2013-07-08 07:46:44 +00:00
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// Copyright 2013 The Lmath Developers. For a full listing of the authors,
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// refer to the AUTHORS file at the top-level directory of this distribution.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// http://gameprogrammingpatterns.com/spatial-partition.html
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2013-07-11 23:17:37 +00:00
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2013-08-26 05:08:25 +00:00
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use bounds::AABB3;
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pub struct Octree<Elem,T> {
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bounds: AABB3<T>,
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octants: [Option<~Octree<Elem,T>>, ..8],
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}
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