Update Readme
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@ -10,15 +10,14 @@ The library provides:
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- rotation matrices: `Rot2`, `Rot3`
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- rotation matrices: `Rot2`, `Rot3`
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- rotations: `Euler`, `AxisAngle`
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- rotations: `Euler`, `AxisAngle`
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- angle units: `Rad`, `Deg`
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- angle units: `Rad`, `Deg`
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- points: `Point2`, `Point3`, `Point4`
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- points: `Point2`, `Point3`
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- rays: `Ray2`, `Ray3`
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- rays: `Ray2`, `Ray3`
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- plane: `Plane`
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- plane: `Plane`
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- perspective projections: `Perspective`, `PerspectiveFov`, `Ortho`
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- perspective projections: `Perspective`, `PerspectiveFov`, `Ortho`
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- a view frustum: `Frustrum`,
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- a view frustum: `Frustrum`
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- axis-aligned bounding boxes: `Aabb2`, `Aabb3`
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- axis-aligned bounding boxes: `Aabb2`, `Aabb3`
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- oriented bounding boxes: `Obb2`, `Obb3`
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- oriented bounding boxes: `Obb2`, `Obb3`
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- collision primitives: `Sphere`, `Cylinder`
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- collision primitives: `Sphere`, `Cylinder`
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- and more to come...?
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Not all of the functionality has been implemented yet, and the existing code
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Not all of the functionality has been implemented yet, and the existing code
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is not fully covered by the testsuite. If you encounter any mistakes or
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is not fully covered by the testsuite. If you encounter any mistakes or
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