VirtualDeviceCreator/src/graph_editor_egui.rs

161 lines
6 KiB
Rust
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2022-01-30 09:53:40 +00:00
use egui::*;
use crate::color_hex_utils::*;
use crate::editor_state::GraphEditorState;
use crate::graph_node_ui::*;
use crate::id_types::*;
use crate::node_finder::NodeFinder;
pub fn draw_graph_editor(ctx: &CtxRef, state: &mut GraphEditorState) {
let mouse = &ctx.input().pointer;
let cursor_pos = mouse.hover_pos().unwrap_or(Pos2::ZERO);
// Gets filled with the port locations as nodes are drawn
let mut port_locations = PortLocations::new();
// The responses returned from node drawing have side effects that are best
// executed at the end of this function.
let mut delayed_responses: Vec<DrawGraphNodeResponse> = vec![];
CentralPanel::default().show(ctx, |ui| {
/* Draw nodes */
let nodes = state.graph.iter_nodes().collect::<Vec<_>>(); // avoid borrow checker
for node_id in nodes {
let response = GraphNodeWidget {
position: state.node_positions.get_mut(&node_id).unwrap(),
graph: &mut state.graph,
port_locations: &mut port_locations,
node_id,
ongoing_drag: state.connection_in_progress,
active: state
.active_node
.map(|active| active == node_id)
.unwrap_or(false),
pan: state.pan_zoom.pan,
}
.show(ui);
if let Some(response) = response {
delayed_responses.push(response);
}
}
});
/* Draw the node finder, if open */
let mut should_close_node_finder = false;
if let Some(ref mut node_finder) = state.node_finder {
let mut node_finder_area = Area::new("node_finder");
if let Some(pos) = node_finder.position {
node_finder_area = node_finder_area.current_pos(pos);
}
node_finder_area.show(ctx, |ui| {
if let Some(node_archetype) = node_finder.show(ui) {
let new_node = state.graph.add_node(node_archetype.to_descriptor());
state
.node_positions
.insert(new_node, cursor_pos - state.pan_zoom.pan);
should_close_node_finder = true;
}
});
}
if should_close_node_finder {
state.node_finder = None;
}
/* Draw connections */
let connection_stroke = egui::Stroke {
width: 5.0,
color: color_from_hex("#efefef").unwrap(),
};
if let Some((_, ref locator)) = state.connection_in_progress {
let painter = ctx.layer_painter(LayerId::background());
let start_pos = port_locations[locator];
painter.line_segment([start_pos, cursor_pos], connection_stroke)
}
for (input, output) in state.graph.iter_connections() {
let painter = ctx.layer_painter(LayerId::background());
let src_pos = port_locations[&AnyParameterId::Output(output)];
let dst_pos = port_locations[&AnyParameterId::Input(input)];
painter.line_segment([src_pos, dst_pos], connection_stroke);
}
/* Handle responses from drawing nodes */
for response in delayed_responses {
match response {
DrawGraphNodeResponse::ConnectEventStarted(node_id, port) => {
state.connection_in_progress = Some((node_id, port));
}
DrawGraphNodeResponse::ConnectEventEnded(locator) => {
let in_out = match (
state
.connection_in_progress
.map(|(_node, param)| param)
.take()
.expect("Cannot end drag without in-progress connection."),
locator,
) {
(AnyParameterId::Input(input), AnyParameterId::Output(output))
| (AnyParameterId::Output(output), AnyParameterId::Input(input)) => {
Some((input, output))
}
_ => None,
};
if let Some((input, output)) = in_out {
state.graph.add_connection(output, input)
}
}
DrawGraphNodeResponse::SetActiveNode(node_id) => {
state.active_node = Some(node_id);
}
DrawGraphNodeResponse::ClearActiveNode => {
state.active_node = None;
}
DrawGraphNodeResponse::RunNodeSideEffect(node_id) => {
state.run_side_effect = Some(node_id);
}
DrawGraphNodeResponse::DeleteNode(node_id) => {
state.graph.remove_node(node_id);
state.node_positions.remove(&node_id);
// Make sure to not leave references to old nodes hanging
if state.active_node.map(|x| x == node_id).unwrap_or(false) {
state.active_node = None;
}
if state.run_side_effect.map(|x| x == node_id).unwrap_or(false) {
state.run_side_effect = None;
}
}
DrawGraphNodeResponse::DisconnectEvent(input_id) => {
let corresp_output = state
.graph
.connection(input_id)
.expect("Connection data should be valid");
let other_node = state.graph.get_input(input_id).node();
state.graph.remove_connection(input_id);
state.connection_in_progress =
Some((other_node, AnyParameterId::Output(corresp_output)));
}
}
}
/* Mouse input handling */
if mouse.any_released() && state.connection_in_progress.is_some() {
state.connection_in_progress = None;
}
if mouse.button_down(PointerButton::Secondary) {
state.node_finder = Some(NodeFinder::new_at(cursor_pos));
}
if ctx.input().key_pressed(Key::Escape) {
state.node_finder = None;
}
if ctx.input().pointer.middle_down() {
state.pan_zoom.pan += ctx.input().pointer.delta();
}
}