cgmath/src/test/test_mat.rs

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use mat::*;
use vec::*;
// TODO
#[test]
fn test_Mat2() {
let a = Mat2 { x: Vec2 { x: 1f, y: 3f },
y: Vec2 { x: 2f, y: 4f } };
let b = Mat2 { x: Vec2 { x: 2f, y: 4f },
y: Vec2 { x: 3f, y: 5f } };
let v1 = Vec2::new(1f, 2f);
let f1 = 0.5f;
assert a == Mat2::new(1f, 3f,
2f, 4f);
assert a == Mat2::from_cols(Vec2::new(1f, 3f),
Vec2::new(2f, 4f));
assert Mat2::from_value(4f64) == Mat2::new(4f64, 0f64,
0f64, 4f64);
assert a[0] == Vec2::new(1f, 3f);
assert a[1] == Vec2::new(2f, 4f);
assert a.row(0) == Vec2::new(1f, 2f);
assert a.row(1) == Vec2::new(3f, 4f);
assert a.col(0) == Vec2::new(1f, 3f);
assert a.col(1) == Vec2::new(2f, 4f);
assert a.det() == -2f;
assert a.neg() == Mat2::new(-1f, -3f,
-2f, -4f);
assert -a == a.neg();
assert a.mul_t(f1) == Mat2::new(0.5f, 1.5f,
1.0f, 2.0f);
assert a.mul_v(&v1) == Vec2::new(5f, 11f);
assert a.add_m(&b) == Mat2::new(3f, 7f,
5f, 9f);
assert a.sub_m(&b) == Mat2::new(-1f, -1f,
-1f, -1f);
assert a.mul_m(&b) == Mat2::new(10.0, 22.0,
13.0, 29.0);
assert a.transpose() == Mat2::new(1f, 2f,
3f, 4f);
assert option::unwrap(a.invert()) == Mat2::new(-2f, 1.5f,
1f, -0.5f);
assert Mat2::new(0f, 2f,
0f, 5f).invert().is_none();
// exact_eq
// fuzzy_eq
// eq
let ident: Mat2<float> = NumericMatrixNxN::identity();
assert ident.is_identity();
assert ident.is_symmetric();
assert ident.is_diagonal();
assert !ident.is_rotated();
assert ident.is_invertible();
assert !a.is_identity();
assert !a.is_symmetric();
assert !a.is_diagonal();
assert a.is_rotated();
assert a.is_invertible();
let c = Mat2::new(2f, 1f,
1f, 2f);
assert !c.is_identity();
assert c.is_symmetric();
assert !c.is_diagonal();
assert c.is_rotated();
assert c.is_invertible();
assert Mat2::from_value(6f).is_diagonal();
assert a.to_Mat3() == Mat3::new(1f, 3f, 0f,
2f, 4f, 0f,
0f, 0f, 1f);
assert a.to_Mat4() == Mat4::new(1f, 3f, 0f, 0f,
2f, 4f, 0f, 0f,
0f, 0f, 1f, 0f,
0f, 0f, 0f, 1f);
}
#[test]
fn test_Mat3() {
let a = Mat3 { x: Vec3 { x: 1f, y: 4f, z: 7f },
y: Vec3 { x: 2f, y: 5f, z: 8f },
z: Vec3 { x: 3f, y: 6f, z: 9f } };
let b = Mat3 { x: Vec3 { x: 2f, y: 5f, z: 8f },
y: Vec3 { x: 3f, y: 6f, z: 9f },
z: Vec3 { x: 4f, y: 7f, z: 10f } };
let v1 = Vec3::new(1f, 2f, 3f);
let f1 = 0.5f;
assert a == Mat3::new(1f, 4f, 7f,
2f, 5f, 8f,
3f, 6f, 9f);
assert a == Mat3::from_cols(Vec3::new(1f, 4f, 7f),
Vec3::new(2f, 5f, 8f),
Vec3::new(3f, 6f, 9f));
assert Mat3::from_value(4f64) == Mat3::new(4f64, 0f64, 0f64,
0f64, 4f64, 0f64,
0f64, 0f64, 4f64);
assert Mat3::from_Mat2(&Mat2::new(1f32, 3f32,
2f32, 4f32)) == Mat3::new(1f32, 3f32, 0f32,
2f32, 4f32, 0f32,
0f32, 0f32, 1f32);
