Set functions to inline
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1 changed files with 77 additions and 77 deletions
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@ -20,121 +20,121 @@ pub trait Channel {
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pub pure fn convert_channel<T:Channel, U:Channel>(val: T) -> U { val.convert_channel() }
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pub pure fn convert_channel<T:Channel, U:Channel>(val: T) -> U { val.convert_channel() }
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pub impl u8: Channel {
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pub impl u8: Channel {
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static pure fn channel_max() -> u8 { 0xFF } // 2^8
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#[inline(always)] static pure fn channel_max() -> u8 { 0xFF } // 2^8
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static pure fn from_channel<T:Channel>(val: T) -> u8 { val.to_channel_u8() }
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#[inline(always)] static pure fn from_channel<T:Channel>(val: T) -> u8 { val.to_channel_u8() }
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pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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#[inline(always)] pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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pure fn to_channel_u8() -> u8 { self }
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#[inline(always)] pure fn to_channel_u8() -> u8 { self }
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pure fn to_channel_u16() -> u16 { (self as u16 << 8) | self as u16 }
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#[inline(always)] pure fn to_channel_u16() -> u16 { (self as u16 << 8) | self as u16 }
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pure fn to_channel_u32() -> u32 { (self.to_channel_u16() as u32 << 16) | self.to_channel_u16() as u32 }
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#[inline(always)] pure fn to_channel_u32() -> u32 { (self.to_channel_u16() as u32 << 16) | self.to_channel_u16() as u32 }
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pure fn to_channel_u64() -> u64 { (self.to_channel_u32() as u64 << 32) | self.to_channel_u32() as u64 }
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#[inline(always)] pure fn to_channel_u64() -> u64 { (self.to_channel_u32() as u64 << 32) | self.to_channel_u32() as u64 }
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pure fn to_channel_f32() -> f32 { (self as f32) / (0xFF as f32) }
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#[inline(always)] pure fn to_channel_f32() -> f32 { (self as f32) / (0xFF as f32) }
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pure fn to_channel_f64() -> f64 { (self as f64) / (0xFF as f64) }
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#[inline(always)] pure fn to_channel_f64() -> f64 { (self as f64) / (0xFF as f64) }
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pure fn to_channel_float() -> float { (self as float) / (0xFF as float) }
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#[inline(always)] pure fn to_channel_float() -> float { (self as float) / (0xFF as float) }
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pure fn inverse() -> u8 { !self }
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#[inline(always)] pure fn inverse() -> u8 { !self }
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}
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}
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pub impl u16: Channel {
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pub impl u16: Channel {
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static pure fn channel_max() -> u16 { 0xFFFF } // 2^16
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#[inline(always)] static pure fn channel_max() -> u16 { 0xFFFF } // 2^16
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static pure fn from_channel<T:Channel>(val: T) -> u16 { val.to_channel_u16() }
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#[inline(always)] static pure fn from_channel<T:Channel>(val: T) -> u16 { val.to_channel_u16() }
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pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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#[inline(always)] pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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pure fn to_channel_u8() -> u8 { self / 0x100 as u8 }
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#[inline(always)] pure fn to_channel_u8() -> u8 { self / 0x100 as u8 }
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pure fn to_channel_u16() -> u16 { self }
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#[inline(always)] pure fn to_channel_u16() -> u16 { self }
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pure fn to_channel_u32() -> u32 { (self as u32 << 16) | self as u32 }
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#[inline(always)] pure fn to_channel_u32() -> u32 { (self as u32 << 16) | self as u32 }
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pure fn to_channel_u64() -> u64 { (self.to_channel_u32() as u64 << 32) | self.to_channel_u32() as u64 }
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#[inline(always)] pure fn to_channel_u64() -> u64 { (self.to_channel_u32() as u64 << 32) | self.to_channel_u32() as u64 }
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pure fn to_channel_f32() -> f32 { self / 0xFFFF as f32 }
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#[inline(always)] pure fn to_channel_f32() -> f32 { self / 0xFFFF as f32 }
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pure fn to_channel_f64() -> f64 { self / 0xFFFF as f64 }
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#[inline(always)] pure fn to_channel_f64() -> f64 { self / 0xFFFF as f64 }
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pure fn to_channel_float() -> float { self / 0xFFFF as float }
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#[inline(always)] pure fn to_channel_float() -> float { self / 0xFFFF as float }
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pure fn inverse() -> u16 { !self }
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#[inline(always)] pure fn inverse() -> u16 { !self }
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}
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}
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pub impl u32: Channel {
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pub impl u32: Channel {
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static pure fn channel_max() -> u32 { 0xFFFF_FFFF } // 2^32
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#[inline(always)] static pure fn channel_max() -> u32 { 0xFFFF_FFFF } // 2^32
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static pure fn from_channel<T:Channel>(val: T) -> u32 { val.to_channel_u32() }
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#[inline(always)] static pure fn from_channel<T:Channel>(val: T) -> u32 { val.to_channel_u32() }
