cgmath/src/num.rs

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// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors,
// refer to the AUTHORS file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use approx::ApproxEq;
use std::cmp;
use std::fmt;
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use std::num::{Float, Int, NumCast};
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use std::ops::*;
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/// A trait providing a [partial ordering](http://mathworld.wolfram.com/PartialOrder.html).
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pub trait PartialOrd {
fn partial_min(self, other: Self) -> Self;
fn partial_max(self, other: Self) -> Self;
}
macro_rules! partial_ord_int (
($T:ident) => (
impl PartialOrd for $T {
fn partial_min(self, other: $T) -> $T { cmp::min(self, other) }
fn partial_max(self, other: $T) -> $T { cmp::max(self, other) }
}
)
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);
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partial_ord_int!(isize);
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partial_ord_int!(i8);
partial_ord_int!(i16);
partial_ord_int!(i32);
partial_ord_int!(i64);
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partial_ord_int!(usize);
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partial_ord_int!(u8);
partial_ord_int!(u16);
partial_ord_int!(u32);
partial_ord_int!(u64);
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macro_rules! partial_ord_float (
($T:ident) => (
impl PartialOrd for $T {
fn partial_min(self, other: $T) -> $T { self.min(other) }
fn partial_max(self, other: $T) -> $T { self.max(other) }
}
)
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);
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partial_ord_float!(f32);
partial_ord_float!(f64);
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/// Additive neutral element
pub trait Zero {
fn zero() -> Self;
fn is_zero(&self) -> bool;
}
/// Multiplicative neutral element
pub trait One {
fn one() -> Self;
}
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/// Base numeric types with partial ordering
pub trait BaseNum:
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Copy + NumCast + Clone + Add<Output=Self> + Sub<Output=Self> +
Mul<Output=Self> + Div<Output=Self> + Rem<Output=Self> + Neg<Output=Self> + PartialEq
+ PartialOrd + cmp::PartialOrd + fmt::Show + Zero + One
{}
macro_rules! impl_basenum_int (
($T: ident) => (
impl BaseNum for $T {}
impl Zero for $T {
fn zero() -> $T {
Int::zero()
}
fn is_zero(&self) -> bool {
*self == Int::zero()
}
}
impl One for $T {
fn one() -> $T {
Int::one()
}
}
)
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);
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impl_basenum_int!(i8);
impl_basenum_int!(i16);
impl_basenum_int!(i32);
impl_basenum_int!(i64);
impl_basenum_int!(u8);
impl_basenum_int!(u16);
impl_basenum_int!(u32);
impl_basenum_int!(u64);
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impl_basenum_int!(isize);
impl_basenum_int!(usize);
macro_rules! impl_basenum_float (
($T: ident) => (
impl BaseNum for $T {}
impl Zero for $T {
fn zero() -> $T {
Float::zero()
}
fn is_zero(&self) -> bool {
*self == Float::zero()
}
}
impl One for $T {
fn one() -> $T {
Float::one()
}
}
)
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);
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impl_basenum_float!(f32);
impl_basenum_float!(f64);
pub fn zero<T: Zero>() -> T {
Zero::zero()
}
pub fn one<T: One>() -> T {
One::one()
}
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/// Base integer types
pub trait BaseInt : BaseNum + Int {}
impl BaseInt for i8 {}
impl BaseInt for i16 {}
impl BaseInt for i32 {}
impl BaseInt for i64 {}
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impl BaseInt for isize {}
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impl BaseInt for u8 {}
impl BaseInt for u16 {}
impl BaseInt for u32 {}
impl BaseInt for u64 {}
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impl BaseInt for usize {}
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/// Base floating point types
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pub trait BaseFloat : BaseNum + Float + ApproxEq<Self> {}
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impl BaseFloat for f32 {}
impl BaseFloat for f64 {}