Merge pull request #1 from DaseinPhaos/patchendline0
Add newline at end of file
This commit is contained in:
commit
6bb3830a2e
5 changed files with 242 additions and 90 deletions
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@ -30,6 +30,8 @@ use point::Point3;
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use rotation::{Rotation, Rotation3, Basis3};
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use vector::Vector3;
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#[cfg(feature = "use_simd")]
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use simd::f32x4 as Simdf32x4;
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/// A [quaternion](https://en.wikipedia.org/wiki/Quaternion) in scalar/vector
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/// form.
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@ -46,6 +48,30 @@ pub struct Quaternion<S> {
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pub v: Vector3<S>,
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}
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#[cfg(feature = "use_simd")]
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impl From<Simdf32x4> for Quaternion<f32> {
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#[inline]
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fn from(f: Simdf32x4) -> Self {
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unsafe {
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let mut ret: Self = mem::uninitialized();
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{
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let ret_mut: &mut [f32; 4] = ret.as_mut();
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f.store(ret_mut.as_mut(), 0 as usize);
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}
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ret
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}
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}
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}
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#[cfg(feature = "use_simd")]
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impl Into<Simdf32x4> for Quaternion<f32> {
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#[inline]
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fn into(self) -> Simdf32x4 {
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let self_ref: &[f32; 4] = self.as_ref();
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Simdf32x4::load(self_ref.as_ref(), 0 as usize)
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}
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}
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impl<S: BaseFloat> Quaternion<S> {
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/// Construct a new quaternion from one scalar component and three
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/// imaginary components
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@ -73,7 +99,7 @@ impl<S: BaseFloat> Quaternion<S> {
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let mag_avg = (src.magnitude2() * dst.magnitude2()).sqrt();
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let dot = src.dot(dst);
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if ulps_eq!(dot, &mag_avg) {
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Quaternion::one()
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Quaternion::<S>::one()
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} else if ulps_eq!(dot, &-mag_avg) {
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let axis = fallback.unwrap_or_else(|| {
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let mut v = Vector3::unit_x().cross(src);
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@ -151,7 +177,7 @@ impl<S: BaseFloat> Zero for Quaternion<S> {
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#[inline]
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fn is_zero(&self) -> bool {
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ulps_eq!(self, &Quaternion::zero())
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ulps_eq!(self, &Quaternion::<S>::zero())
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}
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}
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@ -175,6 +201,7 @@ impl<S: BaseFloat> MetricSpace for Quaternion<S> {
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl<S: BaseFloat> InnerSpace for Quaternion<S> {
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#[inline]
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fn dot(self, other: Quaternion<S>) -> S {
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@ -182,6 +209,25 @@ impl<S: BaseFloat> InnerSpace for Quaternion<S> {
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}
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}
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#[cfg(feature = "use_simd")]
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impl<S: BaseFloat> InnerSpace for Quaternion<S> {
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#[inline]
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default fn dot(self, other: Quaternion<S>) -> S {
