Fix purity and visibility modifiers
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1 changed files with 15 additions and 15 deletions
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@ -1,53 +1,53 @@
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use vector::{Vec2, Vec3, Vec4};
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pub trait BooleanVector {
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pub fn any() -> bool;
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pub fn all() -> bool;
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pub fn not() -> self;
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pure fn any() -> bool;
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pure fn all() -> bool;
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pure fn not() -> self;
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}
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#[inline(always)] pub fn any<T:BooleanVector>(x: &T) -> bool { x.any() }
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#[inline(always)] pub fn all<T:BooleanVector>(x: &T) -> bool { x.all() }
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#[inline(always)] pub fn not<T:BooleanVector>(x: &T) -> T { x.not() }
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#[inline(always)] pub pure fn any<T:BooleanVector>(x: &T) -> bool { x.any() }
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#[inline(always)] pub pure fn all<T:BooleanVector>(x: &T) -> bool { x.all() }
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#[inline(always)] pub pure fn not<T:BooleanVector>(x: &T) -> T { x.not() }
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pub impl Vec2<bool>: BooleanVector {
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pub fn any() -> bool {
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pure fn any() -> bool {
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self[0] || self[1]
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}
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pub fn all() -> bool {
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pure fn all() -> bool {
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self[0] && self[1]
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}
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pub fn not() -> Vec2<bool> {
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pure fn not() -> Vec2<bool> {
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Vec2::new(!self[0], !self[1])
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}
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}
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pub impl Vec3<bool>: BooleanVector {
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pub fn any() -> bool {
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pure fn any() -> bool {
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self[0] || self[1] || self[2]
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}
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pub fn all() -> bool {
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pure fn all() -> bool {
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self[0] && self[1] && self[2]
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}
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pub fn not() -> Vec3<bool> {
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pure fn not() -> Vec3<bool> {
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Vec3::new(!self[0], !self[1], !self[2])
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}
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}
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pub impl Vec4<bool>: BooleanVector {
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pub fn any() -> bool {
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pure fn any() -> bool {
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self[0] || self[1] || self[2] || self[3]
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}
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pub fn all() -> bool {
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pure fn all() -> bool {
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self[0] && self[1] && self[2] && self[3]
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}
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pub fn not() -> Vec4<bool> {
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pure fn not() -> Vec4<bool> {
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Vec4::new(!self[0], !self[1], !self[2], !self[3])
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}
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}
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