Fix operator overloads

This commit is contained in:
Brendan Zabarauskas 2012-11-26 16:04:32 +10:00
parent 13fef22fc9
commit c3e43b9b9b

View file

@ -18,12 +18,12 @@ pub impl<T:Copy Num NumCast> Radians<T>: Angle<T> {
#[inline(always)] pure fn to_radians() -> Radians<T> { self }
#[inline(always)] pure fn to_degrees() -> Degrees<T> { Degrees(*self * cast(180.0 / pi)) }
#[inline(always)] pure fn add(rhs: &Radians<T>) -> Radians<T> { self + *rhs }
#[inline(always)] pure fn sub(rhs: &Radians<T>) -> Radians<T> { self - *rhs }
#[inline(always)] pure fn mul(rhs: &T) -> Radians<T> { self * *rhs }
#[inline(always)] pure fn div(rhs: &T) -> Radians<T> { self / *rhs }
#[inline(always)] pure fn modulo(rhs: &T) -> Radians<T> { self % *rhs }
#[inline(always)] pure fn neg() -> Radians<T> {-self }
#[inline(always)] pure fn add(rhs: &Radians<T>) -> Radians<T> { Radians(*self + **rhs) }
#[inline(always)] pure fn sub(rhs: &Radians<T>) -> Radians<T> { Radians(*self - **rhs) }
#[inline(always)] pure fn mul(rhs: &T) -> Radians<T> { Radians(*self * *rhs) }
#[inline(always)] pure fn div(rhs: &T) -> Radians<T> { Radians(*self / *rhs) }
#[inline(always)] pure fn modulo(rhs: &T) -> Radians<T> { Radians(*self % *rhs) }
#[inline(always)] pure fn neg() -> Radians<T> { Radians(-*self) }
}
pub enum Degrees<T> = T;
@ -32,15 +32,15 @@ pub impl<T:Copy Num NumCast> Degrees<T>: Angle<T> {
#[inline(always)] pure fn to_radians() -> Radians<T> { Radians(*self * cast(pi / 180.0)) }
#[inline(always)] pure fn to_degrees() -> Degrees<T> { self }
#[inline(always)] pure fn add(rhs: &Degrees<T>) -> Degrees<T> { self + *rhs }
#[inline(always)] pure fn sub(rhs: &Degrees<T>) -> Degrees<T> { self - *rhs }
#[inline(always)] pure fn mul(rhs: &T) -> Degrees<T> { self * *rhs }
#[inline(always)] pure fn div(rhs: &T) -> Degrees<T> { self / *rhs }
#[inline(always)] pure fn modulo(rhs: &T) -> Degrees<T> { self % *rhs }
#[inline(always)] pure fn neg() -> Degrees<T> {-self }
#[inline(always)] pure fn add(rhs: &Degrees<T>) -> Degrees<T> { Degrees(*self + **rhs) }
#[inline(always)] pure fn sub(rhs: &Degrees<T>) -> Degrees<T> { Degrees(*self - **rhs) }
#[inline(always)] pure fn mul(rhs: &T) -> Degrees<T> { Degrees(*self * *rhs) }
#[inline(always)] pure fn div(rhs: &T) -> Degrees<T> { Degrees(*self / *rhs) }
#[inline(always)] pure fn modulo(rhs: &T) -> Degrees<T> { Degrees(*self % *rhs) }
#[inline(always)] pure fn neg() -> Degrees<T> { Degrees(-*self) }
}
pub struct AxisRotation<T> {
pub struct AxialRotation<T> {
axis: Vec3<T>,
theta: Radians<T>,
}