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self.s * other.s + self.v.dot(other.v)
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}
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}
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#[cfg(feature = "use_simd")]
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impl InnerSpace for Quaternion<f32> {
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#[inline]
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fn dot(self, other: Quaternion<f32>) -> f32 {
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let lhs: Simdf32x4 = self.into();
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let rhs: Simdf32x4 = other.into();
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let r = lhs * rhs;
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r.extract(0) + r.extract(1) + r.extract(2) + r.extract(3)
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}
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}
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impl<A> From<Euler<A>> for Quaternion<<A as Angle>::Unitless> where
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A: Angle + Into<Rad<<A as Angle>::Unitless>>,
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{
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@ -203,35 +249,119 @@ impl<A> From<Euler<A>> for Quaternion<<A as Angle>::Unitless> where
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_operator!(<S: BaseFloat> Neg for Quaternion<S> {
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fn neg(quat) -> Quaternion<S> {
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Quaternion::from_sv(-quat.s, -quat.v)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_default!(<S: BaseFloat> Neg for Quaternion<S> {
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fn neg(quat) -> Quaternion<S> {
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Quaternion::from_sv(-quat.s, -quat.v)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdf32x4]; Neg for Quaternion<f32> {
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fn neg(lhs) -> Quaternion<f32> {
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(-lhs).into()
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}
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_operator!(<S: BaseFloat> Mul<S> for Quaternion<S> {
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fn mul(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s * rhs, lhs.v * rhs)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_default!(<S: BaseFloat> Mul<S> for Quaternion<S> {
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fn mul(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s * rhs, lhs.v * rhs)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{@rs
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[Simdf32x4]; Mul<f32> for Quaternion<f32> {
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fn mul(lhs, rhs) -> Quaternion<f32> {
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(lhs * rhs).into()
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}
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_assignment_operator!(<S: BaseFloat> MulAssign<S> for Quaternion<S> {
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fn mul_assign(&mut self, scalar) { self.s *= scalar; self.v *= scalar; }
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});
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#[cfg(feature = "use_simd")]
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impl_assignment_operator_default!(<S: BaseFloat> MulAssign<S> for Quaternion<S> {
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fn mul_assign(&mut self, scalar) { self.s *= scalar; self.v *= scalar; }
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});
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#[cfg(feature = "use_simd")]
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impl MulAssign<f32> for Quaternion<f32> {
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fn mul_assign(&mut self, other: f32) {
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let s: Simdf32x4 = (*self).into();
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let other = Simdf32x4::splat(other);
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*self = (s * other).into();
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_operator!(<S: BaseFloat> Div<S> for Quaternion<S> {
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fn div(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s / rhs, lhs.v / rhs)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_default!(<S: BaseFloat> Div<S> for Quaternion<S> {
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fn div(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s / rhs, lhs.v / rhs)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{@rs
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[Simdf32x4]; Div<f32> for Quaternion<f32> {
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fn div(lhs, rhs) -> Quaternion<f32> {
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(lhs / rhs).into()
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}
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_assignment_operator!(<S: BaseFloat> DivAssign<S> for Quaternion<S> {
