Use the new ApproxEq trait in core

This commit is contained in:
Brendan Zabarauskas 2013-05-08 01:00:06 +10:00
parent 0cb3314bf8
commit ebf6a9529d
4 changed files with 173 additions and 140 deletions

View file

@ -1,6 +1,6 @@
use core::cmp::ApproxEq;
use core::num::Zero::zero;
use core::num::One::one;
use std::cmp::{FuzzyEq, FUZZY_EPSILON};
use vec::*;
use quat::Quat;
@ -313,7 +313,7 @@ pub trait BaseMat4<T,V>: BaseMat<T,V> {
#[deriving(Eq)]
pub struct Mat2<T> { x: Vec2<T>, y: Vec2<T> }
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec2<T>> for Mat2<T> {
impl<T:Copy + Float + NumAssign> BaseMat<T, Vec2<T>> for Mat2<T> {
#[inline(always)]
fn col(&self, i: uint) -> Vec2<T> { self[i] }
@ -424,7 +424,7 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec2<T>> for Mat2<T> {
#[inline(always)]
fn inverse(&self) -> Option<Mat2<T>> {
let d = self.determinant();
if d.fuzzy_eq(&zero()) {
if d.approx_eq(&zero()) {
None
} else {
Some(BaseMat2::new( self[1][1]/d, -self[0][1]/d,
@ -507,29 +507,29 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec2<T>> for Mat2<T> {
#[inline(always)]
fn is_identity(&self) -> bool {
self.fuzzy_eq(&BaseMat::identity())
self.approx_eq(&BaseMat::identity())
}
#[inline(always)]
fn is_diagonal(&self) -> bool {
self[0][1].fuzzy_eq(&zero()) &&
self[1][0].fuzzy_eq(&zero())
self[0][1].approx_eq(&zero()) &&
self[1][0].approx_eq(&zero())
}
#[inline(always)]
fn is_rotated(&self) -> bool {
!self.fuzzy_eq(&BaseMat::identity())
!self.approx_eq(&BaseMat::identity())
}
#[inline(always)]
fn is_symmetric(&self) -> bool {
self[0][1].fuzzy_eq(&self[1][0]) &&
self[1][0].fuzzy_eq(&self[0][1])
self[0][1].approx_eq(&self[1][0]) &&
self[1][0].approx_eq(&self[0][1])
}
#[inline(always)]
fn is_invertible(&self) -> bool {
!self.determinant().fuzzy_eq(&zero())
!self.determinant().approx_eq(&zero())
}
#[inline(always)]
@ -538,7 +538,7 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec2<T>> for Mat2<T> {
}
}
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat2<T, Vec2<T>> for Mat2<T> {
impl<T:Copy + Float + NumAssign> BaseMat2<T, Vec2<T>> for Mat2<T> {
/**
* Construct a 2 x 2 matrix
*
@ -645,23 +645,28 @@ impl<T:Copy> Index<uint, Vec2<T>> for Mat2<T> {
}
}
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> Neg<Mat2<T>> for Mat2<T> {
impl<T:Copy + Float + NumAssign> Neg<Mat2<T>> for Mat2<T> {
#[inline(always)]
fn neg(&self) -> Mat2<T> {
BaseMat2::from_cols(-self[0], -self[1])
}
}
impl<T:Copy + Float + FuzzyEq<T>> FuzzyEq<T> for Mat2<T> {
impl<T:Copy + Eq + ApproxEq<T>> ApproxEq<T> for Mat2<T> {
#[inline(always)]
fn fuzzy_eq(&self, other: &Mat2<T>) -> bool {
self.fuzzy_eq_eps(other, &num::cast(FUZZY_EPSILON))
fn approx_epsilon() -> T {
ApproxEq::approx_epsilon::<T,T>()
}
#[inline(always)]
fn fuzzy_eq_eps(&self, other: &Mat2<T>, epsilon: &T) -> bool {
self[0].fuzzy_eq_eps(&other[0], epsilon) &&
self[1].fuzzy_eq_eps(&other[1], epsilon)
fn approx_eq(&self, other: &Mat2<T>) -> bool {
