201 lines
4.1 KiB
C++
201 lines
4.1 KiB
C++
#include "node.h"
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#include <set>
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uint32_t Node::node_id = 0;
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Node::Node(const std::string &name)
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{
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++this->node_id;
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this->name = name;
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}
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Node::Node()
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{
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++this->node_id;
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std::stringstream str_sm;
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str_sm << "node_";
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str_sm << this->node_id;
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this->name = str_sm.str();
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}
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Node::~Node()
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{
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std::cout << "enter ~node() of \"" << this->name << "\"" << std::endl;
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for (Node *child : this->children)
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{
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delete child;
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}
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std::cout << "leave ~node() of \"" << this->name << "\"" << std::endl;
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}
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std::string Node::get_name() const
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{
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return this->name;
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}
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void Node::set_name(const std::string &new_name)
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{
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this->name = new_name;
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}
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int Node::get_nr_children() const
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{
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return this->children.size();
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}
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Node *Node::get_child(int i) const
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{
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if (i < 0 || i >= static_cast<int>(this->children.size()))
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{
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return nullptr;
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}
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return this->children[i];
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}
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void Node::add_child(Node* child) {
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this->children.emplace_back(child);
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}
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void Node::print(std::ostream& stream) const
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{
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std::set<const Node*> set;
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this->print(stream, 0, set);
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};
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// std::string(times, " ");
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void Node::print(std::ostream& stream, int level, std::set<const Node*>& set) const
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{
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int i = 0;
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int count = this->get_nr_children();
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if (set.find(this) != set.end())
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{
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stream << repeat(" ", level * 3) << this->get_name() << " (cycle)" << std::endl;
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}
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else
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{
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set.insert(this);
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stream << repeat(" ", level * 3) << this->get_name() << std::endl;
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for (; i < count; ++i)
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{
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this->get_child(i)->print(stream, level + 1, set);
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}
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}
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}
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Node *Node::create_complete_tree(uint32_t nr_child_nodes, uint32_t tree_depth)
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{
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if (tree_depth == 0)
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{
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return nullptr;
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}
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Node* node = new Node();
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if (tree_depth == 1)
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{
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return node;
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}
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for (uint32_t i = 0; i < nr_child_nodes; ++i)
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{
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node->add_child(create_complete_tree(nr_child_nodes, tree_depth - 1));
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}
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return node;
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}
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void Node::traverse_tree(const Node *node, std::function<void(const Node *, uint32_t)> predicate, bool recursive, uint32_t depth)
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{
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if (recursive)
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{
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std::set<const Node *> visited;
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traverse_tree_recursive(node, predicate, visited, depth);
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}
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else
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{
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traverse_tree_iterative(node, predicate, depth);
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}
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}
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void Node::traverse_tree_recursive(const Node *node, std::function<void(const Node *, uint32_t)> predicate, std::set<const Node *> &visited, uint32_t depth)
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{
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if (visited.find(node) != visited.end())
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{
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return;
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}
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predicate(node, depth);
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visited.insert(node);
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for (Node *child : node->children)
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{
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Node::traverse_tree_recursive(child, predicate, visited, depth + 1);
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}
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}
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void Node::traverse_tree_iterative(const Node *node, std::function<void(const Node *, uint32_t)> predicate, uint32_t depth)
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{
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struct NodeInfo
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{
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const Node *node;
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uint32_t depth;
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};
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std::set<const Node *> visited;
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std::vector<NodeInfo> stack;
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NodeInfo info = {.node = node, .depth = 0};
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stack.emplace_back(info);
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while (!stack.empty())
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{
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// get the last node and remove it from the stack
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NodeInfo current = stack.back();
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stack.pop_back();
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// check if we already visited this node
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if (visited.find(current.node) != visited.end())
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{
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continue;
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}
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// execute given function
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predicate(current.node, current.depth);
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// mark this node as visited
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visited.insert(current.node);
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// push children to the stack
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for (auto child = current.node->children.rbegin(); child != current.node->children.rend(); child++)
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{
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NodeInfo info = {.node = *child, .depth = current.depth + 1};
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stack.emplace_back(info);
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}
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}
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}
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std::ostream &operator<<(std::ostream &os, const Node *node)
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{
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node->print(os);
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return os;
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}
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std::string repeat(std::string value, int times)
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{
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std::stringstream str_sm;
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for (int i = 0; i < times; ++i) {
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str_sm << value;
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}
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return str_sm.str();
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}
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