From f70f041ffc7a89e82c2eb128c978677f978d07c2 Mon Sep 17 00:00:00 2001 From: shnie Date: Fri, 17 Jun 2022 12:28:53 +0200 Subject: [PATCH] add source for openNet --- Sacred-2.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Sacred-2.md b/Sacred-2.md index 1938b77..0d70e7f 100644 --- a/Sacred-2.md +++ b/Sacred-2.md @@ -45,11 +45,13 @@ activate via Generic-Mod-Enabler - Reduced Fog ([here](https://drive.google.com/file/d/1PwBVIcATWiPJ8yQcGChpS_L0ka5Wdm0o/view?usp=sharing)) - all PhysX effects (may cause trouble) ([here](https://drive.google.com/file/d/1-0q2yvp3nbsXHCu73IlQnihvJRr04iMr/view?usp=sharing)) -Source: -https://darkmatters.org/forums/index.php?/topic/28498-sacred-2-community-patch-installation-guide/ +[Source](https://darkmatters.org/forums/index.php?/topic/28498-sacred-2-community-patch-installation-guide/) + ## Multiplayer via OpenNet 1. Download [this](https://drive.google.com/file/d/1h9n7W3XAYKrFjFQXtwt7ysOzbhGo7Oq3/view?usp=sharing) and add folder to pak 2. Create ingame an OpenNet account (Game-key just use xxx-xxx) -3. Join \ No newline at end of file +3. Join + +[Source](https://darkmatters.org/forums/index.php?/topic/23833-sacred-2-online-multiplayer-how-to-discussion-development/#comment-7013413)