Fix docs for unit_z on Vector3
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@ -651,7 +651,7 @@ impl<S: BaseNum> Vector3<S> {
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Vector3::new(S::zero(), S::one(), S::zero())
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Vector3::new(S::zero(), S::one(), S::zero())
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}
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}
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/// A unit vector in the `w` direction.
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/// A unit vector in the `z` direction.
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#[inline]
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#[inline]
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pub fn unit_z() -> Vector3<S> {
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pub fn unit_z() -> Vector3<S> {
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Vector3::new(S::zero(), S::zero(), S::one())
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Vector3::new(S::zero(), S::zero(), S::one())
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