Clean up some type projections
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2 changed files with 4 additions and 4 deletions
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@ -32,8 +32,8 @@ use vector::{Vector2, Vector3};
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/// creates a circular motion, and preserves at least one point in the space.
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pub trait Rotation<P: EuclideanSpace>: Sized + Copy + One where
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// FIXME: Ugly type signatures - blocked by rust-lang/rust#24092
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Self: ApproxEq<Epsilon = <P as EuclideanSpace>::Scalar>,
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<P as EuclideanSpace>::Scalar: BaseFloat,
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Self: ApproxEq<Epsilon = P::Scalar>,
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P::Scalar: BaseFloat,
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Self: iter::Product<Self>,
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{
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/// Create a rotation to a given direction with an 'up' vector.
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@ -64,9 +64,9 @@ pub struct Decomposed<V: VectorSpace, R> {
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}
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impl<P: EuclideanSpace, R: Rotation<P>> Transform<P> for Decomposed<P::Diff, R>
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where <P as EuclideanSpace>::Scalar: BaseFloat,
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where P::Scalar: BaseFloat,
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// FIXME: Investigate why this is needed!
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<P as EuclideanSpace>::Diff: VectorSpace
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P::Diff: VectorSpace
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{
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#[inline]
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fn one() -> Decomposed<P::Diff, R> {
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