Add is_finite method to vectors and matrices.
This method is useful in debug to error early when some kind of singularity is encountered.
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2 changed files with 46 additions and 0 deletions
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@ -106,6 +106,11 @@ impl<S: BaseFloat> Matrix2<S> {
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Matrix2::new(c, s, -s, c)
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}
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/// Are all entries in the matrix finite.
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pub fn is_finite(&self) -> bool {
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self.x.is_finite() && self.y.is_finite()
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}
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}
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impl<S: BaseFloat> Matrix3<S> {
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@ -205,6 +210,11 @@ impl<S: BaseFloat> Matrix3<S> {
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_1subc * axis.z * axis.z + c,
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)
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}
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/// Are all entries in the matrix finite.
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pub fn is_finite(&self) -> bool {
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self.x.is_finite() && self.y.is_finite() && self.z.is_finite()
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}
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}
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impl<S: BaseFloat> Matrix4<S> {
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@ -357,6 +367,11 @@ impl<S: BaseFloat> Matrix4<S> {
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S::zero(), S::zero(), S::zero(), S::one(),
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)
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}
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/// Are all entries in the matrix finite.
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pub fn is_finite(&self) -> bool {
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self.w.is_finite() && self.x.is_finite() && self.y.is_finite() && self.z.is_finite()
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}
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}
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impl<S: BaseFloat> Zero for Matrix2<S> {
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@ -118,6 +118,13 @@ macro_rules! impl_vector {
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$VectorN::new($($field),+)
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}
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impl<S: BaseFloat> $VectorN<S> {
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/// True if all entries in the vector are finite
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pub fn is_finite(&self) -> bool {
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$(self.$field.is_finite())&&+
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}
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}
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impl<S: NumCast + Copy> $VectorN<S> {
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/// Component-wise casting to another type.
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#[inline]
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@ -1323,6 +1330,14 @@ mod tests {
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assert_eq!(v, &VECTOR2);
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}
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}
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#[test]
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fn test_is_finite() {
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use num_traits::Float;
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assert!(!Vector2::from([Float::nan(), 1.0]).is_finite());
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assert!(!Vector2::from([1.0, Float::infinity()]).is_finite());
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assert!(Vector2::from([-1.0, 1.0]).is_finite());
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}
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}
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mod vector3 {
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@ -1428,6 +1443,14 @@ mod tests {
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assert_eq!(v, &VECTOR3);
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}
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}
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#[test]
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fn test_is_finite() {
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use num_traits::Float;
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assert!(!Vector3::from([Float::nan(), 1.0, 1.0]).is_finite());
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assert!(!Vector3::from([1.0, 1.0, Float::infinity()]).is_finite());
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assert!(Vector3::from([-1.0, 1.0, 1.0]).is_finite());
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}
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}
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mod vector4 {
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@ -1539,5 +1562,13 @@ mod tests {
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assert_eq!(v, &VECTOR4);
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}
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}
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#[test]
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fn test_is_finite() {
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use num_traits::Float;
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assert!(!Vector4::from([0.0, Float::nan(), 1.0, 1.0]).is_finite());
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assert!(!Vector4::from([1.0, 1.0, Float::neg_infinity(), 0.0]).is_finite());
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assert!(Vector4::from([-1.0, 0.0, 1.0, 1.0]).is_finite());
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}
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}
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}
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