CGII/framework/include/cgv/gui/window.h

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#pragma once
#include <cgv/base/base.h>
#include "event.h"
#include "gui_group.h"
#include "lib_begin.h"
namespace cgv {
namespace gui {
/// %gui independent %window class
class CGV_API window : public gui_group
{
public:
/// construct from name
window(const std::string& name);
/// overload to return the %type name of this object
std::string get_type_name() const;
/// return the group that is managing the content of the window
virtual gui_group_ptr get_inner_group();
/// show the %window. This needs to be called after creation to make the %window visible
virtual void show(bool modal = false) = 0;
/// hide the %window
virtual void hide() = 0;
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/// dispatch a cgv event
virtual bool dispatch_event(event& e);
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};
/// ref counted pointer to &window
typedef data::ref_ptr<window> window_ptr;
/// ref counted pointer to const %window
typedef data::ref_ptr<const window> const_window_ptr;
#if _MSC_VER >= 1400
CGV_TEMPLATE template class CGV_API data::ref_ptr<window>;
CGV_TEMPLATE template class CGV_API data::ref_ptr<const window>;
#endif
}
}
#include <cgv/config/lib_end.h>