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fn div_assign(&mut self, scalar) { self.s /= scalar; self.v /= scalar; }
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});
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#[cfg(feature = "use_simd")]
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impl_assignment_operator_default!(<S: BaseFloat> DivAssign<S> for Quaternion<S> {
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fn div_assign(&mut self, scalar) { self.s /= scalar; self.v /= scalar; }
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});
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#[cfg(feature = "use_simd")]
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impl DivAssign<f32> for Quaternion<f32> {
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fn div_assign(&mut self, other: f32) {
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let s: Simdf32x4 = (*self).into();
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let other = Simdf32x4::splat(other);
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*self = (s / other).into();
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}
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}
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impl_operator!(<S: BaseFloat> Rem<S> for Quaternion<S> {
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fn rem(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s % rhs, lhs.v % rhs)
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}
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});
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impl_assignment_operator!(<S: BaseFloat> RemAssign<S> for Quaternion<S> {
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fn rem_assign(&mut self, scalar) { self.s %= scalar; self.v %= scalar; }
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});
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@ -245,24 +375,93 @@ impl_operator!(<S: BaseFloat> Mul<Vector3<S> > for Quaternion<S> {
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}}
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});
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#[cfg(not(feature = "use_simd"))]
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impl_operator!(<S: BaseFloat> Add<Quaternion<S> > for Quaternion<S> {
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fn add(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s + rhs.s, lhs.v + rhs.v)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_default!(<S: BaseFloat> Add<Quaternion<S> > for Quaternion<S> {
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fn add(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s + rhs.s, lhs.v + rhs.v)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdf32x4]; Add<Quaternion<f32>> for Quaternion<f32> {
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fn add(lhs, rhs) -> Quaternion<f32> {
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(lhs + rhs).into()
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}
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_assignment_operator!(<S: BaseFloat> AddAssign<Quaternion<S> > for Quaternion<S> {
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fn add_assign(&mut self, other) { self.s += other.s; self.v += other.v; }
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});
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#[cfg(feature = "use_simd")]
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impl_assignment_operator_default!(<S: BaseFloat> AddAssign<Quaternion<S> > for Quaternion<S> {
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fn add_assign(&mut self, other) { self.s += other.s; self.v += other.v; }
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});
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#[cfg(feature = "use_simd")]
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impl AddAssign for Quaternion<f32> {
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#[inline]
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fn add_assign(&mut self, rhs: Self) {
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let s: Simdf32x4 = (*self).into();
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let rhs: Simdf32x4 = rhs.into();
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*self = (s + rhs).into();
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_operator!(<S: BaseFloat> Sub<Quaternion<S> > for Quaternion<S> {
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fn sub(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s - rhs.s, lhs.v - rhs.v)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_default!(<S: BaseFloat> Sub<Quaternion<S> > for Quaternion<S> {
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fn sub(lhs, rhs) -> Quaternion<S> {
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Quaternion::from_sv(lhs.s - rhs.s, lhs.v - rhs.v)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdf32x4]; Sub<Quaternion<f32>> for Quaternion<f32> {
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fn sub(lhs, rhs) -> Quaternion<f32> {
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(lhs - rhs).into()
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}