self.approx_eq_eps(other, &ApproxEq::approx_epsilon::<T,T>())
}
#[inline(always)]
fn approx_eq_eps(&self, other: &Mat2<T>, epsilon: &T) -> bool {
self[0].approx_eq_eps(&other[0], epsilon) &&
self[1].approx_eq_eps(&other[1], epsilon)
}
}
@ -681,7 +686,7 @@ impl<T:Copy + Float + FuzzyEq<T>> FuzzyEq<T> for Mat2<T> {
#[deriving(Eq)]
pub struct Mat3<T> { x: Vec3<T>, y: Vec3<T>, z: Vec3<T> }
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec3<T>> for Mat3<T> {
impl<T:Copy + Float + NumAssign> BaseMat<T, Vec3<T>> for Mat3<T> {
#[inline(always)]
fn col(&self, i: uint) -> Vec3<T> { self[i] }
@ -815,7 +820,7 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec3<T>> for Mat3<T> {
// #[inline(always)]
fn inverse(&self) -> Option<Mat3<T>> {
let d = self.determinant();
if d.fuzzy_eq(&zero()) {
if d.approx_eq(&zero()) {
None
} else {
let m: Mat3<T> = BaseMat3::from_cols(self[1].cross(&self[2]).div_t(d),
@ -912,41 +917,41 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec3<T>> for Mat3<T> {
#[inline(always)]
fn is_identity(&self) -> bool {
self.fuzzy_eq(&BaseMat::identity())
self.approx_eq(&BaseMat::identity())
}
#[inline(always)]
fn is_diagonal(&self) -> bool {
self[0][1].fuzzy_eq(&zero()) &&
self[0][2].fuzzy_eq(&zero()) &&
self[0][1].approx_eq(&zero()) &&
self[0][2].approx_eq(&zero()) &&
self[1][0].fuzzy_eq(&zero()) &&
self[1][2].fuzzy_eq(&zero()) &&
self[1][0].approx_eq(&zero()) &&
self[1][2].approx_eq(&zero()) &&
self[2][0].fuzzy_eq(&zero()) &&
self[2][1].fuzzy_eq(&zero())
self[2][0].approx_eq(&zero()) &&
self[2][1].approx_eq(&zero())
}
#[inline(always)]
fn is_rotated(&self) -> bool {
!self.fuzzy_eq(&BaseMat::identity())
!self.approx_eq(&BaseMat::identity())
}
#[inline(always)]
fn is_symmetric(&self) -> bool {
self[0][1].fuzzy_eq(&self[1][0]) &&
self[0][2].fuzzy_eq(&self[2][0]) &&
self[0][1].approx_eq(&self[1][0]) &&
self[0][2].approx_eq(&self[2][0]) &&
self[1][0].fuzzy_eq(&self[0][1]) &&
self[1][2].fuzzy_eq(&self[2][1]) &&
self[1][0].approx_eq(&self[0][1]) &&
self[1][2].approx_eq(&self[2][1]) &&
self[2][0].fuzzy_eq(&self[0][2]) &&
self[2][1].fuzzy_eq(&self[1][2])
self[2][0].approx_eq(&self[0][2]) &&
self[2][1].approx_eq(&self[1][2])
}
#[inline(always)]
fn is_invertible(&self) -> bool {
!self.determinant().fuzzy_eq(&zero())
!self.determinant().approx_eq(&zero())
}
#[inline(always)]
@ -955,7 +960,7 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec3<T>> for Mat3<T> {
}
}
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat3<T, Vec3<T>> for Mat3<T> {
impl<T:Copy + Float + NumAssign> BaseMat3<T, Vec3<T>> for Mat3<T> {
/**
* Construct a 3 x 3 matrix
*
@ -1187,24 +1192,29 @@ impl<T:Copy> Index<uint, Vec3<T>> for Mat3<T> {
}
}
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> Neg<Mat3<T>> for Mat3<T> {
impl<T:Copy + Float + NumAssign> Neg<Mat3<T>> for Mat3<T> {
#[inline(always)]
fn neg(&self) -> Mat3<T> {
BaseMat3::from_cols(-self[0], -self[1], -self[2])
}
}
impl<T:Copy + Float + FuzzyEq<T>> FuzzyEq<T> for Mat3<T> {