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pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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#[inline(always)] pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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pure fn to_channel_u8() -> u8 { self / 0x1_0000_00 as u8 }
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#[inline(always)] pure fn to_channel_u8() -> u8 { self / 0x1_0000_00 as u8 }
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pure fn to_channel_u16() -> u16 { self / 0x1_0000 as u16 }
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#[inline(always)] pure fn to_channel_u16() -> u16 { self / 0x1_0000 as u16 }
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pure fn to_channel_u32() -> u32 { self }
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#[inline(always)] pure fn to_channel_u32() -> u32 { self }
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pure fn to_channel_u64() -> u64 { (self as u64 << 32) | self as u64 }
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#[inline(always)] pure fn to_channel_u64() -> u64 { (self as u64 << 32) | self as u64 }
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pure fn to_channel_f32() -> f32 { self / 0xFFFF_FFFF as f32 }
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#[inline(always)] pure fn to_channel_f32() -> f32 { self / 0xFFFF_FFFF as f32 }
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pure fn to_channel_f64() -> f64 { self / 0xFFFF_FFFF as f64 }
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#[inline(always)] pure fn to_channel_f64() -> f64 { self / 0xFFFF_FFFF as f64 }
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pure fn to_channel_float() -> float { self / 0xFFFF_FFFF as float }
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#[inline(always)] pure fn to_channel_float() -> float { self / 0xFFFF_FFFF as float }
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pure fn inverse() -> u32 { !self }
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#[inline(always)] pure fn inverse() -> u32 { !self }
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}
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}
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pub impl u64: Channel {
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pub impl u64: Channel {
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static pure fn channel_max() -> u64 { 0xFFFF_FFFF_FFFF_FFFF_u64 } // 2^64
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#[inline(always)] static pure fn channel_max() -> u64 { 0xFFFF_FFFF_FFFF_FFFF_u64 } // 2^64
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static pure fn from_channel<T:Channel>(val: T) -> u64 { val.to_channel_u64() }
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#[inline(always)] static pure fn from_channel<T:Channel>(val: T) -> u64 { val.to_channel_u64() }
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pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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#[inline(always)] pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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pure fn to_channel_u8() -> u8 { self / 0x1_0000_0000_0000_00 as u8 }
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#[inline(always)] pure fn to_channel_u8() -> u8 { self / 0x1_0000_0000_0000_00 as u8 }
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pure fn to_channel_u16() -> u16 { self / 0x1_0000_0000_0000 as u16 }
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#[inline(always)] pure fn to_channel_u16() -> u16 { self / 0x1_0000_0000_0000 as u16 }
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pure fn to_channel_u32() -> u32 { self / 0x1_0000_0000 as u32 }
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#[inline(always)] pure fn to_channel_u32() -> u32 { self / 0x1_0000_0000 as u32 }
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pure fn to_channel_u64() -> u64 { self }
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#[inline(always)] pure fn to_channel_u64() -> u64 { self }
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pure fn to_channel_f32() -> f32 { self / 0xFFFF_FFFF_FFFF_FFFF_u64 as f32 }
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#[inline(always)] pure fn to_channel_f32() -> f32 { self / 0xFFFF_FFFF_FFFF_FFFF_u64 as f32 }
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pure fn to_channel_f64() -> f64 { self / 0xFFFF_FFFF_FFFF_FFFF_u64 as f64 }
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#[inline(always)] pure fn to_channel_f64() -> f64 { self / 0xFFFF_FFFF_FFFF_FFFF_u64 as f64 }
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pure fn to_channel_float() -> float { self / 0xFFFF_FFFF_FFFF_FFFF_u64 as float }
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#[inline(always)] pure fn to_channel_float() -> float { self / 0xFFFF_FFFF_FFFF_FFFF_u64 as float }
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pure fn inverse() -> u64 { !self }
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#[inline(always)] pure fn inverse() -> u64 { !self }
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}
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}
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pub impl f32: Channel {
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pub impl f32: Channel {
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static pure fn channel_max() -> f32 { 1f32 }
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#[inline(always)] static pure fn channel_max() -> f32 { 1f32 }
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static pure fn from_channel<T:Channel>(val: T) -> f32 { val.to_channel_f32() }
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#[inline(always)] static pure fn from_channel<T:Channel>(val: T) -> f32 { val.to_channel_f32() }
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pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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#[inline(always)] pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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pure fn to_channel_u8() -> u8 { self * (0xFFu8 as f32) as u8 }
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#[inline(always)] pure fn to_channel_u8() -> u8 { self * (0xFFu8 as f32) as u8 }
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pure fn to_channel_u16() -> u16 { self * (0xFFFFu16 as f32) as u16 }
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#[inline(always)] pure fn to_channel_u16() -> u16 { self * (0xFFFFu16 as f32) as u16 }
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pure fn to_channel_u32() -> u32 { fail(~"to_channel_u32 not yet implemented for f32") }
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#[inline(always)] pure fn to_channel_u32() -> u32 { fail(~"to_channel_u32 not yet implemented for f32") }
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pure fn to_channel_u64() -> u64 { fail(~"to_channel_u64 not yet implemented for f32") }
