Use explicit self

This commit is contained in:
Brendan Zabarauskas 2012-12-03 15:25:34 +10:00
parent 566fffdac6
commit e62e914035

View file

@ -6,339 +6,339 @@
*/
pub trait NumCast {
static pure fn from<T:NumCast>(n: T) -> self;
pure fn cast<T:NumCast>() -> T;
pure fn cast<T:NumCast>(&self) -> T;
static pure fn zero() -> self;
static pure fn one() -> self;
pure fn to_u8() -> u8;
pure fn to_u16() -> u16;
pure fn to_u32() -> u32;
pure fn to_u64() -> u64;
pure fn to_uint() -> uint;
pure fn to_u8(&self) -> u8;
pure fn to_u16(&self) -> u16;
pure fn to_u32(&self) -> u32;
pure fn to_u64(&self) -> u64;
pure fn to_uint(&self) -> uint;
pure fn to_i8() -> i8;
pure fn to_i16() -> i16;
pure fn to_i32() -> i32;
pure fn to_i64() -> i64;
pure fn to_int() -> int;
pure fn to_i8(&self) -> i8;
pure fn to_i16(&self) -> i16;
pure fn to_i32(&self) -> i32;
pure fn to_i64(&self) -> i64;
pure fn to_int(&self) -> int;
pure fn to_f32() -> f32;
pure fn to_f64() -> f64;
pure fn to_float() -> float;
pure fn to_f32(&self) -> f32;
pure fn to_f64(&self) -> f64;
pure fn to_float(&self) -> float;
}
#[inline(always)]
pub pure fn cast<T:NumCast, U:NumCast>(n: T) -> U { move n.cast() }
pub pure fn cast<T:NumCast, U:NumCast>(n: T) -> U { n.cast() }
pub impl u8: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u8 { move n.to_u8() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u8 { n.to_u8() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> u8 { 0u8 }
static pure fn one() -> u8 { 1u8 }
#[inline(always)] pure fn to_u8() -> u8 { self }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl u16: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u16 { move n.to_u16() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u16 { n.to_u16() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> u16 { 0u16 }
static pure fn one() -> u16 { 1u16 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl u32: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u32 { move n.to_u32() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u32 { n.to_u32() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> u32 { 0u32 }
static pure fn one() -> u32 { 1u32 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl u64: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u64 { move n.to_u64() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> u64 { n.to_u64() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> u64 { 0u64 }
static pure fn one() -> u64 { 1u64 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl uint: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> uint { move n.to_uint() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> uint { n.to_uint() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> uint { 0u }
static pure fn one() -> uint { 1u }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl i8: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i8 { move n.to_i8() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i8 { n.to_i8() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> i8 { 0i8 }
static pure fn one() -> i8 { 1i8 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl i16: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i16 { move n.to_i16() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i16 { n.to_i16() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> i16 { 0i16 }
static pure fn one() -> i16 { 1i16 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl i32: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i32 { move n.to_i32() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i32 { n.to_i32() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> i32 { 0i32 }
static pure fn one() -> i32 { 1i32 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl i64: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i64 { move n.to_i64() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> i64 { n.to_i64() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> i64 { 0i64 }
static pure fn one() -> i64 { 1i64 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl int: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> int { move n.to_int() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> int { n.to_int() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> int { 0 }
static pure fn one() -> int { 1 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl f32: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> f32 { move n.to_f32() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> f32 { n.to_f32() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> f32 { 0f32 }
static pure fn one() -> f32 { 1f32 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl f64: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> f64 { move n.to_f64() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> f64 { n.to_f64() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> f64 { 0f64 }
static pure fn one() -> f64 { 1f64 }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self }
#[inline(always)] pure fn to_float() -> float { self as float }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self }
#[inline(always)] pure fn to_float(&self) -> float { *self as float }
}
pub impl float: NumCast {
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> float { move n.to_float() }
#[inline(always)] pure fn cast<T:NumCast>() -> T { move from(self) }
#[inline(always)] static pure fn from<T:NumCast>(n: T) -> float { n.to_float() }
#[inline(always)] pure fn cast<T:NumCast>(&self) -> T { NumCast::from(*self) }
static pure fn zero() -> float { 0f }
static pure fn one() -> float { 1f }
#[inline(always)] pure fn to_u8() -> u8 { self as u8 }
#[inline(always)] pure fn to_u16() -> u16 { self as u16 }
#[inline(always)] pure fn to_u32() -> u32 { self as u32 }
#[inline(always)] pure fn to_u64() -> u64 { self as u64 }
#[inline(always)] pure fn to_uint() -> uint { self as uint }
#[inline(always)] pure fn to_u8(&self) -> u8 { *self as u8 }
#[inline(always)] pure fn to_u16(&self) -> u16 { *self as u16 }
#[inline(always)] pure fn to_u32(&self) -> u32 { *self as u32 }
#[inline(always)] pure fn to_u64(&self) -> u64 { *self as u64 }
#[inline(always)] pure fn to_uint(&self) -> uint { *self as uint }
#[inline(always)] pure fn to_i8() -> i8 { self as i8 }
#[inline(always)] pure fn to_i16() -> i16 { self as i16 }
#[inline(always)] pure fn to_i32() -> i32 { self as i32 }
#[inline(always)] pure fn to_i64() -> i64 { self as i64 }
#[inline(always)] pure fn to_int() -> int { self as int }
#[inline(always)] pure fn to_i8(&self) -> i8 { *self as i8 }
#[inline(always)] pure fn to_i16(&self) -> i16 { *self as i16 }
#[inline(always)] pure fn to_i32(&self) -> i32 { *self as i32 }
#[inline(always)] pure fn to_i64(&self) -> i64 { *self as i64 }
#[inline(always)] pure fn to_int(&self) -> int { *self as int }
#[inline(always)] pure fn to_f32() -> f32 { self as f32 }
#[inline(always)] pure fn to_f64() -> f64 { self as f64 }
#[inline(always)] pure fn to_float() -> float { self }
#[inline(always)] pure fn to_f32(&self) -> f32 { *self as f32 }
#[inline(always)] pure fn to_f64(&self) -> f64 { *self as f64 }
#[inline(always)] pure fn to_float(&self) -> float { *self }
}