304 lines
7.2 KiB
C
304 lines
7.2 KiB
C
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#pragma once
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#include <cgv/math/mat.h>
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#include <cgv/math/vec.h>
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#include <cgv/math/lin_solve.h>
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namespace cgv {
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namespace math {
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///A thin plate spline which represents 2d deformations
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///See Fred L. Bookstein: "Principal Warps: Thin-Plate Splines
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///and the Decomposition of Deformation", 1989, IEEE Transactions on
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///Pattern Analysis and Machine Intelligence, Vol. II, No. 6
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template <typename T>
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struct thin_plate_spline
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{
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mat<T> controlpoints;
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mat<T> weights;
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mat<T> affine_transformation;
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///deform a 2d point
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vec<T> map_position(const vec<T>& p)
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{
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assert(p.size() == 2);
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vec<T> r(2);
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r(0) = affine_transformation(0,0)
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+affine_transformation(1,0)*p(0)
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+affine_transformation(2,0)*p(1);
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r(1) = affine_transformation(0,1)
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+affine_transformation(1,1)*p(0)
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+affine_transformation(2,1)*p(1);
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for(unsigned i = 0;i < weights.nrows();i++)
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{
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T u_sqr_dist=U(sqr_length(p-controlpoints.col(i)));
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r(0)+=weights(i,0)*u_sqr_dist;
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r(1)+=weights(i,1)*u_sqr_dist;
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}
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return r;
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}
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/////////////// for affine purposes ///////////////////////////////
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vec<T> map_affine_position(const vec<T>& p)
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{
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assert(p.size() == 2);
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vec<T> r(2);
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vec<T> temp(4);
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temp(0) = (affine_transformation(1,0) + affine_transformation(2,1))/2;
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temp(1) = (affine_transformation(2,0) - affine_transformation(1,1))/2;
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temp(2) = - temp(1);
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temp(3) = temp(0);
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r(0) = affine_transformation(0,0)
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+temp(0) * p(0)
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+temp(1) * p(1);
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r(1) = affine_transformation(0,1)
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+temp(2) * p(0)
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+temp(3) * p(1);
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return r;
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}
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/////////////// for affine purposes ///////////////////////////////
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///deform 2d points stored as columns of the matrix points
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mat<T> map_positions(const mat<T>& points)
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{
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assert(points.nrows() == 2);
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mat<T> rpoints(points.nrows(),points.ncols());
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for(unsigned i = 0; i < points.ncols(); i++)
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rpoints.set_col(i,map_position(points.col(i)));
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return rpoints;
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}
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///basis function
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static T U(const T& sqr_dist)
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{
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static const T factor = (T)(1.0/(2.0*log((double)10)));
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if(sqr_dist == 0)
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return 0;
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return sqr_dist*log(sqr_dist)*factor;
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}
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};
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///fit thin plate spline to interpolate point correspondences
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///suc that for columns i spline.map_position(points1.col(i)) == points2.col(i)
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///points1 and points2 must contain at least 3 2d point correspondences
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template <typename T>
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void find_nonrigid_transformation(const mat<T>& points1,
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const mat<T>& points2,
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thin_plate_spline<T>& spline)
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{
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assert(points1.nrows() == 2 && points2.nrows() == 2);
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assert(points1.ncols() == points2.ncols());
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assert(points1.ncols() > 2);//at least three points
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int n = points1.ncols();
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mat<T> L(n+3,n+3);
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for(int i = 0; i < n;i++)
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for(int j = 0; j < n;j++)
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{
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T sqr_dist = sqr_length(points1.col(i)-points1.col(j));
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L(i,j)=thin_plate_spline<T>::U(sqr_dist);
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}
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for(int i = 0; i < n; i++)
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{
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L(i,n) = 1;
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L(i,n+1) = points1.col(i)(0);
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L(i,n+2) = points1.col(i)(1);
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L(n,i) = 1;
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L(n+1,i) = points1.col(i)(0);
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L(n+2,i) = points1.col(i)(1);
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}
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for(int i = n; i < n+3;i++)
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{
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for(int j = n; j < n+3;j++)
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{
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L(i,j)=0;
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}
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}
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mat<T> V(n+3,2);
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for(int i =0;i < n; i++)
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{
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V(i,0)=points2(0,i);
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V(i,1)=points2(1,i);
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}
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V(n,0)=V(n,1)=V(n+1,0)=V(n+1,1)=V(n+2,0)=V(n+2,1)=0;
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mat<T> W(n+3,2);
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svd_solve(L,V,W);
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spline.controlpoints=points1;
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spline.weights=W.sub_mat(0,0,n,2);
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spline.affine_transformation =W.sub_mat(n,0,3,2);
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}
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///A thin hyperplate spline which represents 3d deformations
