Merge pull request #163 from kvark/constructor

Implemented short vector constructors
This commit is contained in:
Colin Sherratt 2015-02-06 23:28:23 -05:00
commit b0f3029ab8
3 changed files with 20 additions and 7 deletions

View file

@ -43,7 +43,7 @@ pub use matrix::{ToMatrix2, ToMatrix3, ToMatrix4};
pub use quaternion::{Quaternion, ToQuaternion};
pub use vector::{Vector, EuclideanVector};
pub use vector::{Vector2, Vector3, Vector4};
pub use vector::dot;
pub use vector::{dot, vec2, vec3, vec4};
pub use angle::{rad, deg};
pub use angle::{Angle, Rad, Deg};

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@ -22,10 +22,10 @@
//! vector are also provided:
//!
//! ```rust
//! use cgmath::{Vector2, Vector3, Vector4, one, zero};
//! use cgmath::{Vector2, Vector3, Vector4, one, zero, vec3};
//!
//! assert_eq!(Vector2::new(1.0f64, 0.0f64), Vector2::unit_x());
//! assert_eq!(Vector3::new(0.0f64, 0.0f64, 0.0f64), zero());
//! assert_eq!(vec3(0.0f64, 0.0f64, 0.0f64), zero());
//! assert_eq!(Vector4::from_value(1.0f64), one());
//! ```
//!
@ -177,7 +177,7 @@ pub trait Vector<S: BaseNum>: Array1<S> + Zero + One + Neg<Output=Self> {
// Utility macro for generating associated functions for the vectors
macro_rules! vec(
($Self:ident <$S:ident> { $($field:ident),+ }, $n:expr) => (
($Self:ident <$S:ident> { $($field:ident),+ }, $n:expr, $constructor:ident) => (
#[derive(PartialEq, Eq, Copy, Clone, Hash, RustcEncodable, RustcDecodable, Rand)]
pub struct $Self<S> { $(pub $field: S),+ }
@ -189,6 +189,12 @@ macro_rules! vec(
}
}
/// The short constructor.
#[inline]
pub fn $constructor<S>($($field: S),+) -> $Self<S> {
$Self::new($($field),+)
}
impl<$S: Copy> $Self<$S> {
/// Construct a vector from a single value, replicating it.
#[inline]
@ -369,9 +375,9 @@ macro_rules! fold {
($method:ident, { $x:expr, $y:expr, $z:expr, $w:expr }) => { $x.$method($y).$method($z).$method($w) };
}
vec!(Vector2<S> { x, y }, 2);
vec!(Vector3<S> { x, y, z }, 3);
vec!(Vector4<S> { x, y, z, w }, 4);
vec!(Vector2<S> { x, y }, 2, vec2);
vec!(Vector3<S> { x, y, z }, 3, vec3);
vec!(Vector4<S> { x, y, z, w }, 4, vec4);
/// Operations specific to numeric two-dimensional vectors.
impl<S: BaseNum> Vector2<S> {

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@ -20,6 +20,13 @@ use cgmath::*;
use std::f64;
use std::num::Float;
#[test]
fn test_constructor() {
assert_eq!(vec2(1f32, 2f32), Vector2::new(1f32, 2f32));
assert_eq!(vec3(1f64, 2f64, 3f64), Vector3::new(1f64, 2f64, 3f64));
assert_eq!(vec4(1is, 2is, 3is, 4is), Vector4::new(1is, 2is, 3is, 4is));
}
#[test]
fn test_from_value() {
assert_eq!(Vector2::from_value(102i), Vector2::new(102i, 102i));