Add skeleton wrap method

This commit is contained in:
Brendan Zabarauskas 2012-11-27 12:36:34 +10:00
parent e274d884b9
commit 953301c38f

View file

@ -23,6 +23,7 @@ pub trait Angle<T>: Add<self,self>
pure fn to_radians() -> Radians<T>;
pure fn to_degrees() -> Degrees<T>;
pure fn wrap() -> self;
}
pub enum Radians<T> = T;
@ -36,6 +37,7 @@ pub impl<T:Copy Num NumCast> Radians<T>: Angle<T> {
#[inline(always)] pure fn to_radians() -> Radians<T> { self }
#[inline(always)] pure fn to_degrees() -> Degrees<T> { Degrees(*self * cast(180.0 / pi)) }
#[inline(always)] pure fn wrap() -> Radians<T> { fail(~"Radians.wrap() not yet implemented") }
}
pub impl<T:Copy Num> Radians<T>: Add<Radians<T>, Radians<T>> {
@ -85,6 +87,7 @@ pub impl<T:Copy Num NumCast> Degrees<T>: Angle<T> {
#[inline(always)] pure fn to_radians() -> Radians<T> { Radians(*self * cast(pi / 180.0)) }
#[inline(always)] pure fn to_degrees() -> Degrees<T> { self }
#[inline(always)] pure fn wrap() -> Degrees<T> { fail(~"Degrees.wrap() not yet implemented") }
}
pub impl<T:Copy Num> Degrees<T>: Add<Degrees<T>, Degrees<T>> {