255 lines
7.9 KiB
C++
255 lines
7.9 KiB
C++
#pragma once
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#include "fvec.h"
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#include <cassert>
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namespace cgv {
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/// namespace with classes and algorithms for mathematics
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namespace math {
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//!matrix of fixed size dimensions
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/*!Template arguments are
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- \c T ... coordinate type
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- \c N ... number of rows
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- \c M ... number of columns
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Matrix elements can be accessed with the \c (i,j)-\c operator with 0-based
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indices. For example \c A(i,j) accesses the matrix element in the (i+1)th
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row and the (j+1)th column.
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The matrix inherits the functionality of a \c N*M dimensional vector
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and is stored in row major format. This means that \c A(i,j)=A(j*M+i).
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Similarly, the constructor for type const T* assumes an array in row
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major format. */
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template <typename T, cgv::type::uint32_type N, cgv::type::uint32_type M>
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class fmat : public fvec<T,N*M>
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{
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public:
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///base type is a vector with sufficent number of elements
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typedef fvec<T,N*M> base_type;
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///base type is a vector with sufficent number of elements
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typedef fmat<T,N,M> this_type;
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///standard constructor
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fmat() {}
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///construct a matrix with all elements set to c
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fmat(const T& c) : base_type(c) {}
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///creates a matrix from an array in row major format
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fmat(const T* a) : base_type(a) {}
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///creates a matrix from an array of different type in row major format
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template <typename S>
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fmat(const S* a) : base_type(a) {}
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///copy constructor for matrix with different element type
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template <typename S>
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fmat(const fmat<S,N,M>& m) : base_type(m) {}
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///construct from outer product of vector v and w
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template <typename T1, typename T2>
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fmat(const fvec<T1,N>& v, const fvec<T2,M>& w) {
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for(unsigned i = 0; i < N; i++)
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for(unsigned j = 0; j < M; j++)
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operator () (i,j) = (T)(v(i)*w(j));
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}
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///number of rows
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static unsigned nrows() { return N; }
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///number of columns
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static unsigned ncols() { return M; }
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///assignment of a matrix with a different element type
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template <typename S>
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fmat<T,N,M>& operator = (const fmat<S,N,M>& m) {
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base_type::operator = (m);
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return *this;
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}
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///assignment of a scalar s to each element of the matrix
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this_type& operator = (const T& s) {
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fill (s);
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return *this;
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}
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///returns true if matrix is a square matrix
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bool is_square() const { N == M; }
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///access to the element in the ith row in column j
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T& operator () (unsigned i, unsigned j) {
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assert(i < N && j < M);
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return base_type::v[j*N+i];
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}
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///const access to the element in the ith row on column j
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const T& operator () (unsigned i, unsigned j) const {
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assert(i < N && j < M);
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return base_type::v[j*N+i];
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}
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//in place scalar multiplication
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this_type& operator *= (const T& s) { base_type::operator *= (s); return *this; }
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///scalar multiplication
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this_type operator * (const T& s) const { this_type r=(*this); r*=(T)s; return r; }
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///in place division by a scalar
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fmat<T,N,M>& operator /= (const T& s) { base_type::operator /= (s); return *this; }
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/// division by a scalar
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const fmat<T,N,M> operator / (const T& s) const { this_type r=(*this); r/=(T)s; return r; }
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///in place addition by a scalar
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fmat<T,N,M>& operator += (const T& s) { base_type::operator += (s); return *this; }
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///componentwise addition of a scalar
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const fmat<T,N,M> operator + (const T& s) { this_type r=(*this); r+=(T)s; return r; }
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///in place substraction of a scalar
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fmat<T,N,M>& operator -= (const T& s) { base_type::operator -= (s); return *this; }
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/// componentwise subtraction of a scalar
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const fmat<T,N,M> operator - (const T& s) { this_type r=(*this); r-=(T)s; return r; }
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///negation operator
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const fmat<T,N,M> operator-() const { return (*this)*(-1); }
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///in place addition of matrix
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template <typename S>
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fmat<T,N,M>& operator += (const fmat<S,N,M>& m) { base_type::operator += (m); return *this; }
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///in place subtraction of matrix
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template <typename S>
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fmat<T,N,M>& operator -= (const fmat<S,N,M>& m) { base_type::operator -= (m); return *this; }
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///matrix addition
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template <typename S>
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const fmat<T,N,M> operator+(const fmat<S,N,M> m2)const { fmat<T,N,M> r=(*this); r += m2; return r; }
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///matrix subtraction
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template <typename S>
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const fmat<T,N,M> operator-(const fmat<S,N,M> m2)const { fmat<T,N,M> r=(*this); r -= m2; return r; }
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///in place matrix multiplication with a ncols x ncols matrix m2
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template <typename S>
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const fmat<T,N,M> operator*=(const fmat<S,N,N>& m2)
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{
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assert(N == M);
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fmat<T,N,N> r(0);
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for(unsigned i = 0; i < N; i++)
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for(unsigned j = 0; j < N;j++)
