Add from_value vector constructors
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4e90754263
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2790fda04e
2 changed files with 22 additions and 2 deletions
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@ -12,6 +12,9 @@ fn test_Vec2() {
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let f1 = 1.5f;
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let f2 = 0.5f;
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assert Vec2::new(1f, 2f) == a;
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assert Vec2::from_value(1f32) == Vec2::new(1f32, 1f32);
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assert Vec2::zero() == Vec2::new(0f, 0f);
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assert Vec2::unit_x() == Vec2::new(1f, 0f);
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assert Vec2::unit_y() == Vec2::new(0f, 1f);
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@ -59,7 +62,8 @@ fn test_Vec3() {
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let f1 = 1.5f;
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let f2 = 0.5f;
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assert a == Vec3::new(1f, 2f, 3f);
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assert Vec3::new(1f, 2f, 3f) == a;
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assert Vec3::from_value(1f32) == Vec3::new(1f32, 1f32, 1f32);
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assert Vec3::zero() == Vec3::new(0f, 0f, 0f);
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assert Vec3::unit_x() == Vec3::new(1f, 0f, 0f);
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@ -113,7 +117,8 @@ fn test_Vec4() {
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let f1 = 1.5f;
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let f2 = 0.5f;
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assert a == Vec4::new(1f, 2f, 3f, 4f);
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assert Vec4::new(1f, 2f, 3f, 4f) == a;
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assert Vec4::from_value(1f32) == Vec4::new(1f32, 1f32, 1f32, 1f32);
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assert Vec4::zero() == Vec4::new(0f, 0f, 0f, 0f);
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assert Vec4::unit_x() == Vec4::new(1f, 0f, 0f, 0f);
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@ -49,6 +49,11 @@ pub mod Vec2 {
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Vec2 { x: move x, y: move y }
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}
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#[inline(always)]
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pub pure fn from_value<T:Copy>(value: T) -> Vec2<T> {
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Vec2::new(value, value)
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}
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#[inline(always)]
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pub pure fn zero<T:Copy NumCast>() -> Vec2<T> {
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let _0 = cast(0);
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@ -238,6 +243,11 @@ pub mod Vec3 {
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Vec3 { x: move x, y: move y, z: move z }
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}
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#[inline(always)]
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pub pure fn from_value<T:Copy>(value: T) -> Vec3<T> {
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Vec3::new(value, value, value)
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}
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#[inline(always)]
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pub pure fn zero<T:Copy NumCast>() -> Vec3<T> {
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let _0 = cast(0);
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@ -456,6 +466,11 @@ pub mod Vec4 {
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Vec4 { x: move x, y: move y, z: move z, w: move w }
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}
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#[inline(always)]
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pub pure fn from_value<T:Copy>(value: T) -> Vec4<T> {
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Vec4::new(value, value, value, value)
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}
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#[inline(always)]
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pub pure fn zero<T:Copy NumCast>() -> Vec4<T> {
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let _0 = cast(0);
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