Follow rustic naming conventions
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2 changed files with 4 additions and 4 deletions
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@ -19,13 +19,13 @@ use point::{Point2, Point3};
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use vector::{Vec2, Vec3};
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#[deriving(Clone, Eq)]
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pub struct AABB2<S> {
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pub struct Aabb2<S> {
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center: Point2<S>,
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size: Vec2<S>,
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}
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#[deriving(Clone, Eq)]
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pub struct AABB3<S> {
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pub struct Aabb3<S> {
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center: Point3<S>,
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size: Vec3<S>,
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}
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@ -19,14 +19,14 @@ use point::{Point2, Point3};
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use vector::{Vec2, Vec3};
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#[deriving(Clone, Eq)]
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pub struct OBB2<S> {
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pub struct Obb2<S> {
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center: Point2<S>,
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axis: Vec2<S>,
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extents: Vec2<S>,
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}
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#[deriving(Clone, Eq)]
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pub struct OBB3<S> {
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pub struct Obb3<S> {
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center: Point3<S>,
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axis: Vec3<S>,
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extents: Vec3<S>,
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