cgmath/src/cylinder.rs

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// Copyright 2013 The CGMath Developers. For a full listing of the authors,
// refer to the AUTHORS file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Oriented bounding cylinder
use point::Point3;
use vector::Vector3;
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#[deriving(Clone, PartialEq, Encodable, Decodable)]
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pub struct Cylinder<S> {
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pub center: Point3<S>,
pub axis: Vector3<S>,
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pub radius: S,
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}