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for(unsigned k = 0; k < N; k++)
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r(i,j) += operator()(i,k) * (T)(m2(k,j));
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(*this)=r;
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return *this;
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}
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///multiplication with a ncols x M matrix m2
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template <typename S, cgv::type::uint32_type L>
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const fmat<T,N,L> operator*(const fmat<S,M,L>& m2) const
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{
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fmat<T,N,L> r; r.zeros();
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for(unsigned i = 0; i < N; i++)
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for(unsigned j = 0; j < L;j++)
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for(unsigned k = 0; k < M; k++)
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r(i,j) += operator()(i,k) * (T)(m2(k,j));
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return r;
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}
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///matrix vector multiplication
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template < typename S>
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const fvec<T,N> operator * (const fvec<S,M>& v) const {
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fvec<T,N> r;
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for(unsigned i = 0; i < N; i++)
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r(i) = dot(row(i),v);
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return r;
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}
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///extract a row from the matrix as a vector, this is done by a type cast
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const fvec<T,M> row(unsigned i) const {
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fvec<T,M> r;
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for(unsigned j = 0; j < M; j++)
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r(j)=operator()(i,j);
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return r;
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}
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///set row i of the matrix to vector v
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void set_row(unsigned i,const fvec<T,M>& v) {
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for(unsigned j = 0; j < M;j++)
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operator()(i,j)=v(j);
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}
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///extract a column of the matrix as a vector
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const fvec<T,N>& col(unsigned j) const {
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return *(const fvec<T,N>*)(&operator()(0,j));
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}
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///set column j of the matrix to vector v
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void set_col(unsigned j,const fvec<T,N>& v) {
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for(unsigned i = 0; i < N;i++)
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operator()(i,j)=v(i);
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}
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///returns the trace
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T trace() const {
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assert(N == M);
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T t = 0;
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for(unsigned i = 0; i < N;i++)
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t+=operator()(i,i);
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return t;
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}
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///transpose matrix
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void transpose() {
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assert(N == M);
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for(unsigned i = 1; i < N; i++)
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for(unsigned j = 0; j < i; j++)
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std::swap(operator()(i,j), operator()(j,i));
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}
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///returns the frobenius norm of matrix m
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T frobenius_norm() const { return base_type::length(); }
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///set identity matrix
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void identity()
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{
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assert(N == M);
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base_type::zeros();
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for(unsigned i = 0; i < M; ++i)
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operator()(i,i)=1;
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}
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};
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/// return the transposed of a square matrix
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template <typename T, cgv::type::uint32_type N>
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fmat<T,N,N> transpose(const fmat<T,N,N>& m)
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{
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fmat<T,N,N> m_t(m);
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m_t.transpose();
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return m_t;
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}
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///return the product of a scalar s and a matrix m
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template <typename T, cgv::type::uint32_type N, cgv::type::uint32_type M>
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fmat<T,N,M> operator * (const T& s, const fmat<T,N,M>& m)
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{
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return m*s;
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}
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/// multiply a row vector from the left to matrix m and return a row vector
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template <typename T, cgv::type::uint32_type N, cgv::type::uint32_type M>
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fvec<T, M> operator * (const fvec<T, N>& v_row, const fmat<T, N, M>& m)
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{
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fvec<T, M> r_row;
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for (unsigned i = 0; i < M; i++)
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r_row(i) = dot(m.col(i), v_row);
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return r_row;
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}
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///output of a matrix onto an ostream
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template <typename T, cgv::type::uint32_type N, cgv::type::uint32_type M>
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std::ostream& operator<<(std::ostream& out, const fmat<T,N,M>& m)
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{
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for (unsigned i=0;i<N;++i) {
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for(unsigned j =0;j < M-1;++j)
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out << m(i,j) << " ";
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out << m(i,M-1);
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if(i != N-1)
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out <<"\n";
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}
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return out;
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}
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///input of a matrix onto an ostream
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template <typename T, cgv::type::uint32_type N, cgv::type::uint32_type M>
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std::istream& operator>>(std::istream& in, fmat<T,N,M>& m)
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{
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for (unsigned i=0;i<m.nrows();++i)
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for(unsigned j =0;j < m.ncols();++j)
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in >> m(i,j);
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return in;
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}
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///returns the outer product of vector v and w
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template < typename T, cgv::type::uint32_type N, typename S, cgv::type::uint32_type M>
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fmat<T, N, M> dyad(const fvec<T,N>& v, const fvec<S,M>& w)
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{
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fmat<T, N, M> m;
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for (unsigned i = 0; i < N; i++)
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for (unsigned j = 0; j < M; j++)
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m(i, j) = v(i)*(T)w(j);
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return m;
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}
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}
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}
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