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_assignment_operator!(<S: BaseFloat> SubAssign<Quaternion<S> > for Quaternion<S> {
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fn sub_assign(&mut self, other) { self.s -= other.s; self.v -= other.v; }
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});
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#[cfg(feature = "use_simd")]
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impl_assignment_operator_default!(<S: BaseFloat> SubAssign<Quaternion<S> > for Quaternion<S> {
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fn sub_assign(&mut self, other) { self.s -= other.s; self.v -= other.v; }
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});
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#[cfg(feature = "use_simd")]
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impl SubAssign for Quaternion<f32> {
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#[inline]
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fn sub_assign(&mut self, rhs: Self) {
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let s: Simdf32x4 = (*self).into();
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let rhs: Simdf32x4 = rhs.into();
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*self = (s - rhs).into();
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}
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}
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#[cfg(not(feature = "use_simd"))]
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impl_operator!(<S: BaseFloat> Mul<Quaternion<S> > for Quaternion<S> {
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fn mul(lhs, rhs) -> Quaternion<S> {
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Quaternion::new(lhs.s * rhs.s - lhs.v.x * rhs.v.x - lhs.v.y * rhs.v.y - lhs.v.z * rhs.v.z,
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@ -272,6 +471,37 @@ impl_operator!(<S: BaseFloat> Mul<Quaternion<S> > for Quaternion<S> {
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_default!(<S: BaseFloat> Mul<Quaternion<S> > for Quaternion<S> {
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fn mul(lhs, rhs) -> Quaternion<S> {
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Quaternion::new(lhs.s * rhs.s - lhs.v.x * rhs.v.x - lhs.v.y * rhs.v.y - lhs.v.z * rhs.v.z,
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lhs.s * rhs.v.x + lhs.v.x * rhs.s + lhs.v.y * rhs.v.z - lhs.v.z * rhs.v.y,
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lhs.s * rhs.v.y + lhs.v.y * rhs.s + lhs.v.z * rhs.v.x - lhs.v.x * rhs.v.z,
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lhs.s * rhs.v.z + lhs.v.z * rhs.s + lhs.v.x * rhs.v.y - lhs.v.y * rhs.v.x)
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}
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});
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdf32x4]; Mul<Quaternion<f32>> for Quaternion<f32> {
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fn mul(lhs, rhs) -> Quaternion<f32> {
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{
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let p0 = Simdf32x4::splat(lhs.extract(0)) * rhs;
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let p1 = Simdf32x4::splat(lhs.extract(1)) * Simdf32x4::new(
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-rhs.extract(1), rhs.extract(0), -rhs.extract(3), rhs.extract(2)
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);
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let p2 = Simdf32x4::splat(lhs.extract(2)) * Simdf32x4::new(
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-rhs.extract(2), rhs.extract(3), rhs.extract(0), -rhs.extract(1)
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);
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let p3 = Simdf32x4::splat(lhs.extract(3)) * Simdf32x4::new(
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-rhs.extract(3), -rhs.extract(2), rhs.extract(1), rhs.extract(0)
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);
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(p0 + p1 + p2 + p3).into()
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}
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}
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}
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}
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macro_rules! impl_scalar_mul {
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($S:ident) => {
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impl_operator!(Mul<Quaternion<$S>> for $S {
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@ -802,6 +802,14 @@ impl Into<Simdf32x4> for Vector4<f32> {
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}
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}
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdf32x4]; Add<Vector4<f32>> for Vector4<f32> {
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fn add(lhs, rhs) -> Vector4<f32> {
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(lhs + rhs).into()
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}
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}
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}
