use std::fs::File; use std::io::Write; use std::path::Path; use std::env; use std::string::String; /// Generate the name of the swizzle function and what it returns. /// NOTE: This function assumes that variables are in ASCII format #[cfg(feature = "swizzle")] fn gen_swizzle_nth<'a>(variables: &'a str, mut i: usize, upto: usize) -> Option<(String, String)> { debug_assert!(i > 0); // zeroth permutation is empty let mut swizzle_impl = String::new(); let mut swizzle = String::new(); let n = variables.len()+1; for _ in 0..upto { if i == 0 { break; } if i % n == 0 { return None; } let c = variables.as_bytes()[i%n - 1] as char; swizzle.push(c); swizzle_impl.push_str(&format!("self.{}, ", c)); i = i/n; } Some((swizzle, swizzle_impl)) } /// A function that generates swizzle functions as a string. /// `variables`: swizzle variables (e.g. "xyz") /// `upto`: largest output vector size (e.g. for `variables = "xy"` and `upto = 4`, `xyxy()` is a /// valid swizzle operator. /// NOTE: This function assumes that variables are in ASCII format #[cfg(feature = "swizzle")] fn gen_swizzle_functions(variables: &'static str, upto: usize) -> String { let mut result = String::new(); let nn = (variables.len()+1).pow(upto as u32); for i in 1..nn { if let Some((swizzle_name, swizzle_impl)) = gen_swizzle_nth(variables, i, upto) { let dim = format!("{}", swizzle_name.len()); result.push_str( &format!(" /// Swizzle operator that creates a new type with dimension {2} from variables `{0}`. #[inline] pub fn {0}(&self) -> $vector_type{2}<$S> {{ $vector_type{2}::new({1}) }}\n", swizzle_name, swizzle_impl, dim)); } } result } #[cfg(not(feature = "swizzle"))] fn gen_swizzle_functions(_: &'static str, _: usize) -> String { String::new() } /// This script generates the macro for building swizzle operators for multidimensional /// vectors and points. This macro is included in macros.rs fn main() { // save the file to output directory let out_dir = env::var("OUT_DIR").unwrap(); let swizzle_file_path = Path::new(&out_dir).join("swizzle_operator_macro.rs"); // This is the string representing the generated macro let data = format!( "/// Generate glm/glsl style swizzle operators macro_rules! impl_swizzle_functions {{ ($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $S:ident, x) => {{ {x3} }}; ($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $S:ident, xy) => {{ {xy3} }}; ($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $S:ident, xyz) => {{ {xyz3} }}; ($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $vector_type4:ident, $S:ident, x) => {{ {x4} }}; ($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $vector_type4:ident, $S:ident, xy) => {{ {xy4} }}; ($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $vector_type4:ident, $S:ident, xyz) => {{ {xyz4} }}; ($vector_type1:ident, $vector_type2:ident, $vector_type3:ident, $vector_type4:ident, $S:ident, xyzw) => {{ {xyzw4} }}; }}", x3 = gen_swizzle_functions("x", 3), xy3 = gen_swizzle_functions("xy", 3), xyz3 = gen_swizzle_functions("xyz", 3), x4 = gen_swizzle_functions("x", 4), xy4 = gen_swizzle_functions("xy", 4), xyz4 = gen_swizzle_functions("xyz", 4), xyzw4 = gen_swizzle_functions("xyzw", 4)); let mut f = File::create(swizzle_file_path) .expect("Unable to create file that defines the swizzle operator macro."); f.write_all(data.as_bytes()).expect("Unable to write swizzle operator macro."); }