Angles should not implement Hash
Angles are implemented over floating point values - they will never be hashable.
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1 changed files with 2 additions and 2 deletions
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@ -29,10 +29,10 @@ use approx::ApproxEq;
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use num::BaseFloat;
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use num::BaseFloat;
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/// An angle, in radians
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/// An angle, in radians
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#[derive(Copy, Clone, PartialEq, PartialOrd, Hash, RustcEncodable, RustcDecodable)]
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#[derive(Copy, Clone, PartialEq, PartialOrd, RustcEncodable, RustcDecodable)]
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pub struct Rad<S> { pub s: S }
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pub struct Rad<S> { pub s: S }
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/// An angle, in degrees
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/// An angle, in degrees
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#[derive(Copy, Clone, PartialEq, PartialOrd, Hash, RustcEncodable, RustcDecodable)]
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#[derive(Copy, Clone, PartialEq, PartialOrd, RustcEncodable, RustcDecodable)]
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pub struct Deg<S> { pub s: S }
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pub struct Deg<S> { pub s: S }
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/// Create a new angle, in radians
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/// Create a new angle, in radians
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