117 lines
6.5 KiB
XML
117 lines
6.5 KiB
XML
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>../../include;../../dependencies/freeglut/include;../../dependencies/qdbmp/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ItemGroup>
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<ClCompile Include="..\..\src\application.cpp" />
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<ClCompile Include="..\..\src\main.cpp" />
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<ClCompile Include="..\..\src\abstract_scene.cpp" />
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<ClCompile Include="..\..\src\cube_system.cpp" />
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<ClCompile Include="..\..\src\cube_system_split.cpp" />
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<ClCompile Include="..\..\src\recursive_cubes.cpp" />
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<ClCompile Include="..\..\src\terrain.cpp" />
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<ClCompile Include="..\..\src\example_3d_primitives.cpp" />
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<ClCompile Include="..\..\src\example_cons_primitives.cpp" />
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<ClCompile Include="..\..\src\example_primitives.cpp" />
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<ClCompile Include="..\..\src\example_trans_order.cpp" />
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<ClCompile Include="..\..\dependencies\qdbmp\src\qdbmp.cpp" />
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<ItemGroup>
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<ClInclude Include="..\..\include\application.h" />
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<ClInclude Include="..\..\include\tiny_vec.h" />
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<ClInclude Include="..\..\include\abstract_scene.h" />
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<ClInclude Include="..\..\include\cube_system.h" />
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<ClInclude Include="..\..\include\cube_system_split.h" />
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<ClInclude Include="..\..\include\recursive_cubes.h" />
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<ClInclude Include="..\..\include\terrain.h" />
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<ClInclude Include="..\..\include\example_3d_primitives.h" />
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<ClInclude Include="..\..\include\example_cons_primitives.h" />
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<ClInclude Include="..\..\include\example_primitives.h" />
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<ClInclude Include="..\..\include\example_trans_order.h" />
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<ClInclude Include="..\..\dependencies\qdbmp\include\qdbmp.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project>
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