assert a[0] == Vec3::new(1f, 4f, 7f);
assert a[1] == Vec3::new(2f, 5f, 8f);
assert a[2] == Vec3::new(3f, 6f, 9f);
assert a.row(0) == Vec3::new(1f, 2f, 3f);
assert a.row(1) == Vec3::new(4f, 5f, 6f);
assert a.row(2) == Vec3::new(7f, 8f, 9f);
assert a.col(0) == Vec3::new(1f, 4f, 7f);
assert a.col(1) == Vec3::new(2f, 5f, 8f);
assert a.col(2) == Vec3::new(3f, 6f, 9f);
assert a.det() == 0f;
assert a.neg() == Mat3::new(-1f, -4f, -7f,
-2f, -5f, -8f,
-3f, -6f, -9f);
assert -a == a.neg();
assert a.mul_t(f1) == Mat3::new(0.5f, 2.0f, 3.5f,
1.0f, 2.5f, 4.0f,
1.5f, 3.0f, 4.5f);
assert a.mul_v(&v1) == Vec3::new(14f, 32f, 50f);
assert a.add_m(&b) == Mat3::new(3f, 9f, 15f,
5f, 11f, 17f,
7f, 13f, 19f);
assert a.sub_m(&b) == Mat3::new(-1f, -1f, -1f,
-1f, -1f, -1f,
-1f, -1f, -1f);
assert a.mul_m(&b) == Mat3::new(36f, 81f, 126f,
42f, 96f, 150f,
48f, 111f, 174f);
assert a.transpose() == Mat3::new(1f, 2f, 3f,
4f, 5f, 6f,
7f, 8f, 9f);
assert a.invert().is_none();
assert option::unwrap(Mat3::new(2f, 4f, 6f,
0f, 2f, 4f,
0f, 0f, 1f).invert())
== Mat3::new(0.5f, -1f, 1f,
0f, 0.5f, -2f,
0f, 0f, 1f);
let ident: Mat3<float> = NumericMatrixNxN::identity();
assert option::unwrap(ident.invert()) == ident;
// exact_eq
// fuzzy_eq
// eq
assert ident.is_identity();
assert ident.is_symmetric();
assert ident.is_diagonal();
assert !ident.is_rotated();
assert ident.is_invertible();
assert !a.is_identity();
assert !a.is_symmetric();
assert !a.is_diagonal();
assert a.is_rotated();
assert !a.is_invertible();
let c = Mat3::new(3f, 2f, 1f,
2f, 3f, 2f,
1f, 2f, 3f);
assert !c.is_identity();
assert c.is_symmetric();
assert !c.is_diagonal();
assert c.is_rotated();
assert c.is_invertible();
assert Mat3::from_value(6f).is_diagonal();
assert a.to_Mat4() == Mat4::new(1f, 4f, 7f, 0f,
2f, 5f, 8f, 0f,
3f, 6f, 9f, 0f,
0f, 0f, 0f, 1f);
// to_Quaternion
}
#[test]
fn test_Mat4() {
let a = Mat4 { x: Vec4 { x: 1f, y: 5f, z: 9f, w: 13f },
y: Vec4 { x: 2f, y: 6f, z: 10f, w: 14f },
z: Vec4 { x: 3f, y: 7f, z: 11f, w: 15f },
w: Vec4 { x: 4f, y: 8f, z: 12f, w: 16f } };
let b = Mat4 { x: Vec4 { x: 2f, y: 6f, z: 10f, w: 14f },
y: Vec4 { x: 3f, y: 7f, z: 11f, w: 15f },
z: Vec4 { x: 4f, y: 8f, z: 12f, w: 16f },
w: Vec4 { x: 5f, y: 9f, z: 13f, w: 17f } };
let c = Mat4 { x: Vec4 { x: 3f, y: 2f, z: 1f, w: 1f },
y: Vec4 { x: 2f, y: 3f, z: 2f, w: 2f },
z: Vec4 { x: 1f, y: 2f, z: 3f, w: 3f },
w: Vec4 { x: 0f, y: 1f, z: 1f, w: 0f } };
let v1 = Vec4::new(1f, 2f, 3f, 4f);
let f1 = 0.5f;
assert a == Mat4::new(1f, 5f, 9f, 13f,
2f, 6f, 10f, 14f,
3f, 7f, 11f, 15f,
4f, 8f, 12f, 16f);
assert a == Mat4::from_cols(Vec4::new(1f, 5f, 9f, 13f),
Vec4::new(2f, 6f, 10f, 14f),
Vec4::new(3f, 7f, 11f, 15f),
