Rename Plane3->Plane

This commit is contained in:
Brendan Zabarauskas 2013-09-08 00:43:32 +10:00
parent df9c66d1bb
commit f95426173a
2 changed files with 9 additions and 9 deletions

View file

@ -15,17 +15,17 @@
//! View frustum for visibility determination
use plane::Plane3;
use plane::Plane;
use point::Point3;
#[deriving(Clone, Eq)]
pub struct Frustum<S> {
left: Plane3<S>,
right: Plane3<S>,
bottom: Plane3<S>,
top: Plane3<S>,
near: Plane3<S>,
far: Plane3<S>,
left: Plane<S>,
right: Plane<S>,
bottom: Plane<S>,
top: Plane<S>,
near: Plane<S>,
far: Plane<S>,
}
#[deriving(Clone, Eq)]

View file

@ -27,12 +27,12 @@ use std::fmt;
/// - `normal.z`: corresponds to `C` in the plane equation
/// - `distance`: the distance value, corresponding to `D` in the plane equation
#[deriving(Clone, Eq)]
pub struct Plane3<S> {
pub struct Plane<S> {
normal: Vec3<S>,
distance: S,
}
impl<S: Clone + fmt::Float> ToStr for Plane3<S> {
impl<S: Clone + fmt::Float> ToStr for Plane<S> {
fn to_str(&self) -> ~str {
format!("{:f}x + {:f}y + {:f}z + {:f} = 0",
self.normal.x,