33 lines
556 B
Text
33 lines
556 B
Text
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#version 150 compatibility
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#extension GL_EXT_geometry_shader4 : enable
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uniform vec3 line_color;
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uniform vec3 stick_color;
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uniform bool show_lines;
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uniform bool show_sticks;
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in vec4 base_pos[];
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out vec3 color;
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void main()
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{
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if (show_lines) {
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color = line_color;
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gl_Position = gl_PositionIn[0];
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EmitVertex();
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gl_Position = gl_PositionIn[1];
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EmitVertex();
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EndPrimitive();
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}
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if (show_sticks) {
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color = stick_color;
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gl_Position = base_pos[0];
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EmitVertex();
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gl_Position = gl_PositionIn[0];
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EmitVertex();
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EndPrimitive();
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}
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}
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