2019-05-31 11:29:18 +00:00
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cmake_minimum_required( VERSION 2.6 )
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project(exercise3)
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# Gebraucht werden OpenGL und GLUT
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find_package(OpenGL REQUIRED)
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find_package(GLUT REQUIRED)
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# Definition der Headerdateien
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set(HEADERS
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../../include/abstract_scene.h
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../../include/cube_system_split.h
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../../include/example_primitives.h
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../../include/terrain.h
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../../include/application.h
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../../include/example_3d_primitives.h
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../../include/example_trans_order.h
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../../include/tiny_vec.h
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../../include/cube_system.h
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../../include/example_cons_primitives.h
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../../include/recursive_cubes.h
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../../dependencies/qdbmp/include/qdbmp.h
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)
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2019-05-31 12:05:45 +00:00
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2019-05-31 11:29:18 +00:00
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# Definition der Sourcedateien
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set(SOURCES
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../../src/abstract_scene.cpp
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../../src/example_3d_primitives.cpp
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../../src/main.cpp
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../../src/application.cpp
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../../src/example_cons_primitives.cpp
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../../src/recursive_cubes.cpp
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../../src/cube_system.cpp
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../../src/example_primitives.cpp
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../../src/terrain.cpp
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../../src/cube_system_split.cpp
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../../src/example_trans_order.cpp
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../../dependencies/qdbmp/src/qdbmp.cpp
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)
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# Includeverzeichnisse setzen
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include_directories(
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../../include
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../../dependencies/qdbmp/include
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)
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# Support fuer C++-11 aktivieren
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set(CMAKE_CXX_FLAGS "-std=c++11")
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# Ziel hinzufuegen
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add_executable(exercise3
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${SOURCES}
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${HEADERS}
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)
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# Bibliotheken linken
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2019-05-31 12:05:45 +00:00
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target_link_libraries(exercise3 ${OPENGL_LIBRARIES} ${GLUT_LIBRARY} -lpthread)
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