cgmath/src/transform/transform.rs

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// Copyright 2013 The Lmath Developers. For a full listing of the authors,
// refer to the AUTHORS file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
pub use self::projection::{Projection, Perspective, PerspectiveFOV, Ortho};
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use math::{Vec3, Quat};
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pub mod projection;
pub trait Transform<T> {}
pub struct QuatTransform<T> {
scale: T,
translation: Vec3<T>,
rotation: Quat<T>,
}
impl<T> Transform<T> for QuatTransform<T> {}