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///3d extension of the thin plate spline
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template <typename T>
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struct thin_hyper_plate_spline
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{
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mat<T> controlpoints;
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mat<T> weights;
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mat<T> affine_transformation;
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///deform 2d point p
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vec<T> map_position(const vec<T>& p)
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{
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assert(p.size() == 3);
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vec<T> r(3);
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r(0) = affine_transformation(0,0)
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+affine_transformation(1,0)*p(0)
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+affine_transformation(2,0)*p(1)
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+affine_transformation(3,0)*p(2);
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r(1) = affine_transformation(0,1)
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+affine_transformation(1,1)*p(0)
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+affine_transformation(2,1)*p(1)
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+affine_transformation(3,1)*p(2);
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r(2) = affine_transformation(0,2)
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+affine_transformation(1,2)*p(0)
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+affine_transformation(2,2)*p(1)
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+affine_transformation(3,2)*p(2);
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for(unsigned i = 0;i < weights.nrows();i++)
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{
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T u=length(p-controlpoints.col(i));
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r(0)+=weights(i,0)*u;
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r(1)+=weights(i,1)*u;
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r(2)+=weights(i,2)*u;
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}
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return r;
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}
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///deform 3d points stored as columns of the matrix points
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mat<T> map_positions(const mat<T>& points)
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{
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mat<T> rpoints(points.nrows(),points.ncols());
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assert(points.nrows() == 3);
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for(unsigned i = 0; i < points.ncols(); i++)
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{
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rpoints.set_col(i,map_position(points.col(i)));
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}
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return rpoints;
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}
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};
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///fit thin hyperplate spline to interpolate point correspondences
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///such that for columns i spline.map_position(points1.col(i)) == points2.col(i)
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///points1 and points2 must contain at least 4 3d point correspondences
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template <typename T>
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void find_nonrigid_transformation(const mat<T>& points1,
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const mat<T>& points2,
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thin_hyper_plate_spline<T>& spline)
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{
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assert(points1.nrows() == 3 && points2.nrows()==3);
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assert(points1.ncols() == points2.ncols());
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assert(points1.nrows()==4);
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int n = points1.ncols();
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mat<T> L(n+4,n+4);
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for(int i = 0; i < n;i++)
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for(int j = 0; j < n;j++)
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{
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L(i,j)=length(points1.col(i)-points1.col(j));
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}
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for(int i = 0; i < n; i++)
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{
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L(i,n) = 1;
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L(i,n+1) = points1.col(i)(0);
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L(i,n+2) = points1.col(i)(1);
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L(i,n+3) = points1.col(i)(2);
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L(n,i) = 1;
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L(n+1,i) = points1.col(i)(0);
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L(n+2,i) = points1.col(i)(1);
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L(n+3,i) = points1.col(i)(2);
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}
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for(int i = n; i < n+4;i++)
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{
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for(int j = n; j < n+4;j++)
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{
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L(i,j)=0;
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}
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}
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mat<T> V(n+4,3);
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for(int i =0;i < n; i++)
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{
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V(i,0)=points2(0,i);
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V(i,1)=points2(1,i);
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V(i,2)=points2(2,i);
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}
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V(n,0)=V(n,1)=V(n,2)=V(n+1,0)=V(n+1,1)=V(n+1,2)=V(n+2,0)=V(n+2,1)=V(n+2,2)
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=V(n+3,0)=V(n+3,1)=V(n+3,2)=0;
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mat<T> W(n+4,3);
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svd_solve(L,V,W);
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spline.controlpoints=points1;
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spline.weights=W.sub_mat(0,0,n,3);
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spline.affine_transformation =W.sub_mat(n,0,4,3);
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}
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///apply thin-plate-spline deformation in-place (without producing a copy of the points).
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///This method should be used if a large number of points have to be deformed
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template <typename T>
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void apply_nonrigid_transformation(const thin_plate_spline<T>& s, mat<T>& points)
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{
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assert(points.nrows() == 2);
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for(unsigned i = 0; i < points.ncols(); i++)
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{
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points.set_col(i,s.map_position(points.col(i)));
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}
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}
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///apply thin-hyper-plate-spline deformation in-place (without producing a copy of the points).
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///This method should be used if a large number of points have to be deformed
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template <typename T>
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void apply_nonrigid_transformation(const thin_hyper_plate_spline<T>& s, mat<T>& points)
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{
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assert(points.nrows() == 3);
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for(unsigned i = 0; i < points.ncols(); i++)
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{
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points.set_col(i,s.map_position(points.col(i)));
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}
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}
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}
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}
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