Complete the list of generated swizzle operators.
This commit is contained in:
parent
985db6b604
commit
cc7047555d
3 changed files with 42 additions and 21 deletions
49
build.rs
49
build.rs
|
@ -6,56 +6,63 @@ use std::string::String;
|
|||
|
||||
/// Generate the name of the swizzle function and what it returns.
|
||||
/// NOTE: This function assumes that variables are in ASCII format
|
||||
fn gen_swizzle_nth(variables: &'static str, mut i: usize) -> (String, String) {
|
||||
fn gen_swizzle_nth<'a>(variables: &'a str, mut i: usize) -> Option<(String, String)> {
|
||||
debug_assert!(i > 0); // zeroth permutation is empty
|
||||
let mut swizzle_impl = String::new();
|
||||
let mut swizzle = String::new();
|
||||
let n = variables.len();
|
||||
for _ in 0..n {
|
||||
let c = variables.as_bytes()[i%n] as char;
|
||||
let n = variables.len()+1;
|
||||
for _ in 0..variables.len() {
|
||||
if i == 0 { break; }
|
||||
if i % n == 0 { return None; }
|
||||
let c = variables.as_bytes()[i%n - 1] as char;
|
||||
swizzle.push(c);
|
||||
swizzle_impl.push_str(&format!("self.{}, ", c));
|
||||
i = i/n;
|
||||
}
|
||||
(swizzle, swizzle_impl)
|
||||
Some((swizzle, swizzle_impl))
|
||||
}
|
||||
|
||||
/// This script generates the swizzle operators that are included in macros.rs
|
||||
/// NOTE: This function assumes that variables are in ASCII format
|
||||
fn gen_swizzle_functions(variables: &'static str) -> String {
|
||||
let n = variables.len();
|
||||
let vec_type = format!("$vector_type{}", n);
|
||||
let mut result = String::new();
|
||||
let nn = n.pow(n as u32);
|
||||
for i in 0..nn {
|
||||
let (swizzle_name, swizzle_impl) = gen_swizzle_nth(variables, i);
|
||||
result.push_str(
|
||||
&format!(" #[inline] pub fn {0}(&self) -> {2}<$S> {{ {2}::new({1}) }}\n",
|
||||
swizzle_name, swizzle_impl, vec_type));
|
||||
let nn = (n+1).pow(n as u32);
|
||||
for i in 1..nn {
|
||||
if let Some((swizzle_name, swizzle_impl)) = gen_swizzle_nth(variables, i) {
|
||||
let vec_type = format!("$vector_type{}", swizzle_name.len());
|
||||
result.push_str(
|
||||
&format!(" #[inline] pub fn {0}(&self) -> {2}<$S> {{ {2}::new({1}) }}\n",
|
||||
swizzle_name, swizzle_impl, vec_type));
|
||||
}
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
/// This script generates the macro for building swizzle operators for multidimensional
|
||||
/// vectors and points. This macro is included in macros.rs
|
||||
fn main() {
|
||||
// The following scripts generates a macro for building swizzle operators for multidimensional
|
||||
// vectors or points.
