Remove returns

This commit is contained in:
Brendan Zabarauskas 2012-11-26 11:52:48 +10:00
parent e004fa8edd
commit 512b024350

View file

@ -15,7 +15,8 @@ use num::ext::FloatExt;
pure fn perspective<T:Copy FloatExt>(fovy: Radians<T>, aspectRatio: T, near: T, far: T) -> Mat4<T> {
let ymax = near * tan(&fovy);
let xmax = ymax * aspectRatio;
return frustum(-xmax, xmax, -ymax, ymax, near, far);
frustum(-xmax, xmax, -ymax, ymax, near, far)
}
//
@ -48,8 +49,8 @@ pure fn frustum<T:Copy FloatExt>(left: T, right: T, bottom: T, top: T, near: T,
let c3r2 = -(_2 * far * near) / (far - near);
let c3r3 = _0;
return Mat4::new(c0r0, c0r1, c0r2, c0r3,
c1r0, c1r1, c1r2, c1r3,
c2r0, c2r1, c2r2, c2r3,
c3r0, c3r1, c3r2, c3r3);
Mat4::new(c0r0, c0r1, c0r2, c0r3,
c1r0, c1r1, c1r2, c1r3,
c2r0, c2r1, c2r2, c2r3,
c3r0, c3r1, c3r2, c3r3)
}