diff --git a/exercise3/src/terrain.cpp b/exercise3/src/terrain.cpp index 0eddc3b..4082bcd 100644 --- a/exercise3/src/terrain.cpp +++ b/exercise3/src/terrain.cpp @@ -114,7 +114,7 @@ void terrain::render_solid_terrain() glEnable(GL_TEXTURE_2D); glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE0, texture_handle); + glBindTexture(GL_TEXTURE_2D, texture_handle); // Set the material color to white glColor3d(1, 1, 1);