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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@ -1050,7 +1058,6 @@ impl Into<Simdu32x4> for Vector4<u32> {
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}
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}
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdu32x4]; Add<Vector4<u32>> for Vector4<u32> {
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|
@ -1060,15 +1067,6 @@ impl_operator_simd!{
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}
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}
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdf32x4]; Add<Vector4<f32>> for Vector4<f32> {
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fn add(lhs, rhs) -> Vector4<f32> {
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(lhs + rhs).into()
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}
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}
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}
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#[cfg(feature = "use_simd")]
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impl_operator_simd!{
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[Simdu32x4]; Sub<Vector4<u32>> for Vector4<u32> {
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|
|
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@ -23,15 +23,11 @@ use std::f32;
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#[test]
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fn test_constructor() {
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assert_eq!(vec2(1f32, 2f32), Vector2::new(1f32, 2f32));
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assert_eq!(vec3(1f32, 2f32, 3f32), Vector3::new(1f32, 2f32, 3f32));
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assert_eq!(vec4(1f32, 2f32, 3f32, 4f32), Vector4::new(1f32, 2f32, 3f32, 4f32));
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}
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#[test]
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fn test_from_value() {
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assert_eq!(Vector2::from_value(102f32), Vector2::new(102f32, 102f32));
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assert_eq!(Vector3::from_value(22f32), Vector3::new(22f32, 22f32, 22f32));
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assert_eq!(Vector4::from_value(76.5f32), Vector4::new(76.5f32, 76.5f32, 76.5f32, 76.5f32));
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}
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@ -95,94 +91,58 @@ fn test_add() {
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#[test]
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fn test_sub() {
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impl_test_sub!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0f32, 6.0f32, 8.0f32));
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impl_test_sub!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0f32, 6.0f32));
|
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impl_test_sub!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0f32));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_mul() {
|
||||
impl_test_mul!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0f32, 6.0f32, 8.0f32));
|
||||
impl_test_mul!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0f32, 6.0f32));
|
||||
impl_test_mul!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0f32));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_div() {
|
||||
impl_test_div!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0f32, 6.0f32, 8.0f32));
|
||||
impl_test_div!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0f32, 6.0f32));
|
||||
impl_test_div!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0f32));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_rem() {
|
||||
impl_test_rem!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0f32, 6.0f32, 8.0f32));
|
||||
impl_test_rem!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0f32, 6.0f32));
|
||||
impl_test_rem!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0f32));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_dot() {
|
||||
assert_eq!(Vector2::new(1.0f32, 2.0f32).dot(Vector2::new(3.0f32, 4.0f32)), 11.0f32);
|
||||
assert_eq!(Vector3::new(1.0f32, 2.0f32, 3.0f32).dot(Vector3::new(4.0f32, 5.0f32, 6.0f32)), 32.0f32);
|
||||
assert_eq!(Vector4::new(1.0f32, 2.0f32, 3.0f32, 4.0f32).dot(Vector4::new(5.0f32, 6.0f32, 7.0f32, 8.0f32)), 70.0f32);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_sum() {
|
||||
assert_eq!(Vector2::new(1f32, 2f32).sum(), 3f32);
|
||||
assert_eq!(Vector3::new(1f32, 2f32, 3f32).sum(), 6f32);
|
||||
assert_eq!(Vector4::new(1f32, 2f32, 3f32, 4f32).sum(), 10f32);
|
||||
|
||||
assert_eq!(Vector2::new(3.0f32, 4.0f32).sum(), 7.0f32);
|
||||
assert_eq!(Vector3::new(4.0f32, 5.0f32, 6.0f32).sum(), 15.0f32);
|
||||
assert_eq!(Vector4::new(5.0f32, 6.0f32, 7.0f32, 8.0f32).sum(), 26.0f32);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_product() {
|
||||
assert_eq!(Vector2::new(1f32, 2f32).product(), 2f32);
|
||||
assert_eq!(Vector3::new(1f32, 2f32, 3f32).product(), 6f32);
|
||||
assert_eq!(Vector4::new(1f32, 2f32, 3f32, 4f32).product(), 24f32);
|
||||
|
||||
assert_eq!(Vector2::new(3.0f32, 4.0f32).product(), 12.0f32);
|
||||
