cgmath/src/core/core.rs

50 lines
1.7 KiB
Rust
Raw Normal View History

// Copyright 2013 The Lmath Developers. For a full listing of the authors,
// refer to the AUTHORS file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
2013-07-11 23:17:37 +00:00
//! Core datatypes and conversion traits for 3D mathematics
2013-07-13 21:49:23 +00:00
pub use self::mat::{Mat, NumMat, FloatMat};
2013-07-13 13:03:37 +00:00
pub use self::mat::{Mat2, ToMat2};
pub use self::mat::{Mat3, ToMat3};
pub use self::mat::{Mat4, ToMat4};
2013-07-08 07:00:38 +00:00
pub use self::quat::{Quat, ToQuat};
2013-07-13 13:37:38 +00:00
pub use self::vec::{NumVec, RealVec};
pub use self::vec::{OrdVec, EqVec, BoolVec};
2013-07-12 03:41:03 +00:00
pub use self::vec::{Vec2, ToVec2, AsVec2};
pub use self::vec::{Vec3, ToVec3, AsVec3};
pub use self::vec::{Vec4, ToVec4, AsVec4};
2013-07-08 07:00:38 +00:00
pub mod mat;
pub mod quat;
pub mod vec;
2013-07-12 06:32:12 +00:00
pub trait Dimensional<T,Slice> {
pub fn index<'a>(&'a self, i: uint) -> &'a T;
pub fn index_mut<'a>(&'a mut self, i: uint) -> &'a mut T;
pub fn as_slice<'a>(&'a self) -> &'a Slice;
pub fn as_mut_slice<'a>(&'a mut self) -> &'a mut Slice;
}
pub trait Swap {
pub fn swap(&mut self, a: uint, b: uint);
}
2013-07-13 13:03:37 +00:00
pub trait ComponentWise<T> {
pub fn component_add(&self) -> T;
pub fn component_mul(&self) -> T;
pub fn component_min(&self) -> T;
pub fn component_max(&self) -> T;
}