411 lines
No EOL
7.9 KiB
C++
411 lines
No EOL
7.9 KiB
C++
#pragma once
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#include<vector>
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#include<assert.h>
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namespace cgv{
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namespace math{
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//a basic graph edge type
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struct edge
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{
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//index of start and end vertex
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unsigned start,end;
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};
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struct weighted_edge : public edge
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{
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/// edge weight
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double weight;
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int flag;
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///standard constructor
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weighted_edge() : weight(1.0) {}
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weighted_edge(double w) : weight(w) {}
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};
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//a basic graph node type
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template <typename ET>
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struct vertex
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{
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typedef typename ET edge_type;
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//incident edges
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std::vector<edge_type> edges;
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unsigned nedges()
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{
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return edges.size();
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}
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};
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/**
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* A graph represented in an adjacency list.
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*
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* To create a basic graph without extra information stored per vertex or edge
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* use the predefined type cgv::math::graph:
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* cgv::math::graph g;
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*
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* To create a basic weighted graph with an additional weight attribute per edge use
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* the predefined type cgv::math::weighted_graph;
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* cgv::math::weighted_graph wg;
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*
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* To create a graph with extra attributes per edge and vertex:
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*
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* struct my_edge: public cgv::math::edge
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* {
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* double my_extra_edge_attr;
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* };
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*
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* struct my_vertex : public cgv::math::vertex<my_edge>
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* {
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* int my_extra_vertex_attr;
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* };
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*
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* typedef cgv::math::adjacency_list< my_vertex > my_graph;
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* my_graph g;
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* ...
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*/
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template<typename v_type >
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class adjacency_list
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{
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public:
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typedef typename v_type vertex_type;
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typedef typename v_type::edge_type edge_type;
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///vertices
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std::vector<vertex_type> *vertices;
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///flag indicating a directed/undirected graph
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bool directed;
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adjacency_list()
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{
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vertices = NULL;
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directed = true;
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}
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///creates a graph with vnum vertices and zero edges
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///the graph is directed if the flag directed is true
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adjacency_list(const unsigned vnum, bool directed=true) : directed(directed)
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{
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vertices = new std::vector<vertex_type>(vnum);
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this->directed = directed;
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}
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///copy constructor
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adjacency_list(const adjacency_list& al)
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{
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if (vertices)
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delete vertices;
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directed = al.is_directed();
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vertices = new std::vector<vertex_type>(*(al.vertices));
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}
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///assignment operator
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adjacency_list& operator=(const adjacency_list& al)
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{
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if(&al == this)
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return *this;
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if (vertices)
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delete vertices;
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directed = al.is_directed();
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vertices = new std::vector<vertex_type>(*(al.vertices));
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return *this;
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}
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///destructor of adjacency_list
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virtual ~adjacency_list()
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{
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if(vertices)
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delete vertices;
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}
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///resize number of vertices, all edge data is removed
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void resize(const unsigned& vnum)
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{
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if(!vertices)
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vertices = new std::vector<vertex_type>(vnum);
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else
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{
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remove_all_edges();
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vertices->resize(vnum);
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}
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}
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// clear graph
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void clear()
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{
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if(vertices)
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{
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delete vertices;
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vertices = NULL;
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}
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}
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///return number of vertices
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const unsigned nverts() const
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{
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assert(vertices != NULL);
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return vertices->size();
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}
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///removes all edges
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void remove_all_edges()
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{
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for(unsigned vi = 0; vi < nverts(); vi++)
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{
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vertex(vi).edges.clear();
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}
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}
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///access vertex i
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vertex_type& vertex(unsigned i)
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{
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return (*vertices)[i];
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}
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///access const vertex i
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const vertex_type& vertex(unsigned i)const
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{
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return (*vertices)[i];
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}
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///returns true if the graph is a directed one
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bool is_directed() const
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{
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return directed;
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}
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/// checks if edge is already in list
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bool edge_exists(int start, int end) const
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{
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for (unsigned i=0; i < vertex(start).edges.size(); i++)
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{
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if(vertex(start).edges[i].end == end)
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{
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//std::cout<<"Edge already in list"<<std::endl;