assert_eq!(Vector3::new(4.0f32, 5.0f32, 6.0f32).product(), 120.0f32);
|
||||
assert_eq!(Vector4::new(5.0f32, 6.0f32, 7.0f32, 8.0f32).product(), 1680.0f32);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_min() {
|
||||
assert_eq!(Vector2::new(1f32, 2f32).min(), 1f32);
|
||||
assert_eq!(Vector3::new(1f32, 2f32, 3f32).min(), 1f32);
|
||||
assert_eq!(Vector4::new(1f32, 2f32, 3f32, 4f32).min(), 1f32);
|
||||
|
||||
assert_eq!(Vector2::new(3.0f32, 4.0f32).min(), 3.0f32);
|
||||
assert_eq!(Vector3::new(4.0f32, 5.0f32, 6.0f32).min(), 4.0f32);
|
||||
assert_eq!(Vector4::new(5.0f32, 6.0f32, 7.0f32, 8.0f32).min(), 5.0f32);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_max() {
|
||||
assert_eq!(Vector2::new(1f32, 2f32).max(), 2f32);
|
||||
assert_eq!(Vector3::new(1f32, 2f32, 3f32).max(), 3f32);
|
||||
assert_eq!(Vector4::new(1f32, 2f32, 3f32, 4f32).max(), 4f32);
|
||||
|
||||
assert_eq!(Vector2::new(3.0f32, 4.0f32).max(), 4.0f32);
|
||||
assert_eq!(Vector3::new(4.0f32, 5.0f32, 6.0f32).max(), 6.0f32);
|
||||
assert_eq!(Vector4::new(5.0f32, 6.0f32, 7.0f32, 8.0f32).max(), 8.0f32);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_cross() {
|
||||
let a = Vector3::new(1f32, 2f32, 3f32);
|
||||
let b = Vector3::new(4f32, 5f32, 6f32);
|
||||
let r = Vector3::new(-3f32, 6f32, -3f32);
|
||||
assert_eq!(a.cross(b), r);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_is_perpendicular() {
|
||||
assert!(Vector2::new(1.0f32, 0.0f32).is_perpendicular(Vector2::new(0.0f32, 1.0f32)));
|
||||
assert!(Vector3::new(0.0f32, 1.0f32, 0.0f32).is_perpendicular(Vector3::new(0.0f32, 0.0f32, 1.0f32)));
|
||||
assert!(Vector4::new(1.0f32, 0.0f32, 0.0f32, 0.0f32).is_perpendicular(Vector4::new(0.0f32, 0.0f32, 0.0f32, 1.0f32)));
|
||||
}
|
||||
|
||||
|
@ -190,30 +150,6 @@ fn test_is_perpendicular() {
|
|||
mod test_magnitude {
|
||||
use cgmath::*;
|
||||
|
||||
#[test]
|
||||
fn test_vector2(){
|
||||
let (a, a_res) = (Vector2::new(3.0f32, 4.0f32), 5.0f32); // (3, 4, 5) Pythagorean triple
|
||||
let (b, b_res) = (Vector2::new(5.0f32, 12.0f32), 13.0f32); // (5, 12, 13) Pythagorean triple
|
||||
|
||||
assert_eq!(a.magnitude2(), a_res * a_res);
|
||||
assert_eq!(b.magnitude2(), b_res * b_res);
|
||||
|
||||
assert_eq!(a.magnitude(), a_res);
|
||||
assert_eq!(b.magnitude(), b_res);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_vector3(){
|
||||
let (a, a_res) = (Vector3::new(2.0f32, 3.0f32, 6.0f32), 7.0f32); // (2, 3, 6, 7) Pythagorean quadruple
|
||||
let (b, b_res) = (Vector3::new(1.0f32, 4.0f32, 8.0f32), 9.0f32); // (1, 4, 8, 9) Pythagorean quadruple
|
||||
|
||||
assert_eq!(a.magnitude2(), a_res * a_res);
|
||||
assert_eq!(b.magnitude2(), b_res * b_res);
|
||||
|
||||
assert_eq!(a.magnitude(), a_res);
|
||||
assert_eq!(b.magnitude(), b_res);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_vector4(){
|
||||
let (a, a_res) = (Vector4::new(1.0f32, 2.0f32, 4.0f32, 10.0f32), 11.0f32); // (1, 2, 4, 10, 11) Pythagorean quintuple
|
||||
|
@ -238,14 +174,6 @@ mod test_magnitude {
|
|||
|
||||
#[test]
|
||||
fn test_angle() {
|
||||
assert_ulps_eq!(Vector2::new(1.0f32, 0.0f32).angle(Vector2::new(0.0f32, 1.0f32)), &Rad(f32::consts::FRAC_PI_2));
|
||||
assert_ulps_eq!(Vector2::new(10.0f32, 0.0f32).angle(Vector2::new(0.0f32, 5.0f32)), &Rad(f32::consts::FRAC_PI_2));
|
||||
assert_ulps_eq!(Vector2::new(-1.0f32, 0.0f32).angle(Vector2::new(0.0f32, 1.0f32)), &-Rad(f32::consts::FRAC_PI_2));
|
||||
|
||||
assert_ulps_eq!(Vector3::new(1.0f32, 0.0f32, 1.0f32).angle(Vector3::new(1.0f32, 1.0f32, 0.0f32)), &Rad(f32::consts::FRAC_PI_3));
|
||||
assert_ulps_eq!(Vector3::new(10.0f32, 0.0f32, 10.0f32).angle(Vector3::new(5.0f32, 5.0f32, 0.0f32)), &Rad(f32::consts::FRAC_PI_3));
|
||||
assert_ulps_eq!(Vector3::new(-1.0f32, 0.0f32, -1.0f32).angle(Vector3::new(1.0f32, -1.0f32, 0.0f32)), &Rad(2.0f32 * f32::consts::FRAC_PI_3));
|
||||
|
||||
assert_ulps_eq!(Vector4::new(1.0f32, 0.0f32, 1.0f32, 0.0f32).angle(Vector4::new(0.0f32, 1.0f32, 0.0f32, 1.0f32)), &Rad(f32::consts::FRAC_PI_2));
|
||||
assert_ulps_eq!(Vector4::new(10.0f32, 0.0f32, 10.0f32, 0.0f32).angle(Vector4::new(0.0f32, 5.0f32, 0.0f32, 5.0f32)), &Rad(f32::consts::FRAC_PI_2));
|
||||
assert_ulps_eq!(Vector4::new(-1.0f32, 0.0f32, -1.0f32, 0.0f32).angle(Vector4::new(0.0f32, 1.0f32, 0.0f32, 1.0f32)), &Rad(f32::consts::FRAC_PI_2));
|
||||
|
@ -254,14 +182,10 @@ fn test_angle() {
|
|||
#[test]
|
||||
fn test_normalize() {
|
||||
// TODO: test normalize_to, normalize_sel.0f32, and normalize_self_to
|
||||
assert_ulps_eq!(Vector2::new(3.0f32, 4.0f32).normalize(), &Vector2::new(3.0f32/5.0f32, 4.0f32/5.0f32));
|
||||
assert_ulps_eq!(Vector3::new(2.0f32, 3.0f32, 6.0f32).normalize(), &Vector3::new(2.0f32/7.0f32, 3.0f32/7.0f32, 6.0f32/7.0f32));
|
||||
assert_ulps_eq!(Vector4::new(1.0f32, 2.0f32, 4.0f32, 10.0f32).normalize(), &Vector4::new(1.0f32/11.0f32, 2.0f32/11.0f32, 4.0f32/11.0f32, 10.0f32/11.0f32));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_cast() {
|
||||
assert_ulps_eq!(Vector2::new(0.9f32, 1.5).cast(), Vector2::new(0.9f32, 1.5));
|
||||
assert_ulps_eq!(Vector3::new(1.0f32, 2.4, -3.13).cast(), Vector3::new(1.0f32, 2.4, -3.13));
|
||||
assert_ulps_eq!(Vector4::new(13.5f32, -4.6, -8.3, 2.41).cast(), Vector4::new(13.5f32, -4.6, -8.3, 2.41));
|
||||
}
|
Loading…
Reference in a new issue