impl<T:Copy + Eq + ApproxEq<T>> ApproxEq<T> for Mat3<T> {
#[inline(always)]
fn fuzzy_eq(&self, other: &Mat3<T>) -> bool {
self.fuzzy_eq_eps(other, &num::cast(FUZZY_EPSILON))
fn approx_epsilon() -> T {
ApproxEq::approx_epsilon::<T,T>()
}
#[inline(always)]
fn fuzzy_eq_eps(&self, other: &Mat3<T>, epsilon: &T) -> bool {
self[0].fuzzy_eq_eps(&other[0], epsilon) &&
self[1].fuzzy_eq_eps(&other[1], epsilon) &&
self[2].fuzzy_eq_eps(&other[2], epsilon)
fn approx_eq(&self, other: &Mat3<T>) -> bool {
self.approx_eq_eps(other, &ApproxEq::approx_epsilon::<T,T>())
}
#[inline(always)]
fn approx_eq_eps(&self, other: &Mat3<T>, epsilon: &T) -> bool {
self[0].approx_eq_eps(&other[0], epsilon) &&
self[1].approx_eq_eps(&other[1], epsilon) &&
self[2].approx_eq_eps(&other[2], epsilon)
}
}
@ -1225,7 +1235,7 @@ impl<T:Copy + Float + FuzzyEq<T>> FuzzyEq<T> for Mat3<T> {
#[deriving(Eq)]
pub struct Mat4<T> { x: Vec4<T>, y: Vec4<T>, z: Vec4<T>, w: Vec4<T> }
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec4<T>> for Mat4<T> {
impl<T:Copy + Float + NumAssign> BaseMat<T, Vec4<T>> for Mat4<T> {
#[inline(always)]
fn col(&self, i: uint) -> Vec4<T> { self[i] }
@ -1397,7 +1407,7 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec4<T>> for Mat4<T> {
fn inverse(&self) -> Option<Mat4<T>> {
let d = self.determinant();
if d.fuzzy_eq(&zero()) {
if d.approx_eq(&zero()) {
None
} else {
@ -1539,55 +1549,55 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec4<T>> for Mat4<T> {
#[inline(always)]
fn is_identity(&self) -> bool {
self.fuzzy_eq(&BaseMat::identity())
self.approx_eq(&BaseMat::identity())
}
#[inline(always)]
fn is_diagonal(&self) -> bool {
self[0][1].fuzzy_eq(&zero()) &&
self[0][2].fuzzy_eq(&zero()) &&
self[0][3].fuzzy_eq(&zero()) &&
self[0][1].approx_eq(&zero()) &&
self[0][2].approx_eq(&zero()) &&
self[0][3].approx_eq(&zero()) &&
self[1][0].fuzzy_eq(&zero()) &&
self[1][2].fuzzy_eq(&zero()) &&
self[1][3].fuzzy_eq(&zero()) &&
self[1][0].approx_eq(&zero()) &&
self[1][2].approx_eq(&zero()) &&
self[1][3].approx_eq(&zero()) &&
self[2][0].fuzzy_eq(&zero()) &&
self[2][1].fuzzy_eq(&zero()) &&
self[2][3].fuzzy_eq(&zero()) &&
self[2][0].approx_eq(&zero()) &&
self[2][1].approx_eq(&zero()) &&
self[2][3].approx_eq(&zero()) &&
self[3][0].fuzzy_eq(&zero()) &&
self[3][1].fuzzy_eq(&zero()) &&
self[3][2].fuzzy_eq(&zero())
self[3][0].approx_eq(&zero()) &&
self[3][1].approx_eq(&zero()) &&
self[3][2].approx_eq(&zero())
}
#[inline(always)]
fn is_rotated(&self) -> bool {
!self.fuzzy_eq(&BaseMat::identity())
!self.approx_eq(&BaseMat::identity())
}
#[inline(always)]
fn is_symmetric(&self) -> bool {
self[0][1].fuzzy_eq(&self[1][0]) &&
self[0][2].fuzzy_eq(&self[2][0]) &&
self[0][3].fuzzy_eq(&self[3][0]) &&
self[0][1].approx_eq(&self[1][0]) &&
self[0][2].approx_eq(&self[2][0]) &&
self[0][3].approx_eq(&self[3][0]) &&
self[1][0].fuzzy_eq(&self[0][1]) &&
self[1][2].fuzzy_eq(&self[2][1]) &&
self[1][3].fuzzy_eq(&self[3][1]) &&
self[1][0].approx_eq(&self[0][1]) &&