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#[inline(always)] pure fn to_channel_u64() -> u64 { fail(~"to_channel_u64 not yet implemented for f32") }
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pure fn to_channel_f32() -> f32 { self }
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#[inline(always)] pure fn to_channel_f32() -> f32 { self }
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pure fn to_channel_f64() -> f64 { self as f64 }
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#[inline(always)] pure fn to_channel_f64() -> f64 { self as f64 }
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pure fn to_channel_float() -> float { self as float }
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#[inline(always)] pure fn to_channel_float() -> float { self as float }
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pure fn inverse() -> f32 { 1.0 - self }
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#[inline(always)] pure fn inverse() -> f32 { 1.0 - self }
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}
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}
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pub impl f64: Channel {
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pub impl f64: Channel {
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static pure fn channel_max() -> f64 { 1f64 }
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#[inline(always)] static pure fn channel_max() -> f64 { 1f64 }
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static pure fn from_channel<T:Channel>(val: T) -> f64 { val.to_channel_f64() }
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#[inline(always)] static pure fn from_channel<T:Channel>(val: T) -> f64 { val.to_channel_f64() }
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pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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#[inline(always)] pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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pure fn to_channel_u8() -> u8 { self * (0xFFu8 as f64) as u8 }
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#[inline(always)] pure fn to_channel_u8() -> u8 { self * (0xFFu8 as f64) as u8 }
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pure fn to_channel_u16() -> u16 { self * (0xFFFFu16 as f64) as u16 }
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#[inline(always)] pure fn to_channel_u16() -> u16 { self * (0xFFFFu16 as f64) as u16 }
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pure fn to_channel_u32() -> u32 { fail(~"to_channel_u32 not yet implemented for f64") }
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#[inline(always)] pure fn to_channel_u32() -> u32 { fail(~"to_channel_u32 not yet implemented for f64") }
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pure fn to_channel_u64() -> u64 { fail(~"to_channel_u64 not yet implemented for f64") }
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#[inline(always)] pure fn to_channel_u64() -> u64 { fail(~"to_channel_u64 not yet implemented for f64") }
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pure fn to_channel_f32() -> f32 { self as f32 }
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#[inline(always)] pure fn to_channel_f32() -> f32 { self as f32 }
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pure fn to_channel_f64() -> f64 { self }
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#[inline(always)] pure fn to_channel_f64() -> f64 { self }
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pure fn to_channel_float() -> float { self as float }
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#[inline(always)] pure fn to_channel_float() -> float { self as float }
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pure fn inverse() -> f64 { 1.0 - self }
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#[inline(always)] pure fn inverse() -> f64 { 1.0 - self }
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}
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}
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pub impl float: Channel {
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pub impl float: Channel {
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static pure fn channel_max() -> float { 1f }
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#[inline(always)] static pure fn channel_max() -> float { 1f }
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static pure fn from_channel<T:Channel>(val: T) -> float { val.to_channel_float() }
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#[inline(always)] static pure fn from_channel<T:Channel>(val: T) -> float { val.to_channel_float() }
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pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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#[inline(always)] pure fn convert_channel<T:Channel>() -> T { from_channel(self) }
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pure fn to_channel_u8() -> u8 { self * (0xFFu8 as float) as u8 }
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#[inline(always)] pure fn to_channel_u8() -> u8 { self * (0xFFu8 as float) as u8 }
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pure fn to_channel_u16() -> u16 { self * (0xFFFFu16 as float) as u16 }
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#[inline(always)] pure fn to_channel_u16() -> u16 { self * (0xFFFFu16 as float) as u16 }
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pure fn to_channel_u32() -> u32 { fail(~"to_channel_u32 not yet implemented for float") }
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#[inline(always)] pure fn to_channel_u32() -> u32 { fail(~"to_channel_u32 not yet implemented for float") }
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pure fn to_channel_u64() -> u64 { fail(~"to_channel_u64 not yet implemented for float") }
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#[inline(always)] pure fn to_channel_u64() -> u64 { fail(~"to_channel_u64 not yet implemented for float") }
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pure fn to_channel_f32() -> f32 { self as f32 }
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#[inline(always)] pure fn to_channel_f32() -> f32 { self as f32 }
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pure fn to_channel_f64() -> f64 { self as f64 }
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#[inline(always)] pure fn to_channel_f64() -> f64 { self as f64 }
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pure fn to_channel_float() -> float { self }
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#[inline(always)] pure fn to_channel_float() -> float { self }
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pure fn inverse() -> float { 1.0 - self }
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#[inline(always)] pure fn inverse() -> float { 1.0 - self }
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}
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}
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