From 82529eec250516cd6e50d6708d3dd29e2979e68c Mon Sep 17 00:00:00 2001 From: Corey Richardson Date: Tue, 24 Jun 2014 00:25:57 -0700 Subject: [PATCH] Update transform test to use Decomposed instead of Transform3D --- src/test/transform.rs | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/src/test/transform.rs b/src/test/transform.rs index aa1dc49..ed9df02 100644 --- a/src/test/transform.rs +++ b/src/test/transform.rs @@ -22,9 +22,13 @@ use cgmath::approx::ApproxEq; #[test] fn test_invert() { let v = Vector3::new(1.0, 2.0, 3.0); - let t = Transform3D::new(1.5, Quaternion::new(0.5,0.5,0.5,0.5), Vector3::new(6.0,-7.0,8.0)); - let ti = t.get().invert().expect("Expected successful inversion"); - let vt = t.get().transform_vector( &v ); + let t = Decomposed { + scale: 1.5, + rot: Quaternion::new(0.5,0.5,0.5,0.5), + disp: Vector3::new(6.0,-7.0,8.0) + }; + let ti = t.invert().expect("Expected successful inversion"); + let vt = t.transform_vector( &v ); assert!(v.approx_eq( &ti.transform_vector( &vt ) )); }