers of two. clear_color_ptr
|
|
|
|
points to four bytes that specify a RGBA color used to fill texels that are inserted
|
|
|
|
to ensure dimensions of powers of two. For creation of a side of a cubemap specify
|
|
|
|
the cube_side parameter. */
|
|
|
|
bool create_from_image(context& ctx, const std::string& file_name = "",
|
|
|
|
int* image_width_ptr = 0, int* image_height_ptr = 0,
|
|
|
|
unsigned char* clear_color_ptr = 0, int level = -1, int cube_side = -1);
|
|
|
|
/** same as previous method but use the passed data format and data view to
|
|
|
|
store the content of the image. No pointers to width and height can be passed as
|
|
|
|
this information is available in the data_format after the call. */
|
|
|
|
bool create_from_image(cgv::data::data_format& df, cgv::data::data_view& dv, context& ctx, const std::string& file_name = "",
|
|
|
|
unsigned char* clear_color_ptr = 0, int level = -1, int cube_side = -1);
|
|
|
|
//! Helper function that determins the individual file names for a cubemap.
|
|
|
|
/*! Returns whether the file_names specification was correct. See comment to create_from_images for
|
|
|
|
the syntax of the file_names parameter. */
|
|
|
|
static bool deduce_file_names(const std::string& file_names, std::vector<std::string>& deduced_names);
|
|
|
|
//! Create a cube map from six files specified in the file_names parameter.
|
|
|
|
/*! The file_names parameter can specify different file names by the use of the wildchar
|
|
|
|
symbol '*' or by curly brackets. When using '*' the files are loaded in alphanumerical
|
|
|
|
order. The image files defining the cubemap sides must be in the order positive x, negative
|
|
|
|
x, positive y, negative y, positive z and negative z. Some examples of specifying file names:
|
|
|
|
- "cm_{xp,xn,yp,yn,zp,zn}.png" defines the file names "cm_xp.png", "cm_xn.png", "cm_yp.png",
|
|
|
|
"cm_yn.png", "cm_zp.png" and "cm_zn.png"
|
|
|
|
- "cm_*.png" issues a glob command resulting in an alphanumerically ordered file name list. Be
|
|
|
|
aware that the naming of the previous example would result in a wrong ordering of the file names.
|
|
|
|
Mixing of '*' and "{,}" syntax is not allowed. The static method deduce_file_names is used to
|
|
|
|
deduce the individual file names from the file_names parameter and can be used also when the correct
|
|
|
|
path to the cubemap files needs to be found.
|
|
|
|
|
|
|
|
Different levels of the mipmap pyramid can be created in separate calls. If
|
|
|
|
the level parameter is not specified or -1, the images are load to level 0 and
|
|
|
|
a mipmap pyramid is built automatically. This method has no support for rescaling
|
|
|
|
to power of two dimensions. If a mipmap is used, the image files should already have
|
|
|
|
power of two dimensions. */
|
|
|
|
bool create_from_images(context& ctx, const std::string& file_names, int level = -1);
|
|
|
|
/// write the content of the texture to a file. This method needs support for frame buffer objects.
|
|
|
|
bool write_to_file(context& ctx, const std::string& file_name, unsigned int z_or_cube_side = -1, float depth_map_gamma = 1.0f) const;
|
|
|
|
/** generate mipmaps automatically, only supported if
|
|
|
|
framebuffer objects are supported by the GPU */
|
|
|
|
bool generate_mipmaps(context& ctx);
|
|
|
|
/** create texture from the currently set read buffer, where
|
|
|
|
x, y, width and height define the to be used rectangle of
|
|
|
|
the read buffer. The dimension and resolution of the texture
|
|
|
|
format are updated automatically. If level is not specified
|
|
|
|
or set to -1 mipmaps are generated. */
|
|
|
|
bool create_from_buffer(context& ctx, int x, int y, int width, int height, int level = -1);
|
|
|
|
/** create texture from data view. Use dimension and resolution
|
|
|
|
of data view but the component format of the texture.
|
|
|
|
If level is not specified or set to -1 mipmaps are generated.
|
|
|
|
If cube_side is specified, and data view is 2D, create one of
|
|
|
|
the six sides of a cubemap. */
|
|
|
|
bool create(context& ctx, const cgv::data::const_data_view& data, int level = -1, int cube_side = -1, const std::vector<cgv::data::data_view>* palettes = 0);
|
|
|
|
/** replace a block within a 1d texture with the given data.
|
|
|
|
If level is not specified, level 0 is set and if a mipmap
|
|
|
|
has been created before, coarser levels are updated also. */
|
|
|
|
bool replace(context& ctx, int x, const cgv::data::const_data_view& data, int level = -1, const std::vector<cgv::data::data_view>* palettes = 0);
|
|
|
|
/** replace a block within a 2d texture with the given data.
|
|
|
|
If level is not specified, level 0 is set and if a mipmap
|
|
|
|
has been created before, coarser levels are updated also. */
|
|
|
|
bool replace(context& ctx, int x, int y, const cgv::data::const_data_view& data, int level = -1, const std::vector<cgv::data::data_view>* palettes = 0);
|
|
|
|
/** replace a block within a 3d texture or a side of a cube map
|
|
|
|
with the given data.
|
|
|
|
If level is not specified, level 0 is set and if a mipmap
|
|
|
|
has been created before, coarser levels are updated also. */
|
|
|
|
bool replace(context& ctx, int x, int y, int z_or_cube_side, const cgv::data::const_data_view& data, int level = -1, const std::vector<cgv::data::data_view>* palettes = 0);
|
|
|
|
/// replace a block within a 2d texture from the current read buffer.
|
|
|
|
bool replace_from_buffer(context& ctx, int x, int y, int x_buffer,
|
|
|
|
int y_buffer, int width, int height, int level = -1);
|
|
|
|
/// replace a block within a 3d texture or a side from a cube map from the current read buffer.
|
|
|
|
bool replace_from_buffer(context& ctx, int x, int y, int z_or_cube_side, int x_buffer,
|
|
|
|
int y_buffer, int width, int height, int level);
|
|
|
|
/// replace within a slice of a volume or a side of a cube map from the given image
|
|
|
|
bool replace_from_image(context& ctx, const std::string& file_name, int x, int y, int z_or_cube_side, int level);
|
|
|
|
/** same as previous method but use the passed data format and data view to
|
|
|
|
store the content of the image. */
|
|
|
|
bool replace_from_image(cgv::data::data_format& df, cgv::data::data_view& dv, context& ctx,
|
|
|
|
const std::string& file_name, int x, int y, int z_or_cube_side, int level);
|
|
|
|
/// destruct the texture and free texture memory and handle
|
|
|
|
bool destruct(context& ctx);
|
|
|
|
//@}
|
|
|
|
|
|
|
|
/**@name methods that change the current gpu context */
|
|
|
|
//@{
|
|
|
|
/** enable this texture in the given texture unit, -1 corresponds to
|
|
|
|
the current unit. */
|
|
|
|
bool enable(context& ctx, int tex_unit = -1);
|
|
|
|
/// disable texture and restore state before last enable call
|
|
|
|
bool disable(context& ctx);
|
|
|
|
//@}
|
2018-05-17 13:50:03 +00:00
|
|
|
};
|
2018-05-17 14:01:02 +00:00
|
|
|
|
2018-05-17 13:50:03 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#include <cgv/config/lib_end.h>
|