self[1][2].approx_eq(&self[2][1]) &&
self[1][3].approx_eq(&self[3][1]) &&
self[2][0].fuzzy_eq(&self[0][2]) &&
self[2][1].fuzzy_eq(&self[1][2]) &&
self[2][3].fuzzy_eq(&self[3][2]) &&
self[2][0].approx_eq(&self[0][2]) &&
self[2][1].approx_eq(&self[1][2]) &&
self[2][3].approx_eq(&self[3][2]) &&
self[3][0].fuzzy_eq(&self[0][3]) &&
self[3][1].fuzzy_eq(&self[1][3]) &&
self[3][2].fuzzy_eq(&self[2][3])
self[3][0].approx_eq(&self[0][3]) &&
self[3][1].approx_eq(&self[1][3]) &&
self[3][2].approx_eq(&self[2][3])
}
#[inline(always)]
fn is_invertible(&self) -> bool {
!self.determinant().fuzzy_eq(&zero())
!self.determinant().approx_eq(&zero())
}
#[inline(always)]
@ -1596,7 +1606,7 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat<T, Vec4<T>> for Mat4<T> {
}
}
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat4<T, Vec4<T>> for Mat4<T> {
impl<T:Copy + Float + NumAssign> BaseMat4<T, Vec4<T>> for Mat4<T> {
/**
* Construct a 4 x 4 matrix
*
@ -1660,7 +1670,7 @@ impl<T:Copy + Float + NumAssign + FuzzyEq<T>> BaseMat4<T, Vec4<T>> for Mat4<T> {
}
}
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> Neg<Mat4<T>> for Mat4<T> {
impl<T:Copy + Float + NumAssign> Neg<Mat4<T>> for Mat4<T> {
#[inline(always)]
fn neg(&self) -> Mat4<T> {
BaseMat4::from_cols(-self[0], -self[1], -self[2], -self[3])
@ -1674,17 +1684,22 @@ impl<T:Copy> Index<uint, Vec4<T>> for Mat4<T> {
}
}
impl<T:Copy + Float + FuzzyEq<T>> FuzzyEq<T> for Mat4<T> {
impl<T:Copy + Eq + ApproxEq<T>> ApproxEq<T> for Mat4<T> {
#[inline(always)]
fn fuzzy_eq(&self, other: &Mat4<T>) -> bool {
self.fuzzy_eq_eps(other, &num::cast(FUZZY_EPSILON))
fn approx_epsilon() -> T {
ApproxEq::approx_epsilon::<T,T>()
}
#[inline(always)]
fn fuzzy_eq_eps(&self, other: &Mat4<T>, epsilon: &T) -> bool {
self[0].fuzzy_eq_eps(&other[0], epsilon) &&
self[1].fuzzy_eq_eps(&other[1], epsilon) &&
self[2].fuzzy_eq_eps(&other[2], epsilon) &&
self[3].fuzzy_eq_eps(&other[3], epsilon)
fn approx_eq(&self, other: &Mat4<T>) -> bool {
self.approx_eq_eps(other, &ApproxEq::approx_epsilon::<T,T>())
}
#[inline(always)]
fn approx_eq_eps(&self, other: &Mat4<T>, epsilon: &T) -> bool {
self[0].approx_eq_eps(&other[0], epsilon) &&
self[1].approx_eq_eps(&other[1], epsilon) &&
self[2].approx_eq_eps(&other[2], epsilon) &&
self[3].approx_eq_eps(&other[3], epsilon)
}
}

View file

@ -1,5 +1,3 @@
use std::cmp::FuzzyEq;
use mat::{Mat4, BaseMat4};
use num::NumAssign;
@ -13,7 +11,7 @@ use num::NumAssign;
* can be found [here](http://www.opengl.org/wiki/GluPerspective_code).
*/
#[inline(always)]
pub fn perspective<T:Copy + Float + NumAssign + FuzzyEq<T>>(fovy: T, aspectRatio: T, near: T, far: T) -> Mat4<T> {
pub fn perspective<T:Copy + Float + NumAssign>(fovy: T, aspectRatio: T, near: T, far: T) -> Mat4<T> {
let _2: T = num::cast(2);
let ymax = near * (fovy / _2).to_radians().tan();
@ -29,7 +27,7 @@ pub fn perspective<T:Copy + Float + NumAssign + FuzzyEq<T>>(fovy: T, aspectRatio
* (http://www.opengl.org/sdk/docs/man2/xhtml/glFrustum.xml) function.