Vec4::new(4f, 8f, 12f, 16f));
assert Mat4::from_value(4f64) == Mat4::new(4f64, 0f64, 0f64, 0f64,
0f64, 4f64, 0f64, 0f64,
0f64, 0f64, 4f64, 0f64,
0f64, 0f64, 0f64, 4f64);
assert Mat4::from_Mat2(&Mat2::new(1f, 3f,
2f, 4f)) == Mat4::new(1f, 3f, 0f, 0f,
2f, 4f, 0f, 0f,
0f, 0f, 1f, 0f,
0f, 0f, 0f, 1f);
assert Mat4::from_Mat3(&Mat3::new(1f32, 4f32, 7f32,
2f32, 5f32, 8f32,
3f32, 6f32, 9f32)) == Mat4::new(1f32, 4f32, 7f32, 0f32,
2f32, 5f32, 8f32, 0f32,
3f32, 6f32, 9f32, 0f32,
0f32, 0f32, 0f32, 1f32);
assert a[0] == Vec4::new(1f, 5f, 9f, 13f);
assert a[1] == Vec4::new(2f, 6f, 10f, 14f);
assert a[2] == Vec4::new(3f, 7f, 11f, 15f);
assert a[3] == Vec4::new(4f, 8f, 12f, 16f);
assert a.row(0) == Vec4::new( 1f, 2f, 3f, 4f);
assert a.row(1) == Vec4::new( 5f, 6f, 7f, 8f);
assert a.row(2) == Vec4::new( 9f, 10f, 11f, 12f);
assert a.row(3) == Vec4::new(13f, 14f, 15f, 16f);
assert a.col(0) == Vec4::new(1f, 5f, 9f, 13f);
assert a.col(1) == Vec4::new(2f, 6f, 10f, 14f);
assert a.col(2) == Vec4::new(3f, 7f, 11f, 15f);
assert a.col(3) == Vec4::new(4f, 8f, 12f, 16f);
assert a.det() == 0f;
assert a.neg() == Mat4::new(-1f, -5f, -9f, -13f,
-2f, -6f, -10f, -14f,
-3f, -7f, -11f, -15f,
-4f, -8f, -12f, -16f);
assert -a == a.neg();
assert a.mul_t(f1) == Mat4::new(0.5f, 2.5f, 4.5f, 6.5f,
1.0f, 3.0f, 5.0f, 7.0f,
1.5f, 3.5f, 5.5f, 7.5f,
2.0f, 4.0f, 6.0f, 8.0f);
assert a.mul_v(&v1) == Vec4::new(30.0, 70.0, 110.0, 150.0);
assert a.add_m(&b) == Mat4::new(3f, 11f, 19f, 27f,
5f, 13f, 21f, 29f,
7f, 15f, 23f, 31f,
9f, 17f, 25f, 33f);
assert a.sub_m(&b) == Mat4::new(-1f, -1f, -1f, -1f,
-1f, -1f, -1f, -1f,
-1f, -1f, -1f, -1f,
-1f, -1f, -1f, -1f);
assert a.mul_m(&b) == Mat4::new(100f, 228f, 356f, 484f,
110f, 254f, 398f, 542f,
120f, 280f, 440f, 600f,
130f, 306f, 482f, 658f);
assert a.transpose() == Mat4::new( 1f, 2f, 3f, 4f,
5f, 6f, 7f, 8f,
9f, 10f, 11f, 12f,
13f, 14f, 15f, 16f);
assert option::unwrap(c.invert())
== Mat4::new( 5f, -4f, 1f, 0f,
-4f, 8f, -4f, 0f,
4f, -8f, 4f, 8f,
-3f, 4f, 1f, -8f).mul_t(0.125f);
let ident: Mat4<float> = NumericMatrixNxN::identity();
assert option::unwrap(ident.invert()) == ident;
// exact_eq
// fuzzy_eq
// eq
assert ident.is_identity();
assert ident.is_symmetric();
assert ident.is_diagonal();
assert !ident.is_rotated();
assert ident.is_invertible();
assert !a.is_identity();
assert !a.is_symmetric();
assert !a.is_diagonal();
assert a.is_rotated();
assert !a.is_invertible();
let c = Mat4::new(4f, 3f, 2f, 1f,
3f, 4f, 3f, 2f,
2f, 3f, 4f, 3f,
1f, 2f, 3f, 4f);
assert !c.is_identity();
assert c.is_symmetric();
assert !c.is_diagonal();
assert c.is_rotated();
assert c.is_invertible();
assert Mat4::from_value(6f).is_diagonal();
}