Rename repository to 'omath'

This commit is contained in:
Brendan Zabarauskas 2012-09-08 18:54:32 +10:00
parent cbc3bcea33
commit 413a5ff047
9 changed files with 52 additions and 27 deletions

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@ -1,10 +1,30 @@
# adapted from https://github.com/z0w0/rusty-math/blob/master/Makefile
TARGET = omath
ROOT_DIR = .
SRC_DIR = $(ROOT_DIR)/src
SRC_CRATE = $(TARGET).rc
BUILD_DIR = $(ROOT_DIR)/lib
TEST = test_$(TARGET)
TEST_DIR = $(ROOT_DIR)/test
TEST_BUILD_DIR = $(TEST_DIR)/build
TEST_CRATE = $(TEST).rc
$(TARGET):
@echo "Building $(TARGET)"
@rustc $(SRC_DIR)/$(SRC_CRATE) --lib -g --out-dir=$(BUILD_DIR)
@echo "Success! \o/"
all: $(TARGET)
all:
rustc src/om3d.rc --lib --out-dir=lib
test: all
rustc --test -L lib test/test_om3d.rc -o test/build/test_om3d.elf
./test/build/test_om3d.elf
@echo "..."
@echo "Building $(TEST)"
@rustc --test -L lib $(TEST_DIR)/$(TEST_CRATE) -g --out-dir=$(TEST_BUILD_DIR)
@echo "Success! \o/"
@$(TEST_BUILD_DIR)/$(TEST)
clean:
rm -R -f ./lib/*
rm -R -f ./test/build/*
rm -R -f $(BUILD_DIR)/*
rm -R -f $(TEST_BUILD_DIR)/*

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@ -440,6 +440,7 @@ impl mat3: Matrix3<float, vec3> {
y = self[1][2] - self[2][1] * s;
z = self[0][1] - self[1][0] * s;
}
return quat(w, x, y, z);
}
}

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@ -1,4 +1,4 @@
#[link(name = "om3d",
#[link(name = "omath",
vers = "0.1",
author = "Brendan Zabarauskas")];

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@ -1,10 +0,0 @@
{
"folders":
[
{
"path": "../",
"file_exclude_patterns": ["*.sublime-workspace"],
"folder_exclude_patterns": ["*.dSYM"]
}
]
}

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@ -0,0 +1,14 @@
{
"folders":
[
{
"path": "../",
"file_exclude_patterns": ["*.sublime-workspace"],
"folder_exclude_patterns": ["*.dSYM"]
},
{
"path": "/usr/local/src/rust/src",
"name": "rust"
}
]
}

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@ -1,5 +1,5 @@
import om3d::mat::*;
import om3d::vec::*;
import omath::mat::*;
import omath::vec::*;
// TODO

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@ -1,12 +1,12 @@
#[link(name = "om3d-test",
#[link(name = "test_omath",
vers = "0.1",
author = "Brendan Zabarauskas")];
#[comment = "Unittests for om3d"];
#[comment = "Unittests for omath"];
#[crate_type = "unittests"];
use std;
use om3d;
use omath;
mod test_mat;
mod test_math;

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@ -1,6 +1,6 @@
import om3d::mat::*;
import om3d::quat::*;
import om3d::vec::*;
import omath::mat::*;
import omath::quat::*;
import omath::vec::*;
// TODO

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@ -1,5 +1,5 @@
import std::cmp::FuzzyEq;
import om3d::vec::*;
import omath::vec::*;
// TODO