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return true;
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}
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}
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return false;
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}
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/// adds an edge to the list definded by the start and end vertex
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bool add_edge(const edge_type& e)
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{
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if(edge_exists(e.start, e.end))
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return false;
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if( e.start < nverts() && e.end < nverts())
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{
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(*vertices)[e.start].edges.push_back(e);
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if(!directed)
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{
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edge_type e2=e;
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e2.start = e.end;
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e2.end = e.start;
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(*vertices)[e.end].edges.push_back(e2);
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}
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return true;
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}
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return false;
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}
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/// adds an edge to the list definded by the start and end vertex
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bool add_edge(unsigned int start, unsigned int end)
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{
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if(edge_exists(start, end))
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return false;
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if( start < nverts() && end < vertices->size())
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{
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edge_type e;
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e.start=start;
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e.end = end;
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(*vertices)[start].edges.push_back(e);
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if(!directed)
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{
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edge_type e2;
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e2.start=end;
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e2.end = start;
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(*vertices)[end].edges.push_back(e2);
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}
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return true;
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}
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return false;
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}
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///add new vertex to graph
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void add_vertex(const vertex_type& v)
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{
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vertices->push_back(v);
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}
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/*/// adds an edge to the list
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void add_edge(unsigned start,unsigned end,const edge_type& e)
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{
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if(edge_exists(start, end))
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return false;
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if( start < vertices->size() && end < vertices->size())
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{
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edge_type e;
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e.start = start;
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e.end = end;
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(*vertices)[start].edges.push_back(e);
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if(!directed)
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{
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edge_type e2;
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e2.start = end;
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e2.end = start;
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(*vertices)[end].edges.push_back(e);
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}
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return true;
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}
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return false;
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}*/
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/* /// adds an vertex with n zero filled edges to the list
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void add(int n){
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vertex v;
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for(int i=0;i<n;i++){
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edge a;
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a.start = 0;
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a.target = 0;
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v.edges.push_back(a);
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}
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vertices->push_back(v);
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}
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/// adds an vertex to the list
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void add(vertex v){
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std::cout<<"not tested"<<std::endl;
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vertices->push_back(v);
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}
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/// check if an edge is in the list
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bool contains(edge e){
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for (std::vector<vertex>::iterator it = vertices.begin(); it != vertices.target(); ++it) {
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for (std::vector<vertex>::iterator i = it.edges.begin(); i != it.edges.target(); ++i) {
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if ( e == *i )
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return true;
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}
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}
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return false;
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}
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/// check if the vertex is in the list
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bool contains(vertex v){
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for (unsigned int i = 0; i < vertices->size(); i ++) {
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if ( v == (*vertices)[i])
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return true;
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}
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return false;
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}
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// outputs the list as String
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void to_String(){
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for (unsigned int i = 0; i < vertices->size(); i++){
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std::cout<<i<<":[ "; // index of Vertex
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for (unsigned int j = 0 ; j < (*vertices)[i].edges.size();j++){
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std::cout<<(*vertices)[i].edges[j].start << "," << (*vertices)[i].edges[j].target << " "; // start and end of edges
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}
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std::cout<<"]"<<std::endl;
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}
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}
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/// removes an edge from the list
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void remove(int start, int target){
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for (unsigned int i = 0;i< (*vertices)[start].edges.size(); i++){
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if((*vertices)[start].edges[i].target == target){
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std::vector<edge>::iterator it = (*vertices)[start].edges.begin() + i;
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(*vertices)[start].edges.erase(it);
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}
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}
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}
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/// removes an vertex from the list
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void remove(vertex e){
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std::cout<<"not implemented"<<std::endl;
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}
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/// removes an vertex from the list
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void remove(int n){
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// delete edges to n (all from n are deleted itself)
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for(unsigned int i = 0; i< vertices->size(); i++){
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for (unsigned int j = 0;j< (*vertices)[i].edges.size(); j++){
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if((*vertices)[i].edges[j].target == n){
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std::vector<edge>::iterator it = (*vertices)[i].edges.begin() + j;
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(*vertices)[i].edges.erase(it);
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}
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// and decrese all edges with start or end > n
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if((*vertices)[i].edges[j].target > n){
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(*vertices)[i].edges[j].target -= 1;
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}
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if((*vertices)[i].edges[j].start > n){
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(*vertices)[i].edges[j].start -= 1;
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}
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}
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}
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std::vector<vertex>::iterator it = vertices->begin() + n;
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vertices->erase(it);
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}*/
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};
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typedef adjacency_list<vertex<edge> > base_graph;
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typedef adjacency_list<vertex<weighted_edge> > weighted_graph;
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}
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} |