Fix ambiguous trait call; Remove deprecated Float calls.
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23f14b701b
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08f9354efc
4 changed files with 7 additions and 5 deletions
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@ -16,6 +16,7 @@
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//! Angle units for type-safe, self-documenting code.
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//! Angle units for type-safe, self-documenting code.
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use std::fmt;
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use std::fmt;
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use std::f64;
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use std::num::{cast, Float};
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use std::num::{cast, Float};
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use approx::ApproxEq;
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use approx::ApproxEq;
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@ -212,7 +213,7 @@ Equiv<Deg<S>> for Deg<S> {
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impl<S: BaseFloat>
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impl<S: BaseFloat>
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Angle<S> for Rad<S> {
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Angle<S> for Rad<S> {
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#[inline] fn from<A: Angle<S>>(theta: A) -> Rad<S> { theta.to_rad() }
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#[inline] fn from<A: Angle<S>>(theta: A) -> Rad<S> { theta.to_rad() }
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#[inline] fn full_turn() -> Rad<S> { rad(Float::two_pi()) }
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#[inline] fn full_turn() -> Rad<S> { rad(cast(f64::consts::PI_2).unwrap()) }
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}
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}
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impl<S: BaseFloat>
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impl<S: BaseFloat>
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@ -15,6 +15,7 @@
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use std::fmt;
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use std::fmt;
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use std::mem;
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use std::mem;
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use std::f64;
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use std::num::{cast, Float};
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use std::num::{cast, Float};
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use angle::{Angle, Rad, acos, sin, sin_cos, rad};
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use angle::{Angle, Rad, acos, sin, sin_cos, rad};
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@ -284,11 +285,11 @@ impl<S: BaseFloat> Quaternion<S> {
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if test > sig * unit {
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if test > sig * unit {
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(
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(
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rad(zero::<S>()),
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rad(zero::<S>()),
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rad(Float::frac_pi_2()),
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rad(cast(f64::consts::FRAC_PI_2).unwrap()),
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rad(two * qx.atan2(qw)),
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rad(two * qx.atan2(qw)),
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)
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)
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} else if test < -sig * unit {
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} else if test < -sig * unit {
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let y: S = Float::frac_pi_2();
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let y: S = cast(f64::consts::FRAC_PI_2).unwrap();
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(
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(
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rad(zero::<S>()),
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rad(zero::<S>()),
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rad(-y),
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rad(-y),
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@ -63,7 +63,7 @@ pub trait Rotation<S: BaseNum, V: Vector<S>, P: Point<S, V>>: PartialEq + Approx
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/// Modify this rotation in-place by combining it with another.
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/// Modify this rotation in-place by combining it with another.
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#[inline]
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#[inline]
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fn concat_self(&mut self, other: &Self) {
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fn concat_self(&mut self, other: &Self) {
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*self = self.concat(other);
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*self = Rotation::concat(self, other);
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}
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}
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/// Invert this rotation in-place.
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/// Invert this rotation in-place.
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@ -63,7 +63,7 @@ pub trait Transform<S: BaseNum, V: Vector<S>, P: Point<S,V>> {
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/// Combine this transform with another, in-place.
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/// Combine this transform with another, in-place.
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#[inline]
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#[inline]
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fn concat_self(&mut self, other: &Self) {
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fn concat_self(&mut self, other: &Self) {
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*self = self.concat(other);
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*self = Transform::concat(self, other);
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}
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}
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/// Invert this transform in-place, failing if the transformation is not
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/// Invert this transform in-place, failing if the transformation is not
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