*/
#[inline(always)]
pub fn frustum<T:Copy + Float + NumAssign + FuzzyEq<T>>(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Mat4<T> {
pub fn frustum<T:Copy + Float + NumAssign>(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Mat4<T> {
let _0: T = num::cast(0);
let _1: T = num::cast(1);
let _2: T = num::cast(2);
@ -67,7 +65,7 @@ pub fn frustum<T:Copy + Float + NumAssign + FuzzyEq<T>>(left: T, right: T, botto
* (http://www.opengl.org/sdk/docs/man2/xhtml/glOrtho.xml) function.
*/
#[inline(always)]
pub fn ortho<T:Copy + Float + NumAssign + FuzzyEq<T>>(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Mat4<T> {
pub fn ortho<T:Copy + Float + NumAssign>(left: T, right: T, bottom: T, top: T, near: T, far: T) -> Mat4<T> {
let _0: T = num::cast(0);
let _1: T = num::cast(1);
let _2: T = num::cast(2);

View file

@ -7,9 +7,9 @@
* Sir William Hamilton
*/
use core::cmp::ApproxEq;
use core::num::Zero::zero;
use core::num::One::one;
use std::cmp::{FuzzyEq, FUZZY_EPSILON};
use mat::{Mat3, BaseMat3};
use vec::{Vec3, BaseVec3, AffineVec, NumVec, NumVec3};
@ -31,7 +31,7 @@ use num::NumAssign;
#[deriving(Eq)]
pub struct Quat<T> { s: T, v: Vec3<T> }
pub impl<T:Copy + Float + NumAssign + FuzzyEq<T>> Quat<T> {
pub impl<T:Copy + Float + NumAssign> Quat<T> {
/**
* Construct the quaternion from one scalar component and three
* imaginary components
@ -377,24 +377,29 @@ impl<T:Copy> Index<uint, T> for Quat<T> {
}
}
impl<T:Copy + Float + NumAssign + FuzzyEq<T>> Neg<Quat<T>> for Quat<T> {
impl<T:Copy + Float + NumAssign> Neg<Quat<T>> for Quat<T> {
#[inline(always)]
fn neg(&self) -> Quat<T> {
Quat::new(-self[0], -self[1], -self[2], -self[3])
}
}
impl<T:Copy + Float + FuzzyEq<T>> FuzzyEq<T> for Quat<T> {
impl<T:Copy + Eq + ApproxEq<T>> ApproxEq<T> for Quat<T> {
#[inline(always)]
fn fuzzy_eq(&self, other: &Quat<T>) -> bool {
self.fuzzy_eq_eps(other, &num::cast(FUZZY_EPSILON))
fn approx_epsilon() -> T {
ApproxEq::approx_epsilon::<T,T>()
}
#[inline(always)]
fn fuzzy_eq_eps(&self, other: &Quat<T>, epsilon: &T) -> bool {
self[0].fuzzy_eq_eps(&other[0], epsilon) &&
self[1].fuzzy_eq_eps(&other[1], epsilon) &&
self[2].fuzzy_eq_eps(&other[2], epsilon) &&
self[3].fuzzy_eq_eps(&other[3], epsilon)
fn approx_eq(&self, other: &Quat<T>) -> bool {
self.approx_eq_eps(other, &ApproxEq::approx_epsilon::<T,T>())
}
#[inline(always)]
fn approx_eq_eps(&self, other: &Quat<T>, epsilon: &T) -> bool {
self[0].approx_eq_eps(&other[0], epsilon) &&
self[1].approx_eq_eps(&other[1], epsilon) &&
self[2].approx_eq_eps(&other[2], epsilon) &&
self[3].approx_eq_eps(&other[3], epsilon)
}
}

View file

@ -1,6 +1,6 @@
use core::cmp::ApproxEq;
use core::num::Zero::zero;
use core::num::One::one;
use std::cmp::{FuzzyEq, FUZZY_EPSILON};
use num::NumAssign;
