De-mode index overloads
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9e3f1d6252
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7b0b955ef5
3 changed files with 7 additions and 7 deletions
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@ -182,7 +182,7 @@ pub impl Mat2: Matrix<float, Vec2> {
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pub impl Mat2: Index<uint, Vec2> {
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#[inline]
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pure fn index(+i: uint) -> Vec2 {
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pure fn index(i: uint) -> Vec2 {
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self.data[i]
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}
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}
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@ -431,7 +431,7 @@ pub impl Mat3: Matrix3<Vec3> {
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pub impl Mat3: Index<uint, Vec3> {
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#[inline]
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pure fn index(+i: uint) -> Vec3 {
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pure fn index(i: uint) -> Vec3 {
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self.data[i]
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}
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}
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@ -678,7 +678,7 @@ pub impl Mat4: Matrix4<Vec3, Vec4> {
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pub impl Mat4: Index<uint, Vec4> {
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#[inline]
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pure fn index(+i: uint) -> Vec4 {
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pure fn index(i: uint) -> Vec4 {
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self.data[i]
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}
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}
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@ -174,7 +174,7 @@ pub impl Quat: Quaternion<float> {
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pub impl Quat: Index<uint, float> {
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#[inline]
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pure fn index(+i: uint) -> float {
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pure fn index(i: uint) -> float {
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self.data[i]
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}
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}
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@ -217,7 +217,7 @@ pub impl Vec2: Vector<float> {
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pub impl Vec2: Index<uint, float> {
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#[inline]
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pure fn index(+i: uint) -> float {
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pure fn index(i: uint) -> float {
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self.data[i]
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}
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}
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@ -411,7 +411,7 @@ pub impl Vec3: Vector<float> {
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pub impl Vec3: Index<uint, float> {
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#[inline]
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pure fn index(+i: uint) -> float {
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pure fn index(i: uint) -> float {
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self.data[i]
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}
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}
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@ -614,7 +614,7 @@ pub impl Vec4: Vector<float> {
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pub impl Vec4: Index<uint, float> {
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#[inline]
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pure fn index(+i: uint) -> float {
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pure fn index(i: uint) -> float {
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self.data[i]
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}
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}
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