Added dots at end of some phrases.
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530895993f
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3 changed files with 8 additions and 8 deletions
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@ -74,13 +74,13 @@ impl Into<Simdf32x4> for Quaternion<f32> {
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impl<S: BaseFloat> Quaternion<S> {
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/// Construct a new quaternion from one scalar component and three
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/// imaginary components
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/// imaginary components.
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#[inline]
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pub fn new(w: S, xi: S, yj: S, zk: S) -> Quaternion<S> {
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Quaternion::from_sv(w, Vector3::new(xi, yj, zk))
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}
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/// Construct a new quaternion from a scalar and a vector
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/// Construct a new quaternion from a scalar and a vector.
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#[inline]
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pub fn from_sv(s: S, v: Vector3<S>) -> Quaternion<S> {
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Quaternion { s: s, v: v }
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@ -559,7 +559,7 @@ impl<S: BaseFloat> ApproxEq for Quaternion<S> {
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}
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impl<S: BaseFloat> From<Quaternion<S>> for Matrix3<S> {
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/// Convert the quaternion to a 3 x 3 rotation matrix
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/// Convert the quaternion to a 3 x 3 rotation matrix.
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fn from(quat: Quaternion<S>) -> Matrix3<S> {
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let x2 = quat.v.x + quat.v.x;
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let y2 = quat.v.y + quat.v.y;
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@ -584,7 +584,7 @@ impl<S: BaseFloat> From<Quaternion<S>> for Matrix3<S> {
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}
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impl<S: BaseFloat> From<Quaternion<S>> for Matrix4<S> {
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/// Convert the quaternion to a 4 x 4 rotation matrix
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/// Convert the quaternion to a 4 x 4 rotation matrix.
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fn from(quat: Quaternion<S>) -> Matrix4<S> {
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let x2 = quat.v.x + quat.v.x;
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let y2 = quat.v.y + quat.v.y;
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@ -34,7 +34,7 @@ pub trait Rotation<P: EuclideanSpace>: Sized + Copy + One where
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Self: ApproxEq<Epsilon = <P as EuclideanSpace>::Scalar>,
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<P as EuclideanSpace>::Scalar: BaseFloat,
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{
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/// Create a rotation to a given direction with an 'up' vector
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/// Create a rotation to a given direction with an 'up' vector.
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fn look_at(dir: P::Diff, up: P::Diff) -> Self;
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/// Create a shortest rotation to transform vector 'a' into 'b'.
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@ -110,7 +110,7 @@ macro_rules! impl_vector {
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}
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impl<S: NumCast + Copy> $VectorN<S> {
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/// Component-wise casting to another type
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/// Component-wise casting to another type.
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#[inline]
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pub fn cast<T: NumCast>(&self) -> $VectorN<T> {
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$VectorN { $($field: NumCast::from(self.$field).unwrap()),+ }
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@ -318,7 +318,7 @@ macro_rules! impl_vector_default {
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}
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impl<S: NumCast + Copy> $VectorN<S> {
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/// Component-wise casting to another type
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/// Component-wise casting to another type.
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#[inline]
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pub fn cast<T: NumCast>(&self) -> $VectorN<T> {
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$VectorN { $($field: NumCast::from(self.$field).unwrap()),+ }
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@ -665,7 +665,7 @@ impl<S: BaseNum> Vector4<S> {
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Vector3::new(self.x, self.y, self.z)
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}
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/// Create a `Vector3`, dropping the nth element
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/// Create a `Vector3`, dropping the nth element.
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#[inline]
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pub fn truncate_n(&self, n: isize) -> Vector3<S> {
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match n {
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