or or -> or a.
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@ -43,7 +43,7 @@ use num::BaseFloat;
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/// Note that while [Euler angles] are intuitive to define, they are prone to
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/// [gimbal lock] and are challenging to interpolate between. Instead we
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/// recommend that you convert them to a more robust representation, such as a
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/// quaternion or or rotation matrix. To this end, `From<Euler<A>>` conversions
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/// quaternion or a rotation matrix. To this end, `From<Euler<A>>` conversions
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/// are provided for the following types:
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///
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/// - [`Basis3`](struct.Basis3.html)
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