2018-05-17 14:01:02 +00:00
|
|
|
#include "thread.h"
|
|
|
|
#include <pthread.h>
|
|
|
|
#include <iostream>
|
|
|
|
#ifdef _WIN32
|
|
|
|
#include <concrt.h>
|
|
|
|
#else
|
|
|
|
#include <unistd.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
namespace cgv {
|
|
|
|
namespace os {
|
|
|
|
|
|
|
|
///create the thread
|
|
|
|
thread::thread()
|
|
|
|
{
|
|
|
|
pthread = new pthread_t();
|
|
|
|
stop_request = false;
|
|
|
|
running = false;
|
|
|
|
delete_after_termination = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
///start the implemented run() method (asynchronly)
|
|
|
|
void thread::start(bool _delete_after_termination)
|
|
|
|
{
|
|
|
|
if(!running) {
|
|
|
|
delete_after_termination = _delete_after_termination;
|
|
|
|
stop_request=false;
|
|
|
|
pthread_attr_t attr;
|
|
|
|
pthread_attr_init(&attr);
|
|
|
|
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
|
|
|
|
if(pthread_create((pthread_t*)pthread,&attr,execute_s,this))
|
|
|
|
std::cerr << "error: starting thread" <<std::endl;
|
|
|
|
pthread_attr_destroy(&attr);
|
|
|
|
running=true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// sleep till the signal from the given condition_mutex is sent
|
|
|
|
void thread::wait_for_signal(condition_mutex& cm)
|
|
|
|
{
|
|
|
|
pthread_cond_wait(&(pthread_cond_t&)cm.pcond, &(pthread_mutex_t&)cm.pmutex);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// prefered approach to wait for signal and implemented as { cm.lock(); wait_for_signal(cm); cm.unlock(); }
|
|
|
|
void thread::wait_for_signal_with_lock(condition_mutex& cm)
|
|
|
|
{
|
|
|
|
cm.lock();
|
|
|
|
wait_for_signal(cm);
|
|
|
|
cm.unlock();
|
|
|
|
}
|
|
|
|
|
|
|
|
void* thread::execute_s(void* args)
|
|
|
|
{
|
|
|
|
thread* t = (thread*)args;
|
|
|
|
t->execute();
|
|
|
|
if (t->delete_after_termination)
|
|
|
|
delete t;
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void thread::execute()
|
|
|
|
{
|
|
|
|
run();
|
|
|
|
running = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// wait the given number of milliseconds
|
|
|
|
void thread::wait(unsigned millisec)
|
|
|
|
{
|
|
|
|
#ifdef _WIN32
|
|
|
|
Concurrency::wait(millisec);
|
|
|
|
#else
|
|
|
|
usleep(1000*millisec);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
void thread::stop()
|
|
|
|
{
|
|
|
|
if(running) {
|
|
|
|
stop_request=true;
|
|
|
|
pthread_join(*(pthread_t*)pthread,NULL);
|
|
|
|
stop_request=false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
///kill a running thread
|
|
|
|
void thread::kill()
|
|
|
|
{
|
|
|
|
if (running) {
|
|
|
|
pthread_cancel(*(pthread_t*)pthread);
|
|
|
|
stop_request=false;
|
|
|
|
running=false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
///join the current thread
|
|
|
|
void thread::wait_for_completion()
|
|
|
|
{
|
|
|
|
if (running)
|
|
|
|
pthread_join(*(pthread_t*)pthread,NULL);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
///standard destructor (a running thread will be killed)
|
|
|
|
thread::~thread()
|
|
|
|
{
|
|
|
|
if(running)
|
|
|
|
kill();
|
|
|
|
delete (pthread_t*)pthread;
|
|
|
|
}
|
|
|
|
|
|
|
|
thread_id_type to_id(const pthread_t& pt)
|
|
|
|
{
|
|
|
|
return (const thread_id_type&) pt;
|
|
|
|
}
|
|
|
|
|
|
|
|
/// return the id of the currently executed thread
|
|
|
|
thread_id_type thread::get_current_thread_id()
|
|
|
|
{
|
|
|
|
return (const thread_id_type&) pthread_self();
|
|
|
|
}
|
|
|
|
|
|
|
|
/// return id of this thread
|
|
|
|
thread_id_type thread::get_id() const
|
|
|
|
{
|
|
|
|
return *((const thread_id_type*)pthread);
|
|
|
|
}
|
|
|
|
|
|
|
|
class function_thread : public thread
|
|
|
|
{
|
|
|
|
protected:
|
|
|
|
void (*func)(thread_id_type);
|
|
|
|
public:
|
|
|
|
function_thread(void (*_func)(thread_id_type))
|
|
|
|
{
|
|
|
|
func = _func;
|
|
|
|
}
|
|
|
|
void run()
|
|
|
|
{
|
|
|
|
func(get_id());
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
/// start a function in a newly constructed thread, which is deleted automatically on termination
|
|
|
|
thread* start_in_thread(void (*func)(thread_id_type), bool _delete_after_termination)
|
|
|
|
{
|
|
|
|
thread* ft = new function_thread(func);
|
|
|
|
ft->start(_delete_after_termination);
|
|
|
|
return ft;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|