|
||||
// save the file to output directory
|
||||
let out_dir = env::var("OUT_DIR").unwrap();
|
||||
let swizzle_file_path = Path::new(&out_dir).join("swizzle_operator_macro.rs");
|
||||
|
||||
// This is the string representing the generated macro
|
||||
let data = format!(
|
||||
"/// Generate glm/glsl style swizzle operators
|
||||
macro_rules! impl_swizzle_functions {{
|
||||
($vector_type2:ident, $S:ident, xy) => {{
|
||||
($vector_type1:ident, $S:ident, x) => {{
|
||||
{x}
|
||||
}};
|
||||
($vector_type1:ident, $vector_type2:ident, $S:ident, xy) => {{
|
||||
{xy}
|
||||
}};
|
||||
($vector_type2:ident, $vector_type3:ident, $S:ident, xyz) => {{
|
||||
impl_swizzle_functions!($vector_type2, $S, xy);
|
||||
($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $S:ident, xyz) => {{
|
||||
{xyz}
|
||||
}};
|
||||
($vector_type2:ident, $vector_type3:ident, $vector_type4:ident, $S:ident, xyzw) => {{
|
||||
impl_swizzle_functions!($vector_type2, $vector_type3, $S, xyz);
|
||||
($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $vector_type4:ident, $S:ident, xyzw) => {{
|
||||
{xyzw}
|
||||
}};
|
||||
}}", xy=gen_swizzle_functions("xy"),
|
||||
}}", x=gen_swizzle_functions("x"),
|
||||
xy=gen_swizzle_functions("xy"),
|
||||
xyz=gen_swizzle_functions("xyz"),
|
||||
xyzw=gen_swizzle_functions("xyzw"));
|
||||
let mut f = File::create(swizzle_file_path)
|
||||
|
|
|
@ -69,6 +69,8 @@ impl<S: BaseNum> Point1<S> {
|
|||
pub fn new(x: S) -> Point1<S> {
|
||||
Point1 { x: x }
|
||||
}
|
||||
|
||||
impl_swizzle_functions!(Point1, S, x);
|
||||
}
|
||||
|
||||
impl<S: BaseNum> Point2<S> {
|
||||
|
@ -76,6 +78,8 @@ impl<S: BaseNum> Point2<S> {
|
|||
pub fn new(x: S, y: S) -> Point2<S> {
|
||||
Point2 { x: x, y: y }
|
||||
}
|
||||
|
||||
impl_swizzle_functions!(Point1, Point2, S, xy);
|
||||
}
|
||||
|
||||
impl<S: BaseNum> Point3<S> {
|
||||
|
@ -83,6 +87,8 @@ impl<S: BaseNum> Point3<S> {
|
|||
pub fn new(x: S, y: S, z: S) -> Point3<S> {
|
||||
Point3 { x: x, y: y, z: z }
|
||||
}
|
||||
|
||||
impl_swizzle_functions!(Point1, Point2, Point3, S, xyz);
|
||||
}
|
||||
|
||||
impl<S: BaseNum> Point3<S> {
|
||||
|
|
|
@ -605,6 +605,8 @@ impl<S: BaseNum> Vector1<S> {
|
|||
pub fn unit_x() -> Vector1<S> {
|
||||
Vector1::new(S::one())
|
||||
}
|
||||
|
||||
impl_swizzle_functions!(Vector1, S, x);
|
||||
}
|
||||
|
||||
impl<S: BaseNum> Vector2<S> {
|
||||
|
@ -632,6 +634,8 @@ impl<S: BaseNum> Vector2<S> {
|
|||
pub fn extend(self, z: S) -> Vector3<S> {
|
||||
Vector3::new(self.x, self.y, z)
|
||||
}
|
||||
|
||||
impl_swizzle_functions!(Vector1, Vector2, S, xy);
|
||||
}
|
||||
|
||||
impl<S: BaseNum> Vector3<S> {
|
||||
|
@ -674,6 +678,8 @@ impl<S: BaseNum> Vector3<S> {
|
|||
pub fn truncate(self) -> Vector2<S> {
|
||||
Vector2::new(self.x, self.y)
|
||||
}
|
||||
|
||||
impl_swizzle_functions!(Vector1, Vector2, Vector3, S, xyz);
|
||||
}
|
||||
|
||||
impl<S: BaseNum> Vector4<S> {
|
||||
|
@ -718,6 +724,8 @@ impl<S: BaseNum> Vector4<S> {
|
|||
_ => panic!("{:?} is out of range", n),
|
||||
}
|
||||
}
|
||||
|
||||
impl_swizzle_functions!(Vector1, Vector2, Vector3, Vector4, S, xyzw);
|
||||
}
|
||||
|
||||
/// Dot product of two vectors.
|
||||
|
|
Loading…
Reference in a new issue