@ -742,16 +742,21 @@ impl<T:Copy + Real + NumAssign> AffineVec<T> for Vec2<T> {
}
}
impl<T:Copy + NumCast + Eq + FuzzyEq<T>> FuzzyEq<T> for Vec2<T> {
impl<T:Copy + Eq + ApproxEq<T>> ApproxEq<T> for Vec2<T> {
#[inline(always)]
fn fuzzy_eq(&self, other: &Vec2<T>) -> bool {
self.fuzzy_eq_eps(other, &num::cast(FUZZY_EPSILON))
fn approx_epsilon() -> T {
ApproxEq::approx_epsilon::<T,T>()
}
#[inline(always)]
fn fuzzy_eq_eps(&self, other: &Vec2<T>, epsilon: &T) -> bool {
self[0].fuzzy_eq_eps(&other[0], epsilon) &&
self[1].fuzzy_eq_eps(&other[1], epsilon)
fn approx_eq(&self, other: &Vec2<T>) -> bool {
self.approx_eq_eps(other, &ApproxEq::approx_epsilon::<T,T>())
}
#[inline(always)]
fn approx_eq_eps(&self, other: &Vec2<T>, epsilon: &T) -> bool {
self[0].approx_eq_eps(&other[0], epsilon) &&
self[1].approx_eq_eps(&other[1], epsilon)
}
}
@ -1059,17 +1064,22 @@ impl<T:Copy + Real + NumAssign> AffineVec<T> for Vec3<T> {
}
}
impl<T:Copy + NumCast + Eq + FuzzyEq<T>> FuzzyEq<T> for Vec3<T> {
impl<T:Copy + Eq + ApproxEq<T>> ApproxEq<T> for Vec3<T> {
#[inline(always)]
fn fuzzy_eq(&self, other: &Vec3<T>) -> bool {
self.fuzzy_eq_eps(other, &num::cast(FUZZY_EPSILON))
fn approx_epsilon() -> T {
ApproxEq::approx_epsilon::<T,T>()
}
#[inline(always)]
fn fuzzy_eq_eps(&self, other: &Vec3<T>, epsilon: &T) -> bool {
self[0].fuzzy_eq_eps(&other[0], epsilon) &&
self[1].fuzzy_eq_eps(&other[1], epsilon) &&
self[2].fuzzy_eq_eps(&other[2], epsilon)
fn approx_eq(&self, other: &Vec3<T>) -> bool {
self.approx_eq_eps(other, &ApproxEq::approx_epsilon::<T,T>())
}
#[inline(always)]
fn approx_eq_eps(&self, other: &Vec3<T>, epsilon: &T) -> bool {
self[0].approx_eq_eps(&other[0], epsilon) &&
self[1].approx_eq_eps(&other[1], epsilon) &&
self[2].approx_eq_eps(&other[2], epsilon)
}
}
@ -1368,18 +1378,23 @@ impl<T:Copy + Real + NumAssign> AffineVec<T> for Vec4<T> {
}
}
impl<T:Copy + NumCast + Eq + FuzzyEq<T>> FuzzyEq<T> for Vec4<T> {
impl<T:Copy + Eq + ApproxEq<T>> ApproxEq<T> for Vec4<T> {
#[inline(always)]
fn fuzzy_eq(&self, other: &Vec4<T>) -> bool {
self.fuzzy_eq_eps(other, &num::cast(FUZZY_EPSILON))
fn approx_epsilon() -> T {
ApproxEq::approx_epsilon::<T,T>()
}
#[inline(always)]
fn fuzzy_eq_eps(&self, other: &Vec4<T>, epsilon: &T) -> bool {
self[0].fuzzy_eq_eps(&other[0], epsilon) &&
self[1].fuzzy_eq_eps(&other[1], epsilon) &&
self[2].fuzzy_eq_eps(&other[2], epsilon) &&
self[3].fuzzy_eq_eps(&other[3], epsilon)
fn approx_eq(&self, other: &Vec4<T>) -> bool {
self.approx_eq_eps(other, &ApproxEq::approx_epsilon::<T,T>())
}
#[inline(always)]
fn approx_eq_eps(&self, other: &Vec4<T>, epsilon: &T) -> bool {
self[0].approx_eq_eps(&other[0], epsilon) &&
self[1].approx_eq_eps(&other[1], epsilon) &&
self[2].approx_eq_eps(&other[2], epsilon) &&
self[3].approx_eq_eps(&